- Oct 2, 2021
- 45
- 16
It is nice it's just.... Hard and has a really niche audience, So its hard to get into it. But hey if you like it, its definetely will one of your favorites in a really short while.the game looks nice.....
It is nice it's just.... Hard and has a really niche audience, So its hard to get into it. But hey if you like it, its definetely will one of your favorites in a really short while.the game looks nice.....
I just did that yesterday this update though? having right baby in inventory and dying works fine for rebirth.Also just having the right baby and dying won't do the trick
Hmm, you are correct, I was going by the memory, but re-testing it on a recent version just dying with a "valid" baby in the inventory works.I just did that yesterday this update though? having right baby in inventory and dying works fine for rebirth.
only thing that may have affected it is i was using an old save to keep bank inventory.
It's sort of hidden in the description of Quality Weapons and Mana Weapons traits, saying they explicitly enable equipping High Quality / Magic weapons. But even that isn't 100% reliable, you can find a weapon that says "magic" in the description but can be equipped without special trait.My biggest issue is certain things are a little too obtuse at times. A big one that ended up making me have to reload a save from quite a while back (my fault for not saving in over an hour) is I finally got enough money to buy some weapons from the shop, only to realize Lona can't equip them. Far as I can tell, there isn't any indication of what Lona can and can't equip in the game, or at the very least, I certainly can't find it. I 100% get that its just a part of the game to figure some stuff out on your own, this definitely feels like the kinda game where the way you play it when your new and when you know whats what are vastly different, but not knowing what items are actually usable before purchasing them with already very limited resources is a bit frustrating in a not good way.
As much as you want, sometimes more than you want, and as little as you can get away with skill. Lona can pretty consistently get pregnant, and she'll still have sex while pregnant, so if you just want all pregnant sex all the time, just get her pregnant again after she gives birth.how much preggo and beast sex does the game have?
I hope that the succubus route doesnt take too long xDAs much as you want, sometimes more than you want, and as little as you can get away with skill. Lona can pretty consistently get pregnant, and she'll still have sex while pregnant, so if you just want all pregnant sex all the time, just get her pregnant again after she gives birth.
Beastiality is a little more tricky, most will just kill you, but from what I can tell, if you go down the succubus/sex focused route, you can start seducing animals after a bit and then its just non-stop feral orgies if you want.
Fireball deals splash damage and is slower to cast. Which depending on how much of a spaz the intended target is can cause you to miss or have the blast hit someone you didn't mean to, such as yourself. Water shot is simple straightforward projectile.The wiki says that a fireball does Wis x 3 damage, and a water shot Wis + 1. Minus the resistances.
dont know how useful it is but after getting a certain amount of weakness (dont remember exact amount) you should be able to beg people for stuff, should be able to get "food" from that and MAYBE clothing or just straight up money? been a long time since ive tried it myself so dont exactly remember what you can get.Finally playing this, and phew, the game is brutal. Like not just content wise, that obvious, the actual gameplay is brutal. But kind of in a good way, for me, anyway. I'm taking the stance of not save scumming, and just accepting whatever mistakes I make, save for when its obviously a stupid decision Lona would have known better (Walking into a hostile area that wasn't clearly marked as hostile and getting wrecked), and I'm actually enjoying the gameplay narrative.
For instance, I ended up selling Lona's ID. It's clearly a bad decision, its obviously a trap and would either end up with her locked into the city unable to leave, or getting her locked out the city, unable to re-enter. Really no reason to take it, right? Exceept, I fucked around and ended up in a diminishing resource loop where I literally couldn't afford enough to eat and Lona had to desperetely crawl through town, the only option I could think of was to sell her ID just so she can eat and make the best of things. That just really really cool story-telling that is entirely player driven.
My biggest issue is certain things are a little too obtuse at times. A big one that ended up making me have to reload a save from quite a while back (my fault for not saving in over an hour) is I finally got enough money to buy some weapons from the shop, only to realize Lona can't equip them. Far as I can tell, there isn't any indication of what Lona can and can't equip in the game, or at the very least, I certainly can't find it. I 100% get that its just a part of the game to figure some stuff out on your own, this definitely feels like the kinda game where the way you play it when your new and when you know whats what are vastly different, but not knowing what items are actually usable before purchasing them with already very limited resources is a bit frustrating in a not good way.
I'm aware of that. It's just that if these numbers are correct, the difference in damage is real.Fireball deals splash damage and is slower to cast. Which depending on how much of a spaz the intended target is can cause you to miss or have the blast hit someone you didn't mean to, such as yourself. Water shot is simple straightforward projectile.
MTL in this game is not that bad it's not immersion breaking as other MTL just a matter of getting accustomed to some sentences being painful to read but you can associate that with people being poorly educated as to not hurt the immersion.wait a sec the game is not translated and the lastest translated version is super old, do I need to use that MTL tool? MTL tend to be really bad
Yeah, the math sounds about right, at 20 WIS water staff 22 damage and fire does 60, at 40 WIS becomes 42 and 120 respectively (vs backyard target dummy).I'm aware of that. It's just that if these numbers are correct, the difference in damage is real.
It's almost like this is an Action RPG that is gameplay first, porn second. Sex is just another part of the gameplay loop and the game's world. Sex is essentially a play style, there are builds that use Sex to defeat enemies, just like enemies can use sex/rape attacks to wear you down instead.There is surprisingly low amount of porn content other than the battle rape that is kind of samey every time, I wish there was more than that. For example I enter a village, a woman gets attacked and they turn to me as MC is also a woman. There is no event or choice there, but just a combat. Same with a dude at the gate refugee camp, after shouting he initiates normal combat. I wish events like these had something to differentiate them from a random enemy.
You have completely misunderstood what I was talking about. Yes, sex is a play style. Yes, this is an RPG with gameplay first. That's not my point.It's almost like this is an Action RPG that is gameplay first, porn second. Sex is just another part of the gameplay loop and the game's world. Sex is essentially a play style, there are builds that use Sex to defeat enemies, just like enemies can use sex/rape attacks to wear you down instead.
It's more about the gameplay and the fantasy rather than being handheld through a bunch of Text Box porn CGs.
I mean have you noticed that this thread is like a thousand pages with people actually talking mainly about character builds, gameplay mechanics and quest progression rather than "where full save???" or "gallery???"
This is actually a good RPG and a hard one at that. The porn content is very well made and a nice cherry on top. Just try to enjoy the game for what it is.
I suggest one of those Kagura Games if you're all about CG Event stuff.
how tf do I even download it ? there's no download button anywhereCheat Menu Framework (a.k.a CMF or Cheat Menu)
The old Cheats Mod, reworked to use modules to add new cheats.
Announcement:
v1.0rc7 packages on Github, no uploads on MEGA until v1.0Downloads:You must be registered to see the linksTo get the newest version, use LMake (available on github) to download the latest changes and generate a release zip (either Core+Modules or All-In-One)Progress so far:
- Github
You must be registered to see the linkscreated.- Current release archived into a secondary branch.
- Mod renamed.
- Workflow for packaging now allows the return of the AIO file.
- Preliminary work to allow other debug menus to work without replacing Cheat Menu.
- F6 hotkey for
Give 99,999 Trade Points
moved to Infinite Money CheatModule.- All hotkeys will be handled by a new overridable function
CheatsMod.cheat_triggers
.- All module hotkeys migrated to
cheat_triggers
overrides.- TextCache module moved to its own file in the
lib
folder.- Cheat Settings loader improved (loading settings now refreshes the in-memory data from the ini file)
- Summon menu, Morality Editor and Race Changer moved into their own CheatModules.
- Mod migrated to UltraModManager
- Translation support itself is now handled by UMM. No more TextCache module.
- Mod folder name is no longer hardcoded to
Cheats Mod
.- Translation file
Text/$lang/CheatsMod.txt
is nowText/$lang/menu.txt
- Fixed a workflow issue that caused the AIO file to not have all the required files after splitting the following features into their own CheatModules:
- Race Changer
- Morality Editor
- Summons Menu
- Translated UMM related strings (
menu:mod/name
andmenu:mod/description
) into the various languages- Moved Dirty Stat toggle cheat into it's own CheatModule
- Moved remaining cheats into Legacy CheatModule.
- Fixed dependency on Legacy CheatModule. Issue was an unidentified index out of bounds error. All affected modules fixed.
- Added a visual tracker of installed modules (Includes translations for menu. Module names intentionally not translated)
- Menu order is now determined by the CheatModule load order.
- Fixed a translation issue in the Pregnancy CheatModule.
- Moved translations into a
You must be registered to see the links. All translation changes should be done there.- Fixed Stats Editor and Inventory Editors addons for 0.9.0.x
- Several changes, see the changelog on the v1.0rc6 release.
- Fixed Inventory Editor crash on nil items.
- EOL'd Modular Cheats Mod. MCM Branch move to separate github repository and archived. Uploads removed from MEGA.
Compatibility:
- Minimum required game version: 0.8.7.0
- For game versions below 0.8.1.0, lines with
_state("Tail")
need to be commented out.- For game versions below 0.8.4.0, instances of
_state("AbomSickly")
need to be replaced with_state("Sickly")
- For game versions below 0.8.7.0, change
Scene_FirstTimeSetup
toScene_LangFirstPicker
in the<Cheats Mod>/mod/Utils.rb
file.- Requires UMM for versions
v1.0rc1 through v1.0rc6
.
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Before installing the mod:
Ensure that the old cheat mod and the dependency are not installed as they are not compatible with this mod and will result in crashes.
Now make sure you can answer yes to the following question:
After installing the mod:
- Have you set the game path in NyxLauncher?
- Have you launched the game to the title screen at least once?
Quick tutorial video on installing (super basic)
- Did your archive extractor of choice add a folder with the archive filename? <------- For this one, if you answered yes, the mod will NOT work regardless of if it shows up in nyxlauncher.
Notice:
Modular Cheat Mod does not nor has it ever provided the console. That feature is built into the game (SeeData/Scripts/Frames/RVscript/520_YanflyF10.rb
within the game files)
Important Information:
Any archive I share must be extracted how I say (if applicable), not into a folder with the archive name. The file/folder structure within is exactly how it needs to be for where it is to be extracted.
Known Issues:
- Hive Hearts summoned on maps without H_BIOS storypoints crash the game. Only summon them if you wish to farm them on their actual maps. (If anyone knows how to recreate these storypoints in code if they don't exist in the current area, feel free to make and share a patch to the Summon feature)
- Having all 3 Infinite Stats cheats enabled causes lag to a noticeable degree. (Configurable variant ONLY)
- Some things don't change when changing languages. This is a problem with even the game itself, so restart after switching languages.
- NoFriendlyFire mod causes
Undefined method "+" on nilClass
crash ifCompanion's projectiles hit player
code is uncommented.- [Will NOT be changed] There is no default language fallback implemented in the mod, so if you use the MTL in the game itself, you MUST create the MTL folder in the mod too. This is by design as the mod relies on the language as set by the game. The MTL tool can be tricked into translating the mod, but the language the tool uses as a source is Google Translated from English and will be inaccurate. The only languages included in the mod that are confirmed accurate are English (being my native language) and Russian (see Credits spoiler)
Planned changes (lower number = highest priority):
___________________________________________________________________________________________________
- Major optimization of the Infinite Stats cheats (Configurable variant ONLY) [On-hold]
- Redesign the menu to match the pause menu (maybe even add a Cheats entry to the pause menu to free up a hotkey) [TBD]
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keep yapping lil bro, nobody's gonna take you seriously when you start off by "yo this game sucks! but if this were that and that were this then maybe it's a less shitty game?" fuck offYou have completely misunderstood what I was talking about. Yes, sex is a play style. Yes, this is an RPG with gameplay first. That's not my point.
My point was that it's not "porn second" like you described, but more like "there is porn in it". Other than a combat style there is not much more to that.
Where the hell did you see me mentioning CG or gallery? I don't want to insult you, but I really want to insult your reading comprehension. What I would want to see is adding one or two lines of text to unique encounters and getting a choice or something and only where such a thing would be suitable. Just add some flavor.
Other thing that I would like to see is an alternative to combat sex, something similar or the same thing but simplified, the combat sex is quite broken/messy/clunky in some events. Examples I could give off the top of my head are dancer work or prostitute in doom fort work.
If the developers vision for the game is that sex is just grimdark element of the world, then that failed to keep that tone (at least when playing succubus build, no idea abot the other two), if not and there is more to that then it's pretty barebones.