CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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3.70 star(s) 34 Votes

WarrenHeltzer

Newbie
Sep 16, 2020
99
235
I'm on Sat. 2nd, and there is no more content across the board for all the ladies.

Dom is set for all, everyone is on for lewd scenes.
Is there just no content for Dominant path?
 

Down Bad Smut Games

Member
Game Developer
May 10, 2021
314
390
I'm on Sat. 2nd, and there is no more content across the board for all the ladies.

Dom is set for all, everyone is on for lewd scenes.
Is there just no content for Dominant path?
If it says end of content, that's it, that's all there is to this update for both sub and dom, they have equal content
if it says you're ignoring them you missed something or disabled them
 

WarrenHeltzer

Newbie
Sep 16, 2020
99
235
Didn't ignore anyone, did everything the little notebook suggested, but it was only one or two interactions with each lady.I skipped day 2, slept, and on day 3 I clicked the notebook and got this....


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scene_base/locations.rpy", line 131, in script
    $ location_new('stairs', 'stairs_nav')
  File "game/scene_base/locations.rpy", line 131, in <module>
    $ location_new('stairs', 'stairs_nav')
  File "game/scene_base/locations.rpy", line 23, in location_new
    renpy.call_screen(nave)
  File "game/scene_base/ingame_screens.rpy", line 113, in execute
    screen hint_screen():
  File "game/scene_base/ingame_screens.rpy", line 113, in execute
    screen hint_screen():
  File "game/scene_base/ingame_screens.rpy", line 116, in execute
    frame:
  File "game/scene_base/ingame_screens.rpy", line 119, in execute
    vbox:
  File "game/scene_base/ingame_screens.rpy", line 124, in execute
    use hint(fembro, "Addison")
  File "game/scene_base/ingame_screens.rpy", line 58, in execute
    screen hint(char, def_name):
  File "game/scene_base/ingame_screens.rpy", line 58, in execute
    screen hint(char, def_name):
  File "game/scene_base/ingame_screens.rpy", line 59, in execute
    text "[char.name]: " + (hint_var(def_name, char)) style "hand_written_neat"
  File "game/scene_base/ingame_screens.rpy", line 59, in <module>
    text "[char.name]: " + (hint_var(def_name, char)) style "hand_written_neat"
  File "game/scene_base/hints.rpy", line 5, in hint_var
    return (hints[(def_name)][char.stage][6:])
KeyError: 30

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/scene_base/locations.rpy", line 131, in script
    $ location_new('stairs', 'stairs_nav')
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\ast.py", line 1138, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\python.py", line 1122, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/scene_base/locations.rpy", line 131, in <module>
    $ location_new('stairs', 'stairs_nav')
  File "game/scene_base/locations.rpy", line 23, in location_new
    renpy.call_screen(nave)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\exports.py", line 3347, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\core.py", line 3582, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\core.py", line 4055, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\screen.py", line 476, in visit_all
    callback(self)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\core.py", line 4055, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\screen.py", line 487, in per_interact
    self.update()
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\screen.py", line 680, in update
    self.screen.function(**self.scope)
  File "game/scene_base/ingame_screens.rpy", line 113, in execute
    screen hint_screen():
  File "game/scene_base/ingame_screens.rpy", line 113, in execute
    screen hint_screen():
  File "game/scene_base/ingame_screens.rpy", line 116, in execute
    frame:
  File "game/scene_base/ingame_screens.rpy", line 119, in execute
    vbox:
  File "game/scene_base/ingame_screens.rpy", line 124, in execute
    use hint(fembro, "Addison")
  File "game/scene_base/ingame_screens.rpy", line 58, in execute
    screen hint(char, def_name):
  File "game/scene_base/ingame_screens.rpy", line 58, in execute
    screen hint(char, def_name):
  File "game/scene_base/ingame_screens.rpy", line 59, in execute
    text "[char.name]: " + (hint_var(def_name, char)) style "hand_written_neat"
  File "game/scene_base/ingame_screens.rpy", line 59, in <module>
    text "[char.name]: " + (hint_var(def_name, char)) style "hand_written_neat"
  File "game/scene_base/hints.rpy", line 5, in hint_var
    return (hints[(def_name)][char.stage][6:])
KeyError: 30

Windows-10-10.0.22621 AMD64
Ren'Py 8.1.3.23091805
LockDown Dom 0.5.0.3alpha
Fri Mar  1 10:56:36 2024
 

Down Bad Smut Games

Member
Game Developer
May 10, 2021
314
390
Didn't ignore anyone, did everything the little notebook suggested, but it was only one or two interactions with each lady.I skipped day 2, slept, and on day 3 I clicked the notebook and got this....


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scene_base/locations.rpy", line 131, in script
    $ location_new('stairs', 'stairs_nav')
  File "game/scene_base/locations.rpy", line 131, in <module>
    $ location_new('stairs', 'stairs_nav')
  File "game/scene_base/locations.rpy", line 23, in location_new
    renpy.call_screen(nave)
  File "game/scene_base/ingame_screens.rpy", line 113, in execute
    screen hint_screen():
  File "game/scene_base/ingame_screens.rpy", line 113, in execute
    screen hint_screen():
  File "game/scene_base/ingame_screens.rpy", line 116, in execute
    frame:
  File "game/scene_base/ingame_screens.rpy", line 119, in execute
    vbox:
  File "game/scene_base/ingame_screens.rpy", line 124, in execute
    use hint(fembro, "Addison")
  File "game/scene_base/ingame_screens.rpy", line 58, in execute
    screen hint(char, def_name):
  File "game/scene_base/ingame_screens.rpy", line 58, in execute
    screen hint(char, def_name):
  File "game/scene_base/ingame_screens.rpy", line 59, in execute
    text "[char.name]: " + (hint_var(def_name, char)) style "hand_written_neat"
  File "game/scene_base/ingame_screens.rpy", line 59, in <module>
    text "[char.name]: " + (hint_var(def_name, char)) style "hand_written_neat"
  File "game/scene_base/hints.rpy", line 5, in hint_var
    return (hints[(def_name)][char.stage][6:])
KeyError: 30

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/scene_base/locations.rpy", line 131, in script
    $ location_new('stairs', 'stairs_nav')
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\ast.py", line 1138, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\python.py", line 1122, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/scene_base/locations.rpy", line 131, in <module>
    $ location_new('stairs', 'stairs_nav')
  File "game/scene_base/locations.rpy", line 23, in location_new
    renpy.call_screen(nave)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\exports.py", line 3347, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\core.py", line 3582, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\core.py", line 4055, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\screen.py", line 476, in visit_all
    callback(self)
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\core.py", line 4055, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\screen.py", line 487, in per_interact
    self.update()
  File "C:\Users\pheon\Downloads\LockDown_Dom-0.5.0.3alpha-pc\renpy\display\screen.py", line 680, in update
    self.screen.function(**self.scope)
  File "game/scene_base/ingame_screens.rpy", line 113, in execute
    screen hint_screen():
  File "game/scene_base/ingame_screens.rpy", line 113, in execute
    screen hint_screen():
  File "game/scene_base/ingame_screens.rpy", line 116, in execute
    frame:
  File "game/scene_base/ingame_screens.rpy", line 119, in execute
    vbox:
  File "game/scene_base/ingame_screens.rpy", line 124, in execute
    use hint(fembro, "Addison")
  File "game/scene_base/ingame_screens.rpy", line 58, in execute
    screen hint(char, def_name):
  File "game/scene_base/ingame_screens.rpy", line 58, in execute
    screen hint(char, def_name):
  File "game/scene_base/ingame_screens.rpy", line 59, in execute
    text "[char.name]: " + (hint_var(def_name, char)) style "hand_written_neat"
  File "game/scene_base/ingame_screens.rpy", line 59, in <module>
    text "[char.name]: " + (hint_var(def_name, char)) style "hand_written_neat"
  File "game/scene_base/hints.rpy", line 5, in hint_var
    return (hints[(def_name)][char.stage][6:])
KeyError: 30

Windows-10-10.0.22621 AMD64
Ren'Py 8.1.3.23091805
LockDown Dom 0.5.0.3alpha
Fri Mar  1 10:56:36 2024
Damn, I left the day three-button in on accident
You've got everything, we're still really early in development
 

Silver_Crow117

Well-Known Member
Oct 12, 2021
1,237
1,343
Damn, I left the day three-button in on accident
You've got everything, we're still really early in development
Unrelated, But I really love how you're improving the game! Art and all the choices!! Especially with how you can submit to all the characters and or fetishes you want to see or not! Hopefully there will be more interactive options with dialogue but that just my selfish desire HAhaha... Anyways, Love seeing where this project is going!! Keep it up bro!! :)
 
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*inhales*Boi

Active Member
May 8, 2018
801
620
wow at 5.0.3a i thought there would be more then 2 interactions per character. clearly i downloaded too early

i will say what i played was decent but a decent appetizer isnt a meal
 
3.70 star(s) 34 Votes