- Jun 24, 2021
- 40
- 84
Project:
-
Developer:
Case53 (myself)
Looking for:
A native English writer who can write natural-sounding dialogue and brainstorm together to get the story and characters developed.
Employment Type:
Revenue share for now. we can discuss the percentages.
Work commitment:
Preferably a long term commitment
Preferred method of contact:
DM on f95. We'll be in contact through discord and I would appreciate it if you are able to use voice chat.
Additional comments:
Crossroads is a game that follows the concept of a non-linear large open-world fantasy RPG game built through the RPG Maker Engine. I am open to using every tag around but the major focus would be on the story and plot. I have made decent headway into writing the story but rather discuss that privately.
There's currently enough content ready that I could potentially release a very decent demo this week if the dialogue is ready.
All the areas are parallax maps and the CG is heavily modified DAZ renders.
Currently, I've been working solo on everything and the writing takes too fricking long.
-
Developer:
Case53 (myself)
Looking for:
A native English writer who can write natural-sounding dialogue and brainstorm together to get the story and characters developed.
Employment Type:
Revenue share for now. we can discuss the percentages.
Work commitment:
Preferably a long term commitment
Preferred method of contact:
DM on f95. We'll be in contact through discord and I would appreciate it if you are able to use voice chat.
Additional comments:
Crossroads is a game that follows the concept of a non-linear large open-world fantasy RPG game built through the RPG Maker Engine. I am open to using every tag around but the major focus would be on the story and plot. I have made decent headway into writing the story but rather discuss that privately.
There's currently enough content ready that I could potentially release a very decent demo this week if the dialogue is ready.
All the areas are parallax maps and the CG is heavily modified DAZ renders.
Currently, I've been working solo on everything and the writing takes too fricking long.