- Aug 2, 2021
- 234
- 2,110
The figure was posed mostly in DAZ and exported to Blender for rendering.
Pointing out flaws in the posing, lighting, composition, character, etc. would be appreciated. From what I can see, I think the tan lines are a little wonky near the right shoulder. Maybe the strands of hair on the right are covering the eye?
Composition-wise I think it feels unbalanced; the bottom left corner looks empty. I'm still trying to figure out how to position the camera and the character in relation to the camera.
If anyone has any advice on post processing I'd love to hear it as well. I'm not sure if the lighting can be improved in post with a filter because most of the lighting came from a HDRI and it looks kind of flat.
Pointing out flaws in the posing, lighting, composition, character, etc. would be appreciated. From what I can see, I think the tan lines are a little wonky near the right shoulder. Maybe the strands of hair on the right are covering the eye?
Composition-wise I think it feels unbalanced; the bottom left corner looks empty. I'm still trying to figure out how to position the camera and the character in relation to the camera.
If anyone has any advice on post processing I'd love to hear it as well. I'm not sure if the lighting can be improved in post with a filter because most of the lighting came from a HDRI and it looks kind of flat.