Hello,
As I wanted to learn blender a bit more I tackled creating a custom character for a game i'm working in. Its going quite well, and overall i'm rather happy with the result but there is for sure room for improvements. Especially her stomach area and hips feel a bit off; I went for a muscular tone, but I properly went a bit to far with it, and her bottom feels a bit to masculine.
I have tried changing it a bit, but to no avail. It always just feels a bit off. I was hoping somebody here got some feedback on how to solve the issue, and maybe see some other (anatomy) mistakes I could work on. Ignore the genitalia part (havent finished that yet) and the lightning set-up (legs are a bit under- lid)
Thanks in advance
As I wanted to learn blender a bit more I tackled creating a custom character for a game i'm working in. Its going quite well, and overall i'm rather happy with the result but there is for sure room for improvements. Especially her stomach area and hips feel a bit off; I went for a muscular tone, but I properly went a bit to far with it, and her bottom feels a bit to masculine.
I have tried changing it a bit, but to no avail. It always just feels a bit off. I was hoping somebody here got some feedback on how to solve the issue, and maybe see some other (anatomy) mistakes I could work on. Ignore the genitalia part (havent finished that yet) and the lightning set-up (legs are a bit under- lid)
Thanks in advance