Thanks, seems that hasn't changed. I've been combing through this thread and the wiki for all the info on the game and I did come across your posts about builds, particularly abomination mage. I've been meaning to ask some questions about builds and while you've only said a little about it, I wanna talk to you about deepone Lona. I've already ironed out an abomination build based on your posts but I'm still on the fence about the deepone version.
I did some testing with juicing and from what I've seen, stacking CON is pretty inferior to stacking COM and using bloodlust to instantly explode enemies upon juicing them. But since the deepone race favors WIS and CON, I've been at an impasse trying to make a deepone succubus build work. Ideally I'd like a lot of blue potions to negate the debuffs from unawakening so at first I thought 15 SUR would be nice. 20 SCU for sneak attacks with juicing and generally the QoL benefits from having high SCU. But that left me with a lot less points for WIS and CON, even with the increased stats in the awakened form.
I also wanted to do a build without nymph (because I don't really like the eyes, if anyone has a solution for removing them I'd be eternally grateful) so I opted for a no-personality build where I take mana knowledge and succubus which I honestly prefer even if I didn't mind the nymph eyes, the flexibility here is great. But again, this left me with a lot less points than I'd like and WIS, from my experience, doesn't scale well until maybe +50 WIS. I can just drop the points from SUR and just buy blue potions, especially after I grind a bunch of gold coins, but I feel 20 SCU is nonegotiable and honestly I'll really miss having at least 10 for improved traps. So now I'm wondering, how many points should I drop into stats? Ideally, I'd be able to cast spells outside of awakening and juice enemies in awakened form while summoning sirens as backup. Any input from you would be appreciated.