Coomer4571

Member
Aug 19, 2017
260
264
The 0.7.8.0 version with the goblin warboss has so much more dialogue (about what he's doing or interacting between goblins?). Even MTL is fine.

if you still need an mtl translation here you go put it in LonaRPG\Text\ENG and overwrite the old one. i tried to mtl it but it isn't that good, i'm sorry
 
Last edited:
  • Like
Reactions: justanotheranon11

Kakimito

Member
Jan 25, 2022
119
70
Umm... I specifically said you can pickup mines, not traps.
Traps will break when you interact with them with a high enough Scoutcraft. Mines get collected instead. 5 might not be enough if that's not happening.

Maybe list out what traits you have and what equipment you have.
tried to pick up mines, didnt work
traits attached below. equipment is basic Lona equipment + sword that you get in sewers

P.S. also if you can explain me how does sexual combat work Id really appreciate it because I can see yellow "1"s and pink numbers (sometimes its 1, somtimes 15, sometimes 60+) but nothing happens to enemy
 

Leon5265

Newbie
Jul 14, 2021
30
13
tried to pick up mines, didnt work
traits attached below. equipment is basic Lona equipment + sword that you get in sewers

P.S. also if you can explain me how does sexual combat work Id really appreciate it because I can see yellow "1"s and pink numbers (sometimes its 1, somtimes 15, sometimes 60+) but nothing happens to enemy
I think you need to have SUR stats invested high enough before you can pick up mines. I'm not sure how much, maybe around 20.
 

Kenny567

Well-Known Member
Oct 10, 2017
1,720
911
iirc you don't even need a tool for it, the translations are in txt file, hell i even used notepad++ to change the dialogue
The point of the tool is for quick auto-translations that won't succumb to user error with manually editing the text like incorrect formatting of the txt blocks or the headers of the text blocks getting accidently changed.

Better off leaving the manual editing to someone who can either actually translate themselves or can adequately translate from MTL poetry.

FYI, the MTL tool also has a manual translate option for those who prefer to do the translation themselves (assuming it runs on their system, sometimes it doesn't)
 

Kenny567

Well-Known Member
Oct 10, 2017
1,720
911
tried to pick up mines, didnt work
traits attached below. equipment is basic Lona equipment + sword that you get in sewers

P.S. also if you can explain me how does sexual combat work Id really appreciate it because I can see yellow "1"s and pink numbers (sometimes its 1, somtimes 15, sometimes 60+) but nothing happens to enemy
Yellow is HP damage, pink is arousal. There is a textlog entry in the Notes section of the menu with instructions on using the juicing skill. Normally the yellow would be taken from the targets stamina, but with Bloodlust it takes from the targets health directly. (Sometimes your targets will explode into lots of little red bits from too much sex)

You'll be able to make your own traps if you grab the second trait on the LVL15 row. You'll get the "Create Trap" and "Pickup Rocks" skills, which is basically infinite traps (assuming there is no limit on player-placed traps, and that you have a good way to replenish food and stamina)
 

Kenny567

Well-Known Member
Oct 10, 2017
1,720
911
I think you need to have SUR stats invested high enough before you can pick up mines. I'm not sure how much, maybe around 20.
The traps in the sewers require Survival 3, then it just needs to be above the atk lvl of the trap. I don't usually lvl survival above 15.
 
  • Like
Reactions: Leon5265

Kakimito

Member
Jan 25, 2022
119
70
Yellow is HP damage, pink is arousal. There is a textlog entry in the Notes section of the menu with instructions on using the juicing skill. Normally the yellow would be taken from the targets stamina, but with Bloodlust it takes from the targets health directly. (Sometimes your targets will explode into lots of little red bits from too much sex)

You'll be able to make your own traps if you grab the second trait on the LVL15 row. You'll get the "Create Trap" and "Pickup Rocks" skills, which is basically infinite traps (assuming there is no limit on player-placed traps, and that you have a good way to replenish food and stamina)
if yellow number is hp/stamina damage then why is it so low?
 

Kenny567

Well-Known Member
Oct 10, 2017
1,720
911
I think palettechanger does not work in 0.7.7.1. Process that work in 0.7.6.3 failed.
PaletteChanger does work in 0.7.7.1, and in 0.7.8.*

Old palette mods need to be updated as there have been a lot of changes. (For instance, the skin mod that makes Lona look like a Sea Witch needed updating [and is just the default transformations file without the conditional checks])

Joiplay is a different story, as it is NOT officially supported and would require a rewrite of the PaletteChanger for operating systems other than Windows.
 

wharlUm2ocow

Member
Dec 25, 2019
207
810
PaletteChanger does work in 0.7.7.1, and in 0.7.8.*

Old palette mods need to be updated as there have been a lot of changes. (For instance, the skin mod that makes Lona look like a Sea Witch needed updating [and is just the default transformations file without the conditional checks])

Joiplay is a different story, as it is NOT officially supported and would require a rewrite of the PaletteChanger for operating systems other than Windows.
ok were is documentation to tell changes?
 

Kenny567

Well-Known Member
Oct 10, 2017
1,720
911
ok were is documentation to tell changes?
It's not really that well documented, but you could look in:
  • ModScripts/PaletteChanger/_readme.txt
  • ModScripts/PaletteChanger/_viewme.png (this one you may need to also grab from older downloads as it sometimes gets wiped)
  • maybe in the comments within ModScripts/2_LonaBitmapChanger.rb
Then there's the new .png files that need to be added to the "names" node, these you'll need to figure out yourself.
 
Last edited:
4.10 star(s) 197 Votes