Review for Lockdown 2024 v1.15.0:
Summary: 3.5/5 - Lacks polish and feels like it wasn't well-planned, but if you're a player that likes sandboxes and minigames in your adult games, you'll probably enjoy it.
Story: 3/5 - Mostly a vanilla stepcest/incest story. A little bit of originality with the mother/stepmother's therapist behaviors, but there are a lot of plot WTFs, and now with the story basically over, the writer throws in a curveball that is an off-the-rails WTF that apparently will be addressed in a follow-on game. The ending that players can already choose to see is a big let-down, too. Development isn't over, though, so maybe some of the holes will get filled in before the game is complete.
Writing: 4/5 - Writing is OK, there are some spelling/grammar errors, but they're not terrible, and the writing is not cringy. There are a few naming errors that can be confusing. Sometimes Naomi is called "Em's' Friend", Jasmin is called "Amber's Friend" long after they've been introduced. Maria is called "Abuela", which is just a missed Spanish-English translation.
Renders: 3.5/5 - Renders are a little grainy and don't seem like the resolution is very high. The models are pretty and help make up for it.
Animations: 3.5/5 - Animations are decent, but all of them have some jerkiness or unnatural-looking aspect to them. The dynamic 2D animations of the MC walking around in the MC's bedroom room are poor. They're even worse when you consider the model for the MC never changes, but the MC's appearance changes drastically over the course of the game [Edit: the MC's model while in his room was updated in v1.16.1]. Still, it's not clear why the MC is animated walking around in his room and nowhere else in the home, at least not after the minigame at the very beginning of the game.
Sound: 3/5 - The music sometimes boring and sometimes terrible, but it always made me want to turn it off. The terrible parts are when it strangely drifts back and forth from left to right channel like somebody was playing with the balance knob while recording. Sex sounds are good, but they don't match what's actually happening on screen most of the time, so they're somewhat wasted.
Content: 4/5 - The amount of content is good, but I don't count the minigames. The quality of the lewd scenes isn't excellent, but they're better than average. However, the build-up to most of the lewd scenes is weak.
Gameplay: 2/5 - I find the gameplay to be awful. The only reason I give it a 2/5 instead of a 1/5 is because the in-game hints can help get you through most of it. Here are some examples:
Playability/Bugs: Read the developer's changelog to get an idea. There have been a lot of bugs. I'm not counting this in the overall rating since I don't know what bugs still exist, but here are the bugs I encountered.
Summary: 3.5/5 - Lacks polish and feels like it wasn't well-planned, but if you're a player that likes sandboxes and minigames in your adult games, you'll probably enjoy it.
Story: 3/5 - Mostly a vanilla stepcest/incest story. A little bit of originality with the mother/stepmother's therapist behaviors, but there are a lot of plot WTFs, and now with the story basically over, the writer throws in a curveball that is an off-the-rails WTF that apparently will be addressed in a follow-on game. The ending that players can already choose to see is a big let-down, too. Development isn't over, though, so maybe some of the holes will get filled in before the game is complete.
Writing: 4/5 - Writing is OK, there are some spelling/grammar errors, but they're not terrible, and the writing is not cringy. There are a few naming errors that can be confusing. Sometimes Naomi is called "Em's' Friend", Jasmin is called "Amber's Friend" long after they've been introduced. Maria is called "Abuela", which is just a missed Spanish-English translation.
Renders: 3.5/5 - Renders are a little grainy and don't seem like the resolution is very high. The models are pretty and help make up for it.
Animations: 3.5/5 - Animations are decent, but all of them have some jerkiness or unnatural-looking aspect to them. The dynamic 2D animations of the MC walking around in the MC's bedroom room are poor. They're even worse when you consider the model for the MC never changes, but the MC's appearance changes drastically over the course of the game [Edit: the MC's model while in his room was updated in v1.16.1]. Still, it's not clear why the MC is animated walking around in his room and nowhere else in the home, at least not after the minigame at the very beginning of the game.
Sound: 3/5 - The music sometimes boring and sometimes terrible, but it always made me want to turn it off. The terrible parts are when it strangely drifts back and forth from left to right channel like somebody was playing with the balance knob while recording. Sex sounds are good, but they don't match what's actually happening on screen most of the time, so they're somewhat wasted.
Content: 4/5 - The amount of content is good, but I don't count the minigames. The quality of the lewd scenes isn't excellent, but they're better than average. However, the build-up to most of the lewd scenes is weak.
Gameplay: 2/5 - I find the gameplay to be awful. The only reason I give it a 2/5 instead of a 1/5 is because the in-game hints can help get you through most of it. Here are some examples:
- The sandbox navigation is poor. Hotspots are sometimes nearly invisible, sometimes laggy, and frequently overlap with other user-interface objects. Even the arrows to move left/right/turnaround are tedious and inconsistent. Navigation is also really inconsistent from room to room and even between rooms that are identical. For example, the 2nd and 3rd floor hallways are identical, the renders for them are nearly identical, but they have a different interface for the bathroom/bedroom door interactions.
- The inventory is tedious to use. First, it pops up automatically at the top of the screen making it difficult to interact with other hotspot/UI items that happen to be at the top of the screen. Second, it displays 11 items at a time, but players can have around 50 items in their inventory and scrolling all the way to the left or the right item at a time to find something is painful. Third, items the MC picks up seem to randomly appear at either the beginning or the end of the inventory, although the changelog says this is now fixed in v1.17.0.
- Item crafting is frustrating and inconsistent. There is a "Build" app on the phone, but most things are crafted by just combining them directly in the inventory or in the room. There's really no reason to have both.
- Some interactions are really non-intuitive. E.g., during one mission, you have to give the uniform to the maid. The maid is in her bedroom, but the door is locked so you can't open it, and you can't knock. However, if open your inventory and drag the maid uniform onto the door, the maid opens the door. WTF?
- The majority of gameplay is just searching the mostly-empty house and garden looking for the character you're supposed to interact with next.
- There are times when the bathrooms are occupied even though every person in the house is accounted for and not in the bathrooms.
- Most of the time, the house is empty with only one character you can see or interact with even though there are 7 women living in the house 24hrs/day and they aren't allowed to leave the house.
- The minigames are OK. They're not totally braindead, but some of them, like lockpicking, need a tutorial.
- No feature to view dialogue history in case you want to re-read something or accidentally click past some dialogue.
Playability/Bugs: Read the developer's changelog to get an idea. There have been a lot of bugs. I'm not counting this in the overall rating since I don't know what bugs still exist, but here are the bugs I encountered.
- When playing the basketball minigame, the buttons to start and shoot, etc. never appeared. I got frustrated pressing every key and clicking everywhere trying to figure out how to play when it turned out to be a bug/glitch that was solved by restarting the game.
- When doing the jigsaw puzzle in the living room, the entire game froze and I had to kill the program and restart it.
- Starting with v0.14.2, the game would pause for about 3 seconds after any event triggered before starting the event. It wasn't like that before. This was using an i9-12900K gaming rig.