I still have so much difficulty consistently completing certain missions. The AI is just way too hectic and its frustrating, sometimes it feels like there isnt much to learn or master. I just started a new run and on the first Cecily quest, what worked thousends of times before, npcs suddenly turn in the complete opposite direction of the thrown rock and spot you. I managed to find a more consistent spot to lure them towards the mines from, right behind the double crates behind the 2 bandits that look straight at the door, but even then, you stay still, no one spots you, you throw the rock, and the npc just randomly spins in your direction and spots you behind cover, even if there was space in front of him where to go (sometimes when they cant go to the rock because of another npc being in their way, they turn back, which is also bullshit).
After a lot of playing this game, it really feels like there isnt enjoyment to be had unless you save scum, at least hard missions like story missions.
Cocona quest too. I try and I try to call her constantly, but one moment when I have to move, and she randomly aggros a goblin and she almost dies and goes back where she started. My strategy is always hurry with her to the second north room, and then take care of those goblins (I play on hell), run around, aggro goblins that hurt Cocona and let her build some skeletons, if you're lucky, and if you arent, she will bomb them and get herself killed. This is the optimum scenario, as in half of my tries, even calling constantly and hurrying to second room, somehow something goes wrong and get stuck is first room, killing the gobbos in the first room isnt an option, you dont have the time.
I cant for the life of me find a consistent way to complete that missions, so I always save scum, but it feels unsatisfying, especially since I did it so many times and have nothing to show for it in terms of mastery.
Any tips on Cocona mission? How do you guys do it? Found a consistent way?