- Feb 19, 2020
- 13
- 10
Hey all!
If you frequent this forum section this post is a bit of a deja-vu since I've posted for a writer a few days ago, and now that we have a writer on board and story beats in the making, we are looking for an experienced 3d artist to complete our team!
The end goal of this project is to get enough Patreon support to be able to make more games.
The Project and the revenue sharing:
To give you an idea of what sort of a team I am making - this is a 4 person team based on a 15/25/25/35 revenue share model - with the 35% reserved for the artist.
The reason for making a four way rev share model is that from my experience working with remote teams and making an adult game solo and with a team is that the biggest obstacles are huge workloads that are too big for a single person or two people to take on alone AND if something happens to one person, finding a replacement is impossible because that one person usually takes a lot of work at once.
My goal with this project is not only to make a good working environment for everyone, but to try and make a secure project where if I or anyone has to drop off due to life circumstances, the project and people working on it would be safe because everyone would have a clear-cut list of responsibilities.
Another advantage of this setup is that we will have a much quicker turnaround time. We will be able to go at a quick enough pace to be able to keep on top of places like f95 and we will have enough forward momentum to constantly have a presence and community engagement to grow our game's numbers.
If this sounds like an environment you'd like to work in, reach out to me in a dm and let's talk about it!
I am looking for skilled people who can deliver constant work with the end goal of making a reoccurring revenue stream through an adult game. Ideally you already have some industry experience as an artist or a project or two behind you.
About me:
My role in this team will be marketing, project management and graphic design. I will make the company and game website, manage socials and create and maintain relationships on various publishing and marketing platforms for our game (Patreon, f95, twitter, discord channel etc.) and make sure that all of the kogs are running within the project itself.
My professional experience is working as a marketing specialist in a fortune 500 company as well as running my own web development and online marketing agency. In my job I work closely with multiple teams to create web-related content and analyze a hyper competitive market, so my main role within the team will be to make sure everyone can focus on their work while I make sure we make as much money as possible and that the project runs smoothly. With my role in the team we will surely have some of the most robust online presence out of any other game, which will expose us to more potential buyers and money.
I am also knowledgeable in programming and Ren'Py so if our programmer can't get something out fast enough, I am a backup.
Besides since I am a designer I can the GUI and other UI/UX elements.
Team roles:
Marketing/online presence/generalist - Me
Programming - HIRED
Writer - Finalizing the hiring
2d/3d artist - Looking to hire
The game:
The first game that we are going to make will be a shorter game that we can finish within a relatively short amount of time (9-12 months since after the version 0.1 is released). We will use this game to gauge our audience's interest and experiment a bit with different fetishes and dynamics.
Work commitment/team member profile:
The team will be working very hard to release the first version of the game and have at least 3 future versions ready to release at the time of announcing the game. The goal is to eventually turn this into a full time venture and to cultivate a good workplace where we all work hard to get as much out of it as we can.
Ideal person to join the team is a self starter who can work independently. Nobody on the project should require micromanagement.
The tone of the game is still to be determined but I am looking for someone who is good with scene lighting and who can use lightroom or similar software to make the renders tonally consistent.
Preferred method of contact:
DMs here, after that Discord. Send me a few (5-10) renders/drawings of the quality that you can consistently reproduce for a game.
Looking forward to hearing from you all
Stefan.
If you frequent this forum section this post is a bit of a deja-vu since I've posted for a writer a few days ago, and now that we have a writer on board and story beats in the making, we are looking for an experienced 3d artist to complete our team!
The end goal of this project is to get enough Patreon support to be able to make more games.
The Project and the revenue sharing:
To give you an idea of what sort of a team I am making - this is a 4 person team based on a 15/25/25/35 revenue share model - with the 35% reserved for the artist.
The reason for making a four way rev share model is that from my experience working with remote teams and making an adult game solo and with a team is that the biggest obstacles are huge workloads that are too big for a single person or two people to take on alone AND if something happens to one person, finding a replacement is impossible because that one person usually takes a lot of work at once.
My goal with this project is not only to make a good working environment for everyone, but to try and make a secure project where if I or anyone has to drop off due to life circumstances, the project and people working on it would be safe because everyone would have a clear-cut list of responsibilities.
Another advantage of this setup is that we will have a much quicker turnaround time. We will be able to go at a quick enough pace to be able to keep on top of places like f95 and we will have enough forward momentum to constantly have a presence and community engagement to grow our game's numbers.
If this sounds like an environment you'd like to work in, reach out to me in a dm and let's talk about it!
I am looking for skilled people who can deliver constant work with the end goal of making a reoccurring revenue stream through an adult game. Ideally you already have some industry experience as an artist or a project or two behind you.
About me:
My role in this team will be marketing, project management and graphic design. I will make the company and game website, manage socials and create and maintain relationships on various publishing and marketing platforms for our game (Patreon, f95, twitter, discord channel etc.) and make sure that all of the kogs are running within the project itself.
My professional experience is working as a marketing specialist in a fortune 500 company as well as running my own web development and online marketing agency. In my job I work closely with multiple teams to create web-related content and analyze a hyper competitive market, so my main role within the team will be to make sure everyone can focus on their work while I make sure we make as much money as possible and that the project runs smoothly. With my role in the team we will surely have some of the most robust online presence out of any other game, which will expose us to more potential buyers and money.
I am also knowledgeable in programming and Ren'Py so if our programmer can't get something out fast enough, I am a backup.
Besides since I am a designer I can the GUI and other UI/UX elements.
Team roles:
Marketing/online presence/generalist - Me
Programming - HIRED
Writer - Finalizing the hiring
2d/3d artist - Looking to hire
The game:
The first game that we are going to make will be a shorter game that we can finish within a relatively short amount of time (9-12 months since after the version 0.1 is released). We will use this game to gauge our audience's interest and experiment a bit with different fetishes and dynamics.
Work commitment/team member profile:
The team will be working very hard to release the first version of the game and have at least 3 future versions ready to release at the time of announcing the game. The goal is to eventually turn this into a full time venture and to cultivate a good workplace where we all work hard to get as much out of it as we can.
Ideal person to join the team is a self starter who can work independently. Nobody on the project should require micromanagement.
The tone of the game is still to be determined but I am looking for someone who is good with scene lighting and who can use lightroom or similar software to make the renders tonally consistent.
Preferred method of contact:
DMs here, after that Discord. Send me a few (5-10) renders/drawings of the quality that you can consistently reproduce for a game.
Looking forward to hearing from you all
Stefan.
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