All past memories (scene, scenes, pictures).
First line from left to right
1. Not hurry to save Cecily.
2. Help Lisa get the ore.
3. Rescue the merchant's daughter. This is the second disposable mission in Noyer's Tavern.
4.Bathe Cocoon.
5.Enter the fortune teller's house in the afternoon. Sometimes she receives a guest in the toilet.
Second line.
6. On the right side of Noer harbor is the Fishkind Trading Company. Distract the guard with the stone and use the door which he guards.
7. Betray Cecily.
8. Save the mercenary woman. Her comrades in the camp east of Pirates Bane.
9. Feed the Sea Witch a furry fanboy.
10.Take your time to interfere with Cocoon's sacrament.
Third line.
11. Hurry up to save Lisa, or not.
12. A fortune teller with her old friends. Will go during the day (possibly also at night) to Milo Palace and hope for randomness.