Meowster the Unwise
New Member
- Nov 2, 2025
- 6
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Hi there,
I'm a programmer and game developer looking for creative partner to build a game together.
I've been coding for over a decade now. Mostly in python (~11y), with experience in Godot(since its 3rd version), C++/C# (~4y), and JavaScript (~7y).
I'm comfortable with handling all the technical parts of the development, so you can focus fully on the creative side.
It doesn't matter whether you prefer 2D or 3D. I'm open to adapting the project around our combined skills.
I'd like to use Godot, but I'm flexible about the tooling and workflow.
If you prefer working with specific software (like Spine, Blender, Live2D or something else), I'll be happy to integrate it and make things work smoothly.
This is a rev-share project (equal split), once the game starts earning revenue.
What can I do
I'm active and available most of the time (when I am not stuck at my university). I enjoy steady progress and good communication.
I treat this like a proper collaboration, not a side hobby to be dropped in a week.
I'd really love it to get at least to it's 1.0.0vfull release.
I'm open-minded when it comes to themes, fetishes and kinks, as long as they don't break legal boundaries.
I'm genuinely fine exploring whatever you'd like to create, if you have a story or idea you've always wanted to bring to life.
A few ideas from my side
I've got a few rough concepts prepared. But I am equally open to developing your idea instead, as I mentioned earlier.
If you've got something you've always wanted to make, I'd love to hear about it, and help you make it real.
I'm a programmer and game developer looking for creative partner to build a game together.
I've been coding for over a decade now. Mostly in python (~11y), with experience in Godot(since its 3rd version), C++/C# (~4y), and JavaScript (~7y).
I'm comfortable with handling all the technical parts of the development, so you can focus fully on the creative side.
It doesn't matter whether you prefer 2D or 3D. I'm open to adapting the project around our combined skills.
I'd like to use Godot, but I'm flexible about the tooling and workflow.
If you prefer working with specific software (like Spine, Blender, Live2D or something else), I'll be happy to integrate it and make things work smoothly.
This is a rev-share project (equal split), once the game starts earning revenue.
What can I do
- Programming / code (my strongest skill)
- Game design
- Story and dialogue writing
- Graphics (characters, backgrounds, UI)
- Animation (2D or 3D)
I'm active and available most of the time (when I am not stuck at my university). I enjoy steady progress and good communication.
I treat this like a proper collaboration, not a side hobby to be dropped in a week.
I'd really love it to get at least to it's 1.0.0vfull release.
I'm open-minded when it comes to themes, fetishes and kinks, as long as they don't break legal boundaries.
I'm genuinely fine exploring whatever you'd like to create, if you have a story or idea you've always wanted to bring to life.
A few ideas from my side
I've got a few rough concepts prepared. But I am equally open to developing your idea instead, as I mentioned earlier.
If you've got something you've always wanted to make, I'd love to hear about it, and help you make it real.
- Dystopian City (sandbox)
A stealth and hacking game, where the main character tries to survive in a morally corrupt city. Main character would have to gather "data" around the city. Sometimes pictures, sometimes video,or just some binary or written data. There would be a complex network of places in the city and in the web, where main character could profit on those. Of course, the part about acquiring the "data" would come at a risk of getting caught. - Guard at a Fantasy Island (possibly a sandbox)
Something inspired by Papers, Please, but set up on a an island in a fantasy world. You play as a guard performing "body searches" on incoming travelers, uncovering contraband, secrets and more. - Isekai: Reclaiming the Lost Lands (also likely a sandbox)
A survival/exploration game where the protagonist is sent to a cursed world and must slowly terraform/save it. As the lands become more habitable, new zones, creatures and NPCs would get available. Some of them would be friendly, some not. - Your idea here
Seriously, if you already have something you've been dreaming of making, I'd love to jump in and help build it from scratch.
- Here via DMs (I am new to the website, but I believe that there is such a functionality)
- Discord: morswin556