- Oct 17, 2017
- 9
- 14
The 0.7.8.0 version with the goblin warboss has so much more dialogue (about what he's doing or interacting between goblins?). Even MTL is fine.
tried to pick up mines, didnt workUmm... I specifically said you can pickup mines, not traps.
Traps will break when you interact with them with a high enough Scoutcraft. Mines get collected instead. 5 might not be enough if that's not happening.
Maybe list out what traits you have and what equipment you have.
I think you need to have SUR stats invested high enough before you can pick up mines. I'm not sure how much, maybe around 20.tried to pick up mines, didnt work
traits attached below. equipment is basic Lona equipment + sword that you get in sewers
P.S. also if you can explain me how does sexual combat work Id really appreciate it because I can see yellow "1"s and pink numbers (sometimes its 1, somtimes 15, sometimes 60+) but nothing happens to enemy
The point of the tool is for quick auto-translations that won't succumb to user error with manually editing the text like incorrect formatting of the txt blocks or the headers of the text blocks getting accidently changed.iirc you don't even need a tool for it, the translations are in txt file, hell i even used notepad++ to change the dialogue
Yellow is HP damage, pink is arousal. There is a textlog entry in the Notes section of the menu with instructions on using the juicing skill. Normally the yellow would be taken from the targets stamina, but with Bloodlust it takes from the targets health directly. (Sometimes your targets will explode into lots of little red bits from too much sex)tried to pick up mines, didnt work
traits attached below. equipment is basic Lona equipment + sword that you get in sewers
P.S. also if you can explain me how does sexual combat work Id really appreciate it because I can see yellow "1"s and pink numbers (sometimes its 1, somtimes 15, sometimes 60+) but nothing happens to enemy
The traps in the sewers require Survival 3, then it just needs to be above the atk lvl of the trap. I don't usually lvl survival above 15.I think you need to have SUR stats invested high enough before you can pick up mines. I'm not sure how much, maybe around 20.
You can "escape" if the warboss goes outside to fight the invaders, and if you can get to the entrance there's a quest marker.edit note: also it's just me or the warboss is like a true game over? cause i didn't see any way of escaping it unless you die
wait how you get outside? each time i go to exit the throne room there is only one option and it did nothingYou can "escape" if the warboss goes outside to fight the invaders, and if you can get to the entrance there's a quest marker.
You choose the second option, I got it without doing anything special though.wait how you get outside? each time i go to exit the throne room there is only one option and it did nothing
Where can you even access the warboss?You choose the second option, I got it without doing anything special though.
if yellow number is hp/stamina damage then why is it so low?Yellow is HP damage, pink is arousal. There is a textlog entry in the Notes section of the menu with instructions on using the juicing skill. Normally the yellow would be taken from the targets stamina, but with Bloodlust it takes from the targets health directly. (Sometimes your targets will explode into lots of little red bits from too much sex)
You'll be able to make your own traps if you grab the second trait on the LVL15 row. You'll get the "Create Trap" and "Pickup Rocks" skills, which is basically infinite traps (assuming there is no limit on player-placed traps, and that you have a good way to replenish food and stamina)
You choose the second option, I got it without doing anything special though.
PaletteChanger does work in 0.7.7.1, and in 0.7.8.*I think palettechanger does not work in 0.7.7.1. Process that work in 0.7.6.3 failed.
ok were is documentation to tell changes?PaletteChanger does work in 0.7.7.1, and in 0.7.8.*
Old palette mods need to be updated as there have been a lot of changes. (For instance, the skin mod that makes Lona look like a Sea Witch needed updating [and is just the default transformations file without the conditional checks])
Joiplay is a different story, as it is NOT officially supported and would require a rewrite of the PaletteChanger for operating systems other than Windows.
It's not really that well documented, but you could look in:ok were is documentation to tell changes?
ModScripts/PaletteChanger/_readme.txt
ModScripts/PaletteChanger/_viewme.png
(this one you may need to also grab from older downloads as it sometimes gets wiped)ModScripts/2_LonaBitmapChanger.rb