Unity Living With A Freeloading Succubus (Animated, simulation,JOI/Fap Support,2D) [Development Thread]

Szretfel

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Dec 4, 2024
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Hey guys, this is my first take on trying to combine joi( or fap support/オナサポ/whatever you'd like to call it), with simulation. I've always been fascinated with the genre and sites like dlsite are chock-full with it, although most of them are animated videos or asmr.

Over time i'm starting to understand what I like, and want in the genre. Something with a storyline and sex scenes that you can affect to a certain extent(more on that later), Which I think would work well in a simulation game. Also Handjobs. Lots of it. God I love handjobs.

Illustration14.png
One night, as you're going home from your part-time job, you spot a figure standing at your apartment door. Blinded by the figure's bright glint on their forehead, you come closer to see who it is. It's a woman you've never seen before. Wondering why she's loitering on your front door, She suddenly asked you to let her stay at your place, in return for various "favors". Of course, As a distinguished gentleman, you happily let her in. A decision which you'll come to regret later.














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Illustration124.png * Build you relationship with the heroine by interacting with her!
*Unlock more H-scenes as you progress, or by buying key items
*Dynamic Animated H-scenes

You're only allowed to cum when she tells you to. Cum too fast and there will be consequences... Scene duration, dialogue, and moves(and different scenes in the future), will depend on her "mood", which is affected by how you interacted with the heroine throughout the week. Succubus(at least in this world) also eats human food but they also need "essence" every once in a while to survive.

There will be a customizable free-mode eventually but in-game sex scenes are triggered every one as "feeding" time. You can choose to skip the scene itself if you'd like while still having it count as feeding.


Gameplay loop:
This is going to be similar to various simulation games where you can earn money with different jobs, interact with the heroine, progress the story in a 6 phase day-cycle.
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Illustration12224.png



As of 12/12/24, I pretty much have most of the base stuff done. I started working on the game during my free time around 2-3 months ago but the base portrait and the first sex scene i've been doing on and off way before that. My schedule finally freed up so I have more time to work on it more. I should have a working demo ready by the end of this year or maybe at late january.

Some stuff I need to finish before releasing a demo would be ui elements, dialogs(for events and the sex scene), title screen, bgm and sfx, a settings screen, and maybe a tutorial screen. There's currently one sex scene with multiple handjob animations and sound effects. No voice, though. I'll upload a preview in the attachments, it might be a bit blurry, I couldn't get the screen recording to work when I maximized the play mode.

If you have any suggestions, critisms, etc. please let me know!
 

Szretfel

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Game Developer
Dec 4, 2024
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UPDATE: Currently done with the main menu art

Here's how the main menu currently looks like(WIP, graphic design is my passion)
1734846747263.png
I'll probably make, or commission someone for a logo but i'm still unsure about the title so i'll leave it at that for now. As you can see, there's a gallery and free mode option. Gallery will be for event CGs and Free Mode for the JOI part.

I also added dialogues for the first scene. What dialogue will be shown or triggered will depend on what she's currently doing. Some will also be random.

I think I haven't properly explained how the sex scenes will work on my initial post so i'll do it here now.

Basically in japanese voice works and indie H-games, there's a genre called オナサポ(onasapo) or fap support where you interact with the material by following along with it. For audio works, it's usually onomatopoeia in the background while the character is talking like 「シコ」(shiko) that indicates that you should stroke that cock frfr. For games or videos, there'd usually the "beat" indicators like the ones you'll see in fap heroes(I can also add them if people wants to) or you just follow along the movement of the animation. They'll also tell you when to cum which is usually mentioned by the character followed by a timer. So it's kinda like joi but not really?

This game will be like that but since the scenes are not really "scripted" or linear, there's more room for replayability. The duration of the sex scene, or the time limit until you're allowed to cum depends on how you interacted with her in the "game" part.

The same goes for her "mood" or personality. For example, if you barely interacted with her at all and spent all your time doing other stuff, her actions might be more monotone with very little variation and her dialogues will indicate that she just doesn't want to be there at all. If you interact with her a lot, feed her good food, she might come off as aggressive, combined with a playful or flirty dialogue. There's currently only one preset in the build right now, kinda like a "default" state so it's a mix of everything but more will be on the way.

In the scene, there will be an indicator for the time limit, and a premature ejaculation button and a pause button. If you can't hold it until the end you can press the premature ejaculation button(which will piss her off) and a pause button. The pause button does what it says, she'll stop for a brief moment to give you a break though depending on her mood she may or may not stop entirely and just keep going and maybe go even faster. Here's an example:
View attachment premature.mp4

















There's still a lot of stuff i'd like to add in this scene like sweating, more expressions, a wet looking cock, and maybe an animation of her spitting on your pener to lube it up.

I'll also make an android version and along with it comes a one-handed mode which allows you to setup where you'd want to put the two buttons.

I think that's all I have for now so see you in the next update!
 

Szretfel

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Game Developer
Dec 4, 2024
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v0.1 is now out! If you're interested, please check it out .

I must've built the game a hundred times by now lol. Every time I think it's ready, I'll encounter a bug or a glitch one after another. It should be good now but I may have overlooked some stuff. If you've tried it and encountered any issues, please let me know.

Any feedback is appreciated!
 
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Szretfel

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Dec 4, 2024
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Just pushed an update fixing various stuff and locking the resolution. I'll add multiple resolution presets next time! As always you'll find the game .
 

Szretfel

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Dec 4, 2024
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New update is now live! Here's the complete Changelog




New and Revised Mechanics


  • Mood. Can be increased by giving Chloe gifts or snacks. Increasing Chloe’s mood will determine how she’ll act towards you during the H-scene. There’s currently two moods: Bored and Playful.
  • Nutrition. Can be increased by eating better(or expensive) food during dinner time. The more nutrition you have, the shorter the next H-scene duration is.
Both Mood and Nutrition resets after every H-scene.

New Mood preset during H-scene

  • The “Bored” mood: Chloe is not really feeling it and is only doing it out of necessity. Her movements are half assed(mostly head strokes), she gets distracted easily, and wouldn’t switch things up(changing animations) that much.
Illustrations

  • Added an illustration for the construction job
  • Added an illustration for the restaurant job
  • Added an illustration for the discussion activity
  • Added an illustration for the new main event scene
  • New Main event scene, after triggering the new scene, you’ll now be able to unlock Chloe’s shop
Chloe’s Shop, new shop allows you to buy items that helps you during the H-scene currently available items are listed below:

- Breathing room: increase the number of times you can take a break during an H-scene

- Mercy: increase the duration of your breaks

- Kindness: Decrease the total duration of the H-scene

- Stamina Fiend: Increase the total duration of the H-scene

  • Item Shop, Allows you to buy miscellaneous items. Currently available items are listed below:
- Psychology Book: Allows you to see Chloe’s current mood.(Grey is bored, pink is flirty).

- Nutrition Book: Allows you to see your current nutrition. (The more the apple is filled, the next H-scene duration will be shorter.)

Permanent Effects

Giving Chloe Gifts a certain amount of times will now give you bonuses. Current bonuses are listed below

  • First bonus: Increase your base pause amount in H-scenes.
  • Second bonus: Added discount for Chloe’s shop.
Misc

  • Added sweat during the H-scene. The longer the scene goes, the more sweat!
  • The H-scene gauge(when full, you’re now allowed to finish) now “blinks” for better clarity
  • Added pause countdown timer, you can now see the duration of the pause after pressing the countdown timer.
  • Default H-scene Pause amount set to 1, You can also now see how many pauses you have left above the pause button.
  • Added a new tutorial screen for new game and H-scene(this used to not show properly in the android version)
  • Updated snacks prices and mood given value.
  • The amount of snacks and gifts you can give per day is now limited to 1.
  • You can now access and view your inventory in the laptop ui. (This is where you can use the book items.)
Future update plans

For the next update, Along with new items, Chloe’s shop items, illustration and story events, I think it’s time to work on a new H-scene.

At the current version, there’s currently no real penalty when you bust a fat one before the gauge is complete in the H-scene. For that, I’ve been thinking about what’s a good penalty, had some discussions on the discord server(Please join the discord server!), and here’s what my puny brain has come up with:

Early Arrival” Penalty: If you shoot your ropes too early during an H-scene, the next h-scene will be much more brutal. This will come with a brand new scene. Instead of Chloe being hands on, she’ll be doing a solo play instead to tease you and you’ll have to do all the work by yourself. Pause and Item usage is not allowed. Do not expect any mercy. Since there will be no hand and arm movements involved to know what pace you should be going, there will be a speed indicator as a substitute instead.
 
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Szretfel

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Dec 4, 2024
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Next update(v0.4 changelog)
Main
-Replaced the old dialog art with a new one

-Added 3 new story events(2 mini, 1 main)

-Bought and gifted items to Chloe will now appear in your room.

Mood Changes
Alongside the latest mood addition, there's also changes to the older moods to make the experience of different moods more unique from each other.

Each mood now has different intro, fail, finisher, last spurt, and end dialogues.

Last Spurt dialogue

This dialogue plays to indicate that you only have a minute left until completion.

New mood: Sweet

Chloe will act nice towards you on this new mood. You're also allowed to change the animation(speed and style). You can see the buttons for this on the upper left corner if you're on Sweet mood

Bored mood

The total duration is decreased

Shorter pause time

Playful

There's now a chance for your pause request to be rejected. If your pause gets rejected, the pause button will be on cooldown for a minute.

There's now a chance for the scene to be extended towards the end. This can happen for up to three times.

Status Screen
Can be accessed via laptop menu.

The status screen allows you to view Chloe's current mood, your nutrition, Your permanent buffs, What the next scene is, in more detail.

Chloe's Shop
  • Chloe's shop stocks are now limited. It replenishes every time you finish an H-scene
  • New item: Speed Gacha
    Using this item will change Chloe's speed randomly during the H-scene(This item can't be used on sweet mood)
Misc and Fixes
  • Base pause duration during H-scenes are now 15 seconds(previously 5)
  • Added illustrations for the new main story event
  • Replaced dialogue of Chloe talking about how the player doesn't have any pillows or blankets if you already bought it
  • Added a new permanent buff: Increases the amount of Chloe's shop stocks
  • Added expression changes on previous dialogue without it
  • Out of stock items and used items on the inventory now properly greys out.
  • You can now see the original price and the discounted price for Chloe's shop if you have the permanent buff.
  • Adjusted bonus pause amount permanent buff(from +1 to +2)
  • Adjusted affection increase on activities
 
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aoeuidhtss

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Great game! I like the idea, love your art style, and the new approach.
Some suggestions, if I may:
1. Adding a back button when you click Chloe, especially on activities
- It seems I cannot go back when I accidentally click Chloe, or I remembered something to do before the time changes. I guess I can get around this by clicking “gift” and exiting out, but it would be better to add a back button.
2. Diversity on going out, talk, and play + gameplay.
- I feel like you are already working on it, but I feel like there is no diversity and incentive on talking and doing activities with her. It doesn’t seem to change her mood, or anything. Going out takes a big chunk of my energy (although late game it’s not a problem - I can just eat my steak meal and go out late at night) and doesn’t really affect my gameplay, or if it does, it’s really minimal. Love the “absolute cinema” pic though.
3. Explanation during h-scene
- I guess I figured it out eventually, but I found it quite confusing at first when I entered the h-scene with the ‘sweet’ mood. It would be nice to add some info to the “?” tab about the three new icons that appear during said mood.
4. Food types
- I found myself just spamming the bean sprouts until I can gift all the options and with the extra money, I would just eat the steak meal. All the food stuff in between was not used and I feel like it’s a waste. I can’t think of a good solution to this, but when I do, I’ll comment it later.
4. Groping features
- This is just my greed talking, it’s just my personal preference to have a groping aspect in the game - maybe after getting the weighted blanket and the pillow, I can grope Chloe during sleep, develop a lust gauge on top of mood and nutrition?

What I really like about your game is your art (I hate the AI type drawings especially when you can obviously tell) and the dialogues that Chloe gives during the h-scenes. Keep up the good work, you are spoiling us.
 

Szretfel

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Game Developer
Dec 4, 2024
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Hey, thank you so much for the feedback! I'm glad you liked the game!

1. Adding a back button when you click Chloe, especially on activities
- It seems I cannot go back when I accidentally click Chloe, or I remembered something to do before the time changes. I guess I can get around this by clicking “gift” and exiting out, but it would be better to add a back button.
Got it, I'll add it for this month's update.

2. Diversity on going out, talk, and play + gameplay.
- I feel like you are already working on it, but I feel like there is no diversity and incentive on talking and doing activities with her. It doesn’t seem to change her mood, or anything. Going out takes a big chunk of my energy (although late game it’s not a problem - I can just eat my steak meal and go out late at night) and doesn’t really affect my gameplay, or if it does, it’s really minimal. Love the “absolute cinema” pic though.
Yup. I'm still thinking of ways to add more value to the ones you mentioned. I'm planning to tackle this for September's update. As August is going to be for making a new H-scene. As of right now, All they really do is increase Chloe's affection, and that was my initial plan in the first place. I'm already over-scoping myself though so fuck it, what's another feature?

3. Explanation during h-scene
- I guess I figured it out eventually, but I found it quite confusing at first when I entered the h-scene with the ‘sweet’ mood. It would be nice to add some info to the “?” tab about the three new icons that appear during said mood.
I did received multiple reports about that. I think the penalty scene and the titjob scene was missing the "?" tutorial too. I'll also add it for this month's update.

4. Food types
- I found myself just spamming the bean sprouts until I can gift all the options and with the extra money, I would just eat the steak meal. All the food stuff in between was not used and I feel like it’s a waste. I can’t think of a good solution to this, but when I do, I’ll comment it later.
The food for dinner is for increasing your nutrition. When you have more nutrition, the H-scenes will be shorter. I'm open for additional ideas though. If you got something, Please let me know!

Groping features
- This is just my greed talking, it’s just my personal preference to have a groping aspect in the game - maybe after getting the weighted blanket and the pillow, I can grope Chloe during sleep, develop a lust gauge on top of mood and nutrition?
Non-con is a big no-no for patreon so I can't really do that. But, If its for the eventual Sex update, then it can be done.

Again, thank you so much for the feedback! It really helps me make the game better. And I'm glad you liked the H-scene dialogs. Coming up with multiple dialogs for both speed and animations and then doing that again for each mood is actually pretty time consuming lmao.
 

Szretfel

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Game Developer
Dec 4, 2024
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Hey guys, this is the changelog for version 0.6.

New title screen


Making a new title screen and logo was honestly pretty daunting and because of that, I kept putting it on hold until now. After a couple of trial and error, this is what I currently came up with:

1753491466056.png

This may or may not be the final main menu version so please let me know what you think!

UI overhaul

Next thing is the UI, especially the laptop UI. It wasn’t really that huge of a change, but it’s still better than what the game had before which was just the default panel design from the game engine.

  • New icons for laptop menu
  • New laptop menu UI design
  • New shop and inventory design
    1753491486903.png
  • 1753491498187.png
Added sfx for most clickables in the game

The previous version never had much variety in terms of sfx, so I added some new stuff that is hopefully still a bit subtle and not too overwhelming.

Added sound effects and emotes during dialogue

One thing I found lacking for the in-game dialogues was the lack of “emotes”? I’m not really sure what’s the right term but here’s a couple of examples which I've already shown in a previous progress report:



These also have a little animation to them along with an accompanying sound effect. I wanted to make Chloe move too, like flailing left and right, panning in and out the scene, etc. But I thought it might be a bit excessive so I settled with this for now.

Added tutorial for the new scenes

Also redid the tutorial image for the first scene. Along with that, I added an explanation for the buttons only available for the sweet mood as well.

Slightly retouched room bg

It’s not really a huge change, but I’ve always wanted to improve my background art so I thought I'd work on the old bg for practice.

Added confirmation prompt for saving, loading, and making a new game

This one came from feedback which is good for avoiding accidentally losing your progress. This one was an oversight on my part and may have caused multiple people from losing their progress. I apologize for that.

Added back option in room dialogue choices

This one is also from feedback. When you accidentally clicked Chloe in the room, there was no option to turn back and the only workaround to “exit” is to click discussion.

Added a notification when a Chloe item is used during an H-scene

New story events; two mini, one main (with illustration)

Added two new activity art
 
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