Looks like I'll need to learn coding

M$hot

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I can't say I've gone into much depth but I did give the first few pages a looking.

The positives for me:
- You have a clear premise that indeed seems to have relatively little 'second verse same as the first' feel to it.
- You also clearly thought through the motivations and relations.

The negatives (again, just my opinion, so you are free to ignore it):
- You are oversharing from a VN POV. I understand that if you want me to visualize an 18yo that's short and skinny with little breasts you need to feed me the datapoints, but understanding this story will be aided by visuals it's really killing me to get so much data. You know your girls, you've written their stories, planned their lives, you visualized them yourself. If I see a short and skinny girl on screen and read 'this is your sister Evelyn, she recently turned 18 (not that she could be motivated to celebrate it, the apathetic ghost)' I look at the visuals and check if she looks 18 and unmotivated. My point is, you need to know a lot more about the girls to write a coherent story than the reader needs to appreciate the story. [This whole point is mostly about page 1].
- I personally really lose immersion when you use too many nametags. What I mean with that, I know she's my mom, she knows I'm her son. It doesn't feel natural for there to be a 'but my son' or 'OK mom, ...' in so many lines of dialogue. That's not even considering you will probably be showing in the header of the Ren'py textbox who is speaking.


I hope that was respectful and polite enough, I legit intend no offense. The reason I write a lot more for the negatives is because constructive criticism just takes more explanation. I weigh the positives heavier than the negatives (easy enough to fix, you've learned coding, you know all about squelching redundancies) but 'this is good, I like this' just takes far less explanation.

EDIT: I just saw disclaimer A, so I don't know exactly how much validity there is to my negative points. Although I still think it holds true, you acknowledged that it's not written as if VN yet.
 

dmmt

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Your feedback is most welcome.

Yes, the dialogue will get trimmed and the repetitive mom, sis, son etc etc will be reduced. For now, it is to serve as a coding guide, as to who is speaking and to whom.

The physical descriptors, are as you noted, for the benefit of the illustrator once I get to that point. I have a clear mental visual of what the girls look like, and since I am NOT a fan AT.ALL of all these games whose women have cows udders instead breasts, and asses that would derail a train if next to the track... I want it painfully clear that such is NOT the visual in this game. Nor will the MC have a dick that would make a male pornstar envious.
 
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M$hot

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If I may give a suggestion then, it doesn't all need to be in 1 file, as long as you can keep an overview and keep it in 1 folder. (Folder can have subfolders). Using Photoshop or even paint to make a collage of what each person kind of looks like in your mind (can be as simple as 2 pictures with 'about 80% like this with 20% of this one mixed in'). I remember reading a book series growing up and visualized the world based on their description + my mind. Then they made a movie, and it looked so much different. Because it was 'book description + the directors mind' instead. Your illustrator may think different is my point, but with images it's hard to make the same mistake.

I believe the average cupsize in the UK is actually near DD, so I guess it also depends where you're from that determines what is 'normal'. But hey, a pretty girl with some cute B or C cups, I can dig it. Though a single mother of 4 that presumably breastfed is not likely to still have very small breasts. And as Ralphie May said, 'congrats on your monstercock but the average vagina is not that deep, so congrats on your dry inches' (paraphrasing). And as the MC comes from a relatively short set of parents, yeah, he shouldn't be rocking a salami. These parts all make sense to me :)

I am curious to see where this goes, I wish you all the best, and I will be downloading if I ever see it on the Latest Updates pages :) Good luck!
 

Papa Lewd

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I believe the average cupsize in the UK is actually near DD
Holy shit, are you serious? I believe in the US, it's somewhere between a B or a C. God save the queen :LOL:

(Edit: Ok, turns out the average in the US is DD as well. This is kind of shocking, because it definitely doesn't coincide with what I see in my daily life lmao)
 
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recreation

pure evil!
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Holy shit, are you serious? I believe in the US, it's somewhere between a B or a C. God save the queen :LOL:

(Edit: Ok, turns out the average in the US is DD as well. This is kind of shocking, because it definitely doesn't coincide with what I see in my daily life lmao)
cup sizes are increasing, bodywheight is increasing, more than half of the us population is overwheight, breasts are nothing but fat, see the connection?
 
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dmmt

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OK, gonna add some stuff for Mom and twin sister. Gonna change up the person in the hall at current versions end. lol

And this is why it is progressing more slowly than I had originally thought it would. :)
 

Alcahest

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I believe the average cupsize in the UK is actually near DD, so I guess it also depends where you're from that determines what is 'normal'.
Be careful with statistics. Women in porn games aren't your average women, ie overweight, so to use average stats on them is misleading. Not many tight girls have DD:s.
 

anne O'nymous

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Be careful with statistics. Women in porn games aren't your average women, ie overweight, so to use average stats on them is misleading. Not many tight girls have DD:s.
DD is also the , and I don't remember them being all overweight. Genetic also play a role ; bloody vikings who stole all our big breasted girls.
 

Alcahest

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DD is also the , and I don't remember them being all overweight. Genetic also play a role ; bloody vikings who stole all our big breasted girls.
I don't know about those numbers but women are getting heavier here too, like all the western world I guess with all the high calorie eating. Then you have to account for breast implants. I don't know the stats there. Overall I wouldn't give much weight to stats like these unless you know how they were gathered.

Hmm, according to that list, UK has only C in average, not "near DD" as was stated earlier. So suddenly women aren't overweight in UK then.
 

M$hot

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I don't know about those numbers but women are getting heavier here too, like all the western world I guess with all the high calorie eating. Then you have to account for breast implants. I don't know the stats there. Overall I wouldn't give much weight to stats like these unless you know how they were gathered.

Hmm, according to that list, UK has only C in average, not "near DD" as was stated earlier. So suddenly women aren't overweight in UK then.
I do think that an increase in obesity has an impact on breast sizes. And I didn't state it as a fact, I said I believe that's the case, and I mean, a UK newspaper seems a relatively reliable source on UK breast sizes. I was going based on

The average brasize increased a lot over the past 11 years, so it does seem reasonable to think that obesity is a contributing factor and slim women without augmentation are probably rocking B or C. I wasn't trying to mislead.
 

Alcahest

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I do think that an increase in obesity has an impact on breast sizes. And I didn't state it as a fact, I said I believe that's the case, and I mean, a UK newspaper seems a relatively reliable source on UK breast sizes. I was going based on

The average brasize increased a lot over the past 11 years, so it does seem reasonable to think that obesity is a contributing factor and slim women without augmentation are probably rocking B or C. I wasn't trying to mislead.
I didn't think you were. I was just saying that
1) women in porn games are not your average woman, so average stats can be misleading.
2) one has to be very careful with statistics. Like the saying goes: "Lies, damned lies, and statistics". Unless one can verify the original source of the stats, ie the study and its scientific validity, one should take all stats with a DD cup of salt. Even when citing from a study, people are generally bad at understanding statistics and can be easily fooled by it. In this article, there is no source to the claim about the average old and new cup sizes. From the earlier link, I couldn't find the original source to the study saying C cup is the average in the UK. Maybe that stat is from 11 years or so and was correct then. Who knows without a source.
 

Diconica

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I want to give you a more complete answer than what you have gotten so far.
From reading what you wrote above the it sounds more like a story. I'm not sure if you have multiple paths really planned out at this point.

You mentioned it taking place over a year. That really isn't to big of deal it depends more on how it effects the number of images.
Text data takes up very little room compared to the number of images you have.
Both Renpy and RPGmaker have their limitations on the amount of memory they can use and access. Both have poor memory management systems.

You can limit some of the increase in images by limiting the number of outfits characters wear over the time and so on. You can also reuse background scenes.

The best thing you can do to start with is create a ruff outline of the story content over the year. Such as what each major events or chapters will be about. Figure out then how many scenes you need to represent those. Then how many characters you intend to have the outfits.
Or if you plan to actually have the characters drawn into each scene well then you are looking at a lot more potential images depending on how it is done.

Example:
Week at the beach.
You may have multiple scenes such as the hotel room, they stay in, places they eat, the beach, maybe some events at the beach like volley ball or a swims suit comp... Those are each individual scenes and need a separate background. Then you need them to be dressed appropriately fort he scene.

What that means software wise:
You can choose to use a common used software and be stuck working around the limitations and issues it has.
Renpy is limited to 2Gb in memory. RPGMaker last I checked is 4Gb. I don't know what the others are.
You can check out others and their limitations.
You could write your own or hire someone to create something with SDL rather easily to handle.
Or you could work on the writing and the images and wait to see on the software a bit.
I do know there are some projects in the works that are 64bit based and don't have the limits. I can't say much on them because of confidentiality.

Take something like a story that is stat based vs a simple alternate path story is a bit more complex.
Do you want it to run on just windows and linux or do you want it mobile also? That will also limit what engines you can use.

That said there are a number of different game engines that can do this type of story system.
They have license such as GoDot's that is an MIT license about as free as you can get from restrictions to others like unity, unreal and more. They also have different complexities and use different languages and have their own advantages and issues.
Again the more you know about what your project needs to do the more people can point you in the right direction.

As for the cost of a programmer that is going to depend on the complexity of the project and the skill of the programmer.
Once you know more about what you are going to do you can describe the project and find more accurate information on what it will cost.

Cost of artwork. It depends on how you hire them and the type of work you are expecting and also the rights and publishing agreements on the work. Or you could learn to do it yourself.
Again the more you know about your project the more accurate you can get information on what it will cost.
Style:
number of characters, how many outfits for each character, number of scenes...,

Figuring this stuff out before hand can save you a number of issues. You wouldn't want to be months in your project and figure out the engine you are using isn't going to work for you and you need to change and do that work all over again on another engine. Or you could decide you are going to have the break the game up in parts so that whatever engine you chose can handle it. Performance and design of an engine can be crucial if you have a lot of calculations going on in the background.

Just think of it as prep work to prevent extra work down the road.
 
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dmmt

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TY for this solid information. Dounds like, perhaps the easiest route, would be chapters ss individual releases, which would better acommodate my anticipation of artwork.

Or, HTML, with stills vs animateD.

Something I need to think about, regardless.
 
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M$hot

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Sorry so much for derailing Dmmt. And Diconia is right, I think a good example would be DMD (Dating My Daughter) who iirc does separate chapters and has the consistency come from people transferring over the save, so you don't have to ask them at the start of the next chapter which choices they made.

I don't know about the limitations of HTML/Sugarcube compared to something like Ren'py. It's played in the browser and that one tends to have a buffer and a more modern use of resources, so *could* have a much higher resource ceiling.
Animations are great (if they're decent) but also so much more work. Unless you're going the real porn route, in which case it's just a small increase in filesize. So it's another one of those deliberations to make. Animated spanking scene obviously more attractive than a 2 image 'animation' or just the text with a picture, but it also takes 60 renders for a 2 second loop. Granted, you won't need to pose all 60, but still, it takes more. And that's the case for each animated scene. So if you think that's justified and a good use of time, by all means, no player will complain, hopefully (it is still the internet.)

Most of the HTML games seem to be text with some real picture/video, but since Sugarcube allows for JS and CSS on top of the HTML, there's no reason it can't look and play like a Ren'py game but in browser.

Anyway, sorry again for derailing with talk about bra size averages, doesn't seem particularly relevant. Good luck on whatever road you take, the story I've read at least is spicy enough that I'd want to see that 0.1!
 

dmmt

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lol no issues re the derailment. Guys never mind talking about boobs.

Yeah, one of the 1st ever 'porn games' I played was "Daughter for Desert", which like DMD, is a chapter by chapter release and save carry-over.

The writing, story line, I have so far put together,would represent the 'trunk of the tree' so to speak. That is the mainline route I intend for the story to follow. Once I get the story itself written, I'll go back and figure out how I want to integrate, or even IF I will integrate, stats. (Though it is currently my intention to do so.Intentions are as we all know, subject to change. As I writing yesterday, I found myself seriously contemplating a route, I had not previously even thought of entertaining. I mean, no where in my mind when as I'm writing...BOOM...what if I....so yeah.)
 

Diconica

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Apr 25, 2020
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TY for this solid information. Dounds like, perhaps the easiest route, would be chapters ss individual releases, which would better acommodate my anticipation of artwork.

Or, HTML, with stills vs animateD.

Something I need to think about, regardless.
HTML has its limits also.
It is more dependent on the browser being use. RPGM later systems have their own browser but play the game without it and you can run into all sorts of issues. Take for example browser cache size is different per browser and if the settings have been changed or not.