- Apr 22, 2019
- 23
- 17
Project:
For a couple of months I've been working on an adventure game with some secondary combat elements. In a nutshell - imagine an "Aliens" movie, but instead of xenomorph eating colonists we have a substance, that is slowly mind-corrupting people. Depending on the person mental state everybody change differently. During the game rough people become more violent, greedy people become obsessed with money, depressed people are induced with suicidal thoughts, naughty people are changing towards sex maniacs and people without any dominant personality trait remain neutral. Goal of the player is, after things turn sour, to discover what the hell is going on and survive until the cavalry arrives while helping friends, or loosing it all and becoming the local Sarah Kerrigan.
Game is being built on Unreal Engine, blueprints only, no c++. I've already done some game mechanics stuff - inventory, quests system, journal with minimap, interaction with things, dialogs, basic combat system, some enemies with AI and now switching to making the actual gameplay.
Developer:
For now there are two of us. I am an experienced 3d generalist (Maya, Zbrush, Marvelous) and is responsible for programming part of the game (have one year of intensive UE4 learning, still doing that). A friend of mine is responsible for modeling and graphical part, she is also an experienced 3d modeler. There are also several people, who agreed to work on per-task 3d-modeling and VFX/rendering jobs.
Looking for:
I need a person, who knows Unreal Engine at least a little bit, to help me with making stuff. You don't need to be a pro, just need to knowwhat's the difference between interface and abstract class basic things about blueprints communication, functions, interfaces etc - we can work from that. If you have good skills and can make stuff by yourself and pinpoint my mistakes - perfect, if not - I can explain.
Employment Type:
We don't have any funding, so I'm not able to offer any payments.
Work commitment:
I don't expect you to work more then a couple of hours, we all have things to do.
Preferred method of contact:
Discord: polnoch#1239, also have other messengers if needed. My timezone is Eastern European Summer Time (UTC+3)
Job Description:
In general I need help with populating world with actors, filling in item_infos, correcting timings in sequences, fixing my mistakes etc. Also it's good when you can discuss technical things with someone, without the need to go looking for an advice on Unreal Forum.
Additional comments:
Anyone is welcome for a friendly chat.
For a couple of months I've been working on an adventure game with some secondary combat elements. In a nutshell - imagine an "Aliens" movie, but instead of xenomorph eating colonists we have a substance, that is slowly mind-corrupting people. Depending on the person mental state everybody change differently. During the game rough people become more violent, greedy people become obsessed with money, depressed people are induced with suicidal thoughts, naughty people are changing towards sex maniacs and people without any dominant personality trait remain neutral. Goal of the player is, after things turn sour, to discover what the hell is going on and survive until the cavalry arrives while helping friends, or loosing it all and becoming the local Sarah Kerrigan.
Game is being built on Unreal Engine, blueprints only, no c++. I've already done some game mechanics stuff - inventory, quests system, journal with minimap, interaction with things, dialogs, basic combat system, some enemies with AI and now switching to making the actual gameplay.
Developer:
For now there are two of us. I am an experienced 3d generalist (Maya, Zbrush, Marvelous) and is responsible for programming part of the game (have one year of intensive UE4 learning, still doing that). A friend of mine is responsible for modeling and graphical part, she is also an experienced 3d modeler. There are also several people, who agreed to work on per-task 3d-modeling and VFX/rendering jobs.
Looking for:
I need a person, who knows Unreal Engine at least a little bit, to help me with making stuff. You don't need to be a pro, just need to know
Employment Type:
We don't have any funding, so I'm not able to offer any payments.
Work commitment:
I don't expect you to work more then a couple of hours, we all have things to do.
Preferred method of contact:
Discord: polnoch#1239, also have other messengers if needed. My timezone is Eastern European Summer Time (UTC+3)
Job Description:
In general I need help with populating world with actors, filling in item_infos, correcting timings in sequences, fixing my mistakes etc. Also it's good when you can discuss technical things with someone, without the need to go looking for an advice on Unreal Forum.
Additional comments:
Anyone is welcome for a friendly chat.