I tried the Tough Lona route and when it comes to regular enemies it is good but it all came crashing down when i met the first shielded enemy. What the hell? Only 1 damage? I searched and found that the only way you can beat shielded enemies is using the lantern "Scorch" skill which does the job but this is ridiculous. That means that i constantly need to change gear the moment i meet those enemies and killing them is a slow process which is a bad thing in caves because reinforcements are drawn to you. When i went with Succubus Lona all enemies just throw their gear away and start to jack off making them easy enemies to dispatch very safely and very fast. Is this true? Is burning the shielded enemies the only good way? Because that would suck.
Also the Developer REALLY needs to do some changes for some quests and enemy behaviour in cinematics. For example i played the Succubus Lona and i had to save that fish guy who was about to get lynched. He wanted help, he felt threatened and helpless and what does he do the moment you start a distraction? Follow you to escape? Nah, he just starts punching the armed enemies and dies like a bitch. You have no control over him. If you try to kill the villagers you lose morality points, if you are Succubus you are screwed because this is a 1 vs 1 build and in that fight 1 hit interrupts your sex battles.
And what do i mean by "enemy behaviour in cinematics". I turned Lona into a Brood Mother to test something. I wanted her to become pregnant and give birth and it was extremely difficult because the Deepones are very brutal even towards a passive captive. They hit you, they beat you badly, they literally push their fists in her vagina while they try to impregnate her and they will continue doing so if she is pregnant. She gets porcupined for some stupid reason (not the piercings i love the culture behind it), all of this damages her making her miscarry. Like, why??? Make it so they act like this when Lona has proven herself multiple times that she wants to escape and they try to break her. Reward the Breeding slaves for good behaviour and punish them for the bad.
I did the same with the degenerate incest family. They beat Lona especially focusing on her stomach while the sole reason they captured you is to get grandchildren. I really suspect that the miscarry Lona gets here is because their son is a total genetic wreck but still, make it more believable.
Change some of the Bad Endings. Gobbo bad ending should be for example Lona getting mind broken and in a scene she attacks her rescurers after they butchered her "new family". That would be better than what we got.
Woodson family? Make it so that in this bad ending Lona went evil and insane from the abuse and with her "husband" they continued doing what her captors did before (now dead).
Now here is an idea. Wouldn't it be really awesome if she could Interract with her captors (Fish people/Deep ones/Gobbos) - offer herself to them, build a reputation with their Alpha male, hell do even quests for this specific nest making you an Alpha as well, going towards an evil route for example tricking and capturing women to expand the nest. This is where Lona goes with the "if you can't beat them, join them".
This game is very good but it lacks polishing, it needs some rework for some images and texts to make it a champion.