You could use this, make a new save, change race and then remove the mod.Can someone be kind enough to share an abomination/abomination moot Lona clean save file for v7.6.3?
You could use this, make a new save, change race and then remove the mod.Can someone be kind enough to share an abomination/abomination moot Lona clean save file for v7.6.3?
Unless you get the trait that makes it trigger on every kill, it's just a random crit chance.How do i perform overkill?
Interesting view...but I think a bad ending wouldn't work just due to there is no one to help with their agenda.While it would be interesting to join enemy side, I personally just want some choice along the lines of: 1. Do you want to save Noer or 2. Do you want to see it burn?.
I do not mean Noer destruction if you leave the island by ship and the entire island gets wiped out by sole virtue of you not doing anything and just escaping. I want active choice where you can either actively and really save Noer by your actions or truly destroy it by your own hands/actions.
Lets be honest, that forsaken place is beyond any salvation. Its general population hates Sybaris and see them as vermin (their fellow country man) and push them into what is basically slavery. Folk from Sybaris lost any selfrespect and dignity and are content to become slaves willingly and actively refuse any form of saving (see Cecily quests). On top of which they on purpose try to alienate Noer inhabitats by causing chaos (ordered by Noer goverment).
Many quests where you interact with those people they are portrayed as nothing but scum who take advantage of Lona or anyone else who truly does want to help them. Not just folk from Sybaris but from Noer too.
One of the kindest characters to you in the entire game is some *random* mercenary in Doom fortress who gives you a musket just because he is so shocked that you apologised.
That alone shows you what kind of place Noer is. Getting to be breeding stock of monsters and their buffet is what those shitheads truly deserve. Cecily is an utter fool for fighting for saving them.
Oof ouch the edge. The reality of the setting is a nightmarish dystopian, where the island is nothing but a playground for the gods. Good and innocent people exist, like Cocona and Cecily. Eccma just has a hard-on for scumbags with power and violently sadistic races.Lets be honest, that forsaken place is beyond any salvation.
True. Goblins in this game are very similar to the ones in Goblin Slayer anime - be it their looks, behaviour, intelligence etc, so not much going for them in terms of any possible extended cooperation with humans.Interesting view...but I think a bad ending wouldn't work just due to there is no one to help with their agenda.
Goblins are dumb as bricks they are only threat when they have a number advantage or have a big boy with them.
Aboms don't show any sentient behavior more like mold growth (except for you know who)
I can only see a bad ending when you get an abom lona and that opens a series of quests.
Also true. But, the thing is Noer island is part of some greater kingdom and Noer town still stands. What is happening there is *only* isolated incident. They still are in contact with wider world and can get help from their kingdom. There is no reason for Noer population to be such a scums to the folk escaping Sybaris. Sure, setting is dystopian and those in power are gonna most likely try to get something out of the situation. But from the game I get the feeling like 90%+ of Noer population are nothing but shitheads from the moment they are born. Such place does not deserve any pity or compassion. One should save such things for those who truly deserve them.Oof ouch the edge. The reality of the setting is a nightmarish dystopian, where the island is nothing but a playground for the gods. Good and innocent people exist, like Cocona and Cecily. Eccma just has a hard-on for scumbags with power and violently sadistic races.
There is actually a way for one of the endings to have Noer Island "deleted" off the face of the world. I believe if you anger a specific "being", you can get it to literally nuke the island for the ending cards.While it would be interesting to join enemy side, I personally just want some choice along the lines of: 1. Do you want to save Noer or 2. Do you want to see it burn?.
I do not mean Noer destruction if you leave the island by ship and the entire island gets wiped out by sole virtue of you not doing anything and just escaping. I want active choice where you can either actively and really save Noer by your actions or truly destroy it by your own hands/actions.
Lets be honest, that forsaken place is beyond any salvation. Its general population hates Sybaris and see them as vermin (their fellow country man) and push them into what is basically slavery. Folk from Sybaris lost any selfrespect and dignity and are content to become slaves willingly and actively refuse any form of saving (see Cecily quests). On top of which they on purpose try to alienate Noer inhabitats by causing chaos (ordered by Noer goverment).
Many quests where you interact with those people they are portrayed as nothing but scum who take advantage of Lona or anyone else who truly does want to help them. Not just folk from Sybaris but from Noer too.
One of the kindest characters to you in the entire game is some *random* mercenary in Doom fortress who gives you a musket just because he is so shocked that you apologised.
That alone shows you what kind of place Noer is. Getting to be breeding stock of monsters and their buffet is what those shitheads truly deserve. Cecily is an utter fool for fighting for saving them.
I did read abou such an ending here somewhere. I think the post about it mentioned Noer getting burned by some wizard that you pissed off - I always thought because of that it was Megumin expy from second floor of Big Mom inn.There is actually a way for one of the endings to have Noer Island "deleted" off the face of the world. I believe if you anger a specific "being", you can get it to literally nuke the island for the ending cards.
Previous iterations? I havent played in ages, can you no longer trade with goblins while captured?Hell yeah, goblin content, green chads rise up. In my heart (dick) I still hope to see some kind of way to join the evil sides as more than just a cocksleeve. Roaming semi-freely, trading, doing quests and fucking willingly like in previous iterations where you could talk with goblins and trade with them via sex.
They all seem to aggro the moment you leave your resting area.Previous iterations? I havent played in ages, can you no longer trade with goblins while captured?
Better off trying to unlock it normally, viewing it in the Gallery crashes the game if Cocona isn't in the party.hmm does anybody have the gamelona.ini with full unlocked CG for the newest version?
or at least the line of code for the single new CG?
bruh, ok so what are the steps to get that event?Better off trying to unlock it normally, viewing it in the Gallery crashes the game if Cocona isn't in the party.
So far i have seen only one gobbo who is willing to trade with Lona. The one in the Guard Tower that is jacking off to a woman and doing nothing else. I think that it only works if you are a prostitute. You can offer yourself to him or trade although i don't know why you would want to trade. He has only junk like cum, rags, shit etc.They all seem to aggro the moment you leave your resting area.
And what version of the game did you do this on? 0.7.4.1 doesn't even have those text blocks... much less that event.Does this just happen to me and if so how can I fix it? I am only using cheat (99999_FixesAndCheats and 99998_FixesAndCheatsDependencies) with the fix for summoning applied and the unofficial translation (LonaRPG.Beta.0.7.4.1.ENG.PATCH) no mods