- Jan 23, 2020
- 178
- 304
Stats are recalculated a LOT. Especially current ones and especially if you don't have my optimization installed as it was biggest CPU hog. But even with it still a lot of times.i tried it with $game_player.actor.atk = 99 and it temporarily changed the atk stat but then reseted to normal.
Current which you tried setting is basically default+states+equip.
I'd say your best bet is to modify TRUE_MIN like this:
$game_player.actor.actStat.set_stat("atk",99,4) #TRUE_MIN
if you need to modify TRUE_MAX then (for atk it's already 10000 so no need I think)
$game_player.actor.actStat.set_stat("atk",99,3) #TRUE_MAX
Then force game to fully recalculate stats (unequip/equip something).
Not sure. I think image layers you want are "equip_TopExtra" and "equip_MidExtra" that are stored in $data_armors[18].addData["stat"]It worked, but I want both the Leather Bag and Torn Apron to show up in character standing art. These are image layers so I should be able to make one appears ontop another right ?
Try setting
$data_armors[18].addData["stat"] = "equip_TopExtra"
(letters case matters).