Just looked again, I was wrong about them being moved to temporary storage. There is a record that keeps track of dropped items that can be used to make the items drop again, but it gets cleared when moving to the overmap.i see thx that still a nice find sometime battle get too heated and i can sometime loose valuable item that got strip off me(man those dancer clothes are expensive) while trying to fend off the enemies.So if i increase that 1800 to some higher number it should make item got strip off lasted longer right or it only see effect when i increase more points to scoutcraft?
Any SCU points above 20 don't count (
600 + 60 * 20 = 1800
, min returns the lower number)Might make a modscript that makes the stripping only unequip the items. Editing the move_route of dropped items doesn't work properly as seen with the NoItemDisappearing mod no longer working.