[S>Programmer] Paid Unpaid Looking to code games that don't use engines [C, Rust, Python, WebAssembly]

Feb 22, 2024
5
1
I'm pretty tired of dealing with engines so im looking for something new.

I've made custom engines in the past (C,C++,Rust) and VNs without engines so its no problem,
But I suppose I'm looking for games that don't wanna use engines for whatever constraints or reasons they choose.

I know this is quite picky but hey im looking to have fun while coding, not deal with "why doesn't x work on my engine *crying_emoji* ?!!"
they end up fighting the engine more than creating the game itself.

Discord: someonewhocanactuallycode

I can help out for free if you're dealing with any interesting issues as well lol.
 

lolzorzs

Newbie
Mar 11, 2024
22
4
If you could code something that attaches to an existing engine/framework/editor such as liquid physics that don't burn your CPU/GPU down then you'd be a God. Whole point of using an engine+framework is to not have to require all the basics such as Flash's entity+object library and in-built rigging system and physics. Otherwise I'd be very interested in an engine written in Assembly that can work on Android.