- Oct 19, 2017
- 8
- 8
Hello you guys. I'm currently interested in making a full life simulator game. So what engine should I make with? I also don't have any programming experience. Sorry for my bad English.
Warning here, because you can not use the models like this with the standard license. You need to acquire the models under the interactive license which obviously have an higher price.xenko can easily handle genesis 8 models [...]
Apparently they are both text game with few images. So, among others,I wanna make a game like Girl Life or Newlife. What engine should I choose?
you make models yourself using morph's, then you only need a licence for the gen 8 basic skin, unless you create your own in zbrush or another toolWarning here, because you can not use the models like this with the standard license. You need to acquire the models under the interactive license which obviously have an higher price.
Standard License (akayou don't need any licence when you export a static mesh to an .obj file with no data about morph's used to create it
1.0 General License Agreement.
[...]
Restrictions on Copying. The Content is provided for User's exclusive use. User does not have the right to provide the Content to others in any form or on any media except as set forth in this Agreement. The Content may be copied in whole or in part for User’s exclusive use.
Terms of Use. Two Dimensional Works. [...]
Three Dimensional Works. DAZ wishes to encourage the expansion of the catalog of Content available to its users. Accordingly, User may access, use, copy, and modify the Content to create one or more derived or additional three-dimensional works provided that:
The creation of three-dimensional physical representations [...]
- any such derived or additional three-dimensional works are designed to require or encourage the use of Content available through the online DAZ store either by (i) requiring the use of such Content to function, or (ii) allowing only limited function when not used in conjunction with Content from the online DAZ store; and
- upon receipt of a written request from DAZ, User will immediately cease any and all distribution of the derived or additional three-dimensional works User has created from the Content, if DAZ has determined, in its sole discretion, that (i) such additional or derived work is substantially similar to or is a clone of existing Content; or (ii) such additional or derived work fails to require or encourage the use of Content available through the online DAZ store as described above.
You can not use the meshes in a real time 3D application without the interactive license, new name of the Game Developer license ; it probably have been renamed because it was confusing since you can use 2D representations in a game, which is covered by the Standard License.If However,
You want to create an experience where someone can alter what is happening, such as an application or a video game that changes depending on what the user does, then such things will generally require access to information about the 3D assets so that it can move them around, alter them, and generally manipulate them to change the user experience.
This would not be covered under the standardYou must be registered to see the linksand would require that you purchase an Interactive License for any of the content that you are using in this way. As a note: not all content offers an Interactive License option. This is a choice that the creators of each piece of content have and can choose to offer or not.
that is if you use the skeleton which most engines won't do and you have to rig your ownStandard License (akaYou must be registered to see the links):
You must be registered to see the links
You can not use the meshes in a real time 3D application without the interactive license, new name of the Game Developer license ; it probably have been renamed because it was confusing since you can use 2D representations in a game, which is covered by the Standard License.
unity, will conk out, and turn any model into a joke if you use the free version, and cannot do AAA detail like the thumbnailUnity3D can handle "high" poly just fine as well.
I say "high" because genesis 8 is not really high poly, the poly of that character is pretty reasonable for today's standards (Unless you are making a MMORPG).
-edit-
And no, skeleton does not matter, the license is for the meshes (geometry), you cannot use that without a proper license.
the next version will probably takeover the world if they make it easy to start a real project with menu, saves etc like normal engines give you as a base projectWell to be fair Xenko from the little I have seen in the link looks quite nice, I might give it a try someday.