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Kenny567

Well-Known Member
Oct 10, 2017
1,715
908
can somebody pls help me with the mods i'dont get it i'put the cheat mods in the modscript i'then read the READme from the def saying i'need to put it in the mods folder i'olso put all the cheats in a folder in mods called cheattingmod but how do i'activated the cheats inside the game ?? all i'really need is that friendlyfiremod SOO juicy looking pls help am i doing something wrong ?
If the friendlyfiremod is all you are interested in, then simple put the 996_NoFriendlyFire.rb in the modscripts folder.

Modular Cheats Mod, however, MUST be installed in such a way that the main.rb script within ends up located at
ModScripts/_Mods/Cheats Mod/main.rb. It will not work any other way without being edited.
 

Roberto123

Newbie
Jun 12, 2017
65
14
If the friendlyfiremod is all you are interested in, then simple put the 996_NoFriendlyFire.rb in the modscripts folder.

Modular Cheats Mod, however, MUST be installed in such a way that the main.rb script within ends up located at
ModScripts/_Mods/Cheats Mod/main.rb. It will not work any other way without being edited.
i'see thank you olso do i'need to play the nyx laucher or just the normal one ?
 

Kenny567

Well-Known Member
Oct 10, 2017
1,715
908
i'see thank you olso do i'need to play the nyx laucher or just the normal one ?
NyxLauncher is just to make mod management (load order, which mods are enabled) easier. Everything it does can be done manually within GameMods.ini

You can play just by launching the normal one.
 

Of_Ill_Omens

Member
Apr 10, 2023
126
212
she will become 2nd waifu :Kappa: 1st waifu is lona
Personally I'm not too thrilled about Blade Dacer / Lettanya, feels a bit... I guess overdesigned would be the right word.
But I am looking forward to Ferrum. Speaking of which, I came across this old image by BigD - similar hat-pins, nose piercing, similar haircut, similar collar. Coincidence? :unsure:
You don't have permission to view the spoiler content. Log in or register now.
 

Omegalolman3000

New Member
Apr 13, 2023
9
2
Hello, I downloaded the modular cheat mods and have moved them to my Mod Script folder. However, I don't see them in NyxLauncher. Can someone help me out? I'm sorry, I'm a bit dumb. *UPDATE* it has appeared in my NyxLauncher and I enabled it but I still can't use the F9 cheat. In my mod list, I only see cheat mods and not the other mods I saw in the instruction.
 
Last edited:

Kenny567

Well-Known Member
Oct 10, 2017
1,715
908
*UPDATE* it has appeared in my NyxLauncher and I enabled it but I still can't use the F9 cheat. In my mod list, I only see cheat mods and not the other mods I saw in the instruction.
The other mods in the instructions are just some other mods that I use, they are not included or needed. If the mod is showing, but not working, did you extract the contents of the archive to ModScripts/_Mods? (without adding another folder) Easy way to check is if NyxLauncher shows an image and text in the info box when Cheats Mod is selected on the left.
 

Kenny567

Well-Known Member
Oct 10, 2017
1,715
908
I installed everything correctly and according to the instructions (unzip to the LonaRPG\ModScripts\_Mods).
but when I press F9 game has crashed.
crashlog:

Code:
◆ 2023-04-15T00:29:12
■ Error Type :
  NameError

■ Message :
  undefined method `command_battle' for class `Scene_Debug'


■ Backtrace :
  (eval):896:in `method'
  (eval):896:in `create_command_window'
  (eval):882:in `create_all_windows'
  (eval):867:in `start'
  (eval):13:in `main'
  (eval):846:in `main'
  (eval):28:in `run'
  (eval):383:in `run'
  (eval):2254:in `run'
  (eval):842:in `run'
  (eval):10:in `block in load_script'
  :1:in `block in rgss_main'
  :1:in `loop'
  :1:in `rgss_main'
  (eval):8:in `load_script'
  (eval):67:in `eval'
  (eval):67:in `load_script'
  (eval):37:in `block in load_from_list'
  (eval):34:in `each'
  (eval):34:in `load_from_list'
  (eval):78:in `load_starter'
  (eval):30:in `block in <main>'
  "LoadUp"(19):in `eval'
  "LoadUp"(19):in `block in <main>'
  "LoadUp"(15):in `each'
  "LoadUp"(15):in `<main>'
  ruby:in `eval'

■ Current In-Game Date :

  [1772, 3, 1, 1]


■ $PRP_REC trace :
  setup_events MAME=>EV076 ID=>76 X=>50 Y=>43
  setup_events MAME=>EV067 ID=>67 X=>49 Y=>44
  setup_events MAME=>EV071 ID=>71 X=>45 Y=>45
  setup_events MAME=>EV078 ID=>78 X=>57 Y=>45
  setup_events MAME=>EV079 ID=>79 X=>57 Y=>46
  setup_events MAME=>EV080 ID=>80 X=>58 Y=>45
  setup_events MAME=>EV081 ID=>81 X=>58 Y=>46
  setup_events MAME=>EV082 ID=>82 X=>75 Y=>31
  setup_events MAME=>EV083 ID=>83 X=>75 Y=>32
  setup_events MAME=>EV084 ID=>84 X=>76 Y=>32
  setup_events MAME=>EV085 ID=>85 X=>76 Y=>33
  setup_events MAME=>EV056 ID=>56 X=>62 Y=>32
  setup_events MAME=>EV068 ID=>68 X=>61 Y=>32
  setup_events MAME=>EV073 ID=>73 X=>62 Y=>33
  setup_events MAME=>EV003 ID=>3 X=>58 Y=>35
  setup_events MAME=>EV004 ID=>4 X=>58 Y=>40
  setup_events MAME=>EV002 ID=>2 X=>49 Y=>35
  setup_events MAME=>EV001 ID=>1 X=>47 Y=>48
  setup_events MAME=>EV005 ID=>5 X=>49 Y=>40
  $game_map.setup_events end
  $game_map.setup_overmap
  $game_map.setup dayLight
  $game_map.setup_scroll
  $game_map.setup_parallax
  $game_map.setup_battleback
  $game_map.khas_extend_setup
  $game_map.setup finish


■ Story Stats :
  record_killcount               : {}
  record_dropped_items           : 0
  RegionMap_RegionOuta           : 0
  RegionMap_RegionInsa           : 0
  RapeLoop                       : 0
  Captured                       : 0
  OnRegionMap                    : 0
  OnRegionMapSpawnRace           : 0
  Record_CapturedPregCheckPassed : 0
  CapturedStatic                 : 0
  LimitedNeedsSkill              : 0
  LimitedNapSkill                : 0
  Ending_MainCharacter           : 0
  RapeLoopTorture                : 0
  ReRollHalfEvents               : 1
  DarkPotBuilt                   : 0
  LonaCannotDie                  : 0
  MapBackgroundType              : 0
  OverMapID                      : 2
  OverMapEvent_name              : 0
  OverMapEvent_saw               : 0
  OverMapEvent_enemy             : 0
  OverMapStepEncounterUnknow     : 2000
  OverMapStepEncounterBad        : 1000
  StartOverMapX                  : 32
  StartOverMapY                  : 96
  LastOverMapX                   : 32
  LastOverMapY                   : 96
  OnRegionMap_Regid              : 21
  Ending_Noer                    : Ending_Noer_DestroyedByOrkind
  Setup_ScatEffect               : 0
  Setup_UrineEffect              : 0
  Setup_Hardcore                 : 0
  CharacterItems                 : {}
  CharacterSteal                 : {}
  dialog_death                   : 1
  dialog_vag_virgin              : 1
  dialog_anal_virgin             : 1
  dialog_cumflation              : 1
  dialog_babie_feeding           : 0
  dialog_sta                     : 1
  dialog_sat                     : 0
  dialog_wet                     : 1
  dialog_cuff                    : 1
  dialog_collar                  : 1
  dialog_cuff_equiped            : 1
  dialog_collar_equiped          : 1
  dialog_baby_lost               : 0
  dialog_dress_out               : 1
  dialog_preg_exped              : 0
  dialog_ready_to_birth          : 0
  dialog_cumflation_heal         : 0
  dialog_defecate                : 0
  dialog_defecated               : 1
  dialog_urinary                 : 0
  dialog_overweight              : 1
  dialog_lactation               : 1
  dialog_sick                    : 1
  dialog_drug_addiction          : 1
  dialog_semen_addiction         : 1
  dialog_ograsm_addiction        : 1
  dialog_moon_worm_hit           : 1
  dialog_pot_worm_hit            : 1
  dialog_parasited               : 1
  RecQuestConvoyTarget           : []
  VerInfo                        : B.0.7.9.0.DA2C6D
You seem to be using the old version of the mod with the dependency. My version does not need the dependency any longer and therefore no longer includes it. (Which that particular error comes about due to being defined in the dependency) The battletest stuff doesn't seem to be compatible, but was not properly commented out.
 

Omegalolman3000

New Member
Apr 13, 2023
9
2
The other mods in the instructions are just some other mods that I use, they are not included or needed. If the mod is showing, but not working, did you extract the contents of the archive to ModScripts/_Mods? (without adding another folder) Easy way to check is if NyxLauncher shows an image and text in the info box when Cheats Mod is selected on the left.
Hello man, NyxLauncher does show the image info and text when I click on it but F9 crashes my game, while other mods work. I also want to let you know that before downloading your module mod, I previously downloaded and still have the dependency cheat folder in there. *UPDATE* I deleted the dependency mod and it works now! thank you man!
 
Last edited:
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Kenny567

Well-Known Member
Oct 10, 2017
1,715
908
Hello man, NyxLauncher does show the image info and text when I click on it but F9 crashes my game, while other mods work. I also want to let you know that before downloading your module mod, I previously downloaded and still have the dependency cheat folder in there. *UPDATE* I deleted the dependency mod and it works now! thank you man!
I'll put in a note about being incompatible with the old version and the dependency.
 
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Kirrito85

New Member
Jul 30, 2018
12
3
I remember playing this game years ago, and the english patch was needed. Currently, the linked english patch is out of date apparently, is there a newer english patch ? or is there no need for any now
 

D.B.Bang

Newbie
Aug 6, 2020
51
21
if you are new and want speed run quest cocona, well you can companions with Jobless. He will follow you to tomb, clear trap, monster and go out when cocona show up. You need 3 Frag Mine to clear 3 goblin jump in escape room cause skeleton in there are weak
 
4.10 star(s) 197 Votes