Questions about the game :
(1) Can the mc have a human baby ?
(2) I read somewhere in the lore where Elise stated that the goblin baby or was it orc , anyway stated that the quality of the baby depends on the nutrient, so my question is that is there a gaming mechanic to this like can we choose what to feed the baby ? or do we affect the nutrient of the baby by the food that the mc eats as that will become the milk ? do the mods we got on the mc body affects this ?
(3) Will the baby grow up to a full grown adult sized and able to be a companion that the stats are related to no 2 ? or even if it is possible at all ?
(4) Other then for money what benefits do we have in the main character having a baby at all ?
(5) Where is the location of the so called 'dead lands' ?
(6) Is Scout craft points really useful to make the mc able to see better in the dark or inside a cave ? so far I can't tell a difference
(7) The ability to set traps trait and just setting up bomb trap which of these is give more bang for a buck economic wise and damage wise ?
(8) Does the game have a deadline or a timer if the main character doesn't escape within certain amount of days is there is a disaster of epic proportion going to happen ?
(9) Wood how does one get those ? I see how people get apples just that the mc chopped down the trees while shaking the apples down but I don't receive wood in my inventory or drop on the ground though or do I need to check other trees to get wood ?
(10) Can we make our own potions ?
(11) Can we create our own home / our own base ?
(12) How do you get some sleep in the wilds so I don't have to pay the inn keeper for room now that the nap ability is in place ? I am grateful off course for the said nap , but when I need to pass time and heal to try to save money
1: I believe so, though in my game Lona has not gone through a human pregnancy yet. I do think she has gotten pregnant by humans in previous plays, though I did not go past the initial Super Epic Vomit Morning Sickness stage.
2-3: Normally I would say it's not possible for RPG Maker to track data via individual items, especially those that stack. Only eccma417 could tell us for sure. Lona RPG tracks unique enemy and ally data, but aside from changing HP & stamina (which resets on every new map), I see no growth or tracking of special stats. They are reset on new maps.
4: Having babies also gets you milk, and milked. Milk might be good for recipes? Also, being nursed/milked might somehow increase Lona's stats or have some effect on her.. but I don't know yet...?
5-7:
8: Someone complained there was a deadline, but apparently they were referring to the world difficulty. I guess when it reaches 100 then the encounters must get pretty bad. Apparently you can give the church money to reduce world difficulty, though I have no done this yet. I will soon try and seek them out. I believe you can encounter a preacher randomly in the city.
9: There are other trees besides apple trees. You can chop them (even with bare hands, as in Minecraft) for wood but it costs 15 stamina per wood. You can not chop stumps and possibly some trees, but just try other kinds and you'll get some wood. It falls off and must be collected just like the apples. Also, it will be located in your equipment (it is just like the wooden club you started with).
10-11:
12: Someone said you can hold shift (or was it alt?) key while pressing the Q key, and this will make you sleep fully.
I haven't tried this yet as I'm still playing the previous version (no reason for me to update just yet, but that's just me).