[S>Programmer] Paid Unpaid Looking to code games that don't use engines [C, Rust, Python, WebAssembly]

Feb 22, 2024
5
1
I'm pretty tired of dealing with engines so im looking for something new.

I've made custom engines in the past (C,C++,Rust) and VNs without engines so its no problem,
But I suppose I'm looking for games that don't wanna use engines for whatever constraints or reasons they choose.

I know this is quite picky but hey im looking to have fun while coding, not deal with "why doesn't x work on my engine *crying_emoji* ?!!"
they end up fighting the engine more than creating the game itself.

Discord: someonewhocanactuallycode

I can help out for free if you're dealing with any interesting issues as well lol.
 

lolzorzs

Newbie
Mar 11, 2024
55
14
If you could code something that attaches to an existing engine/framework/editor such as liquid physics that don't burn your CPU/GPU down then you'd be a God. Whole point of using an engine+framework is to not have to require all the basics such as Flash's entity+object library and in-built rigging system and physics. Otherwise I'd be very interested in an engine written in Assembly that can work on Android.