yeah got everything working now thx, It's pretty stupid how much work you have to do to download the mods but it's still pretty goodThe screenshot of the contents of the Cheats Mod folder was enough to tell me that: You've installed it wrong.
View attachment 3642254
The only ways anyone is supposed to download the mod is either:
LMake will eventually be able to install the mod as well. For now though it is just meant to be used to download and zip updates before they get released. On my end I just use it to make the release zips (significantly faster than my previous release workflow)
- From the Releases; or
- Using
You must be registered to see the links- [requires RoboCopy, Git and 7-Zip to be installed and available on the PATH environment variable]
- Robocopy is part of Windows and should already be installed (A modern and superior version of XCopy)
- I use Chocolately to install/update Git and 7-Zip (among many other softwares)
Also, you should be using a newer game version. Without the compat edits the minimum required game version is 0.8.7.4 (I may add a compat module at some point to remove the need to do any editing, but it is a very low priority for the foreseeable future)
P.S: The Source links on the Releases should also be ignored as they are essentially the same as the Code button, but for that specific tag.
What work? It's simple as long as people read what has been written. Downloading the source archive from a github repo is never the easy way. The upgrade to my release workflow (which was improved further by creating LMake) even brought back the All-In-One download (the easy install option)It's pretty stupid how much work you have to do to download the mods
Help Wanted
for improving said documentation)i just didn't read how what to do because most mods here are just download straight from the source code or are a megalink downloadWhat work? It's simple as long as people read what has been written. Downloading the source archive from a github repo is never the easy way. The upgrade to my release workflow (which was improved further by creating LMake) even brought back the All-In-One download (the easy install option)
The first thing the readme says is how not to install the mod and links to an alternative way to download the absolute latest version of the mod.
The problem at it's core is that so many simply don't bother to read anything. It's not my fault things then don't work when they have installed the mod incorrectly due to not reading the documentation (for which there is an issue on the issue tracker that has been labelled withHelp Wanted
for improving said documentation)
That's perfectly fine for simpler mods. In the past it also applied to Cheat Menu Framework back when it was a simple, updated version of Cheats Mod (back before Modular Cheats Mod)i just didn't read how what to do because most mods here are just download straight from the source code or are a megalink download
There is, but you should be supporting the dev if you wanna join it as the invite isn't free.does anyone knows if there is a lonarpg's discord?
Mods?
Pretty sure the culprit is a space that shouldn't be there.Hers a new one regarding azorastweaks.
I surmise it has something to do with an error in referencing the correct file. The auto milking at full milk (300 milk points) is not the same as the basic needs milking. Basic needs settles instantly. Any attempt to make it shorter or redirect it to something with timing seems like a problem will occur.
I tried basic needs and the game is saying the necessary self milking reference is nonexistent. Maybe don’t mess with basic needs? I’d like the basic needs values lowered also but 5 points to baby dmg isn’t much. The sta is excessive tho. Having a baby is exhausting but milking is relieving most women say. Most also say it only hurts while it’s too full, not while it’s emptying.
View attachment 3650012
exchange_scripts
function in entry_atweaks.rb
to this:$mod_load_script["#{tmpExchangeScript}"] = "#{$atweaks_modFolder}/#{tmpExchangeScript}"
Culprit should be incorrect modification of graphics path. Replace instances ofView attachment 3650139 So this was a large orc. But for some reason all goblins turned into skeletons on the map. 9.0.15. Using umm 1.2.1. Lonabooba. Azorastweaks(with only skeleton charge fix enabled) all mods hopefully most recent.
alias_new
in entry_atweaks.rb
with alias_new_atweaks
to restore compatibility with other mods that also modify the graphics path.