Unity - Completed - Lorain [v1.0p15] [Octopussy]

  1. 3.00 star(s)

    Hex111

    There's things I like about this game, then there's things I do not like as much. Now, although this may seem like I'm hating on the game, I am not. Even with it's problems, I did enjoy it for what it was. Also, for a TL;DR, go to the conclusion at the end.

    Let's start with the smaller nitpicks that aren't that bad. Movement feels kinda similar to what you would get from some flash games, and some of the sound effects are of the same quality.
    Jump sound effect actually kinda reminds me of the water girl jump sound effect lol. Resolution cannot be adjusted, so if you want to change the game's resolution, I suggest using a BepInEx plugin for that.
    Now with the smaller nitpicks out of the way, I wanna discuss some of this game's issues.

    The biggest thing I had a problem with, is the fact that you need to recharge your shield. This creates a weird situation where once your shield breaks, you pretty much have to go to a safe place to recharge it. Now this could be okay for the most part, but the shield cannot be recharged mid way, it has to fully deplete in order to be recharged, which makes this mechanic significantly more annoying.

    Another problem in this game is how it kind of misses direction. You most of the time feel kinda lost, and it takes a good while to see where to go and what to do. I also feel like it would've been better if the developer added some kind of a tutorial to explain things like controls. There is a help button, that's true, but a help button should be for when you forget something after the tutorial, not the tutorial itself.

    As far as level design goes, for a platformer, there isn't too much here. Each level has unique design, and it's unique things. For example the first level has some sort of fire vents that force you to time your movement to not get damaged. The second level, has ice which makes movement more fun and slippery. Those are great, but aside from the visual design, they don't make the level feel different. It's more of a gimmick than a feature to me. I wish there were more levels like the 3rd boss room for example. The boss room of the 3rd level, had 4 batteries you had to pick up, and put into a special harpoon, all in order to fight the boss. I wish for example that most of the 3rd level was designed this way. Instead of buttons to open doors, this time it would be batteries you had to pick up and move. The ice level for example, could've made it so you had to melt doors instead of open them with buttons.

    One more thing that kind of connects to one of my previous points, is that the reason to get points isn't actually told to you at any point in the game. There's apparently a shop WITHIN the gallery that allows you to spend your points. Now most people, don't immediately go to the gallery, and the ones that don't, have no idea why points exist, or what is their purpose. Until around the 3rd level, I did not even know the shop existed. Stuff like this should in my opinion be on the level selection page, not within the gallery.

    One of the last things I wanna talk about are the bosses. Most of the bosses in this game are kinda janky, and sometimes feel padded. For example the bosses you encounter when you get your wall jump ability. You cannot tell me that is not padding. The entire boss fight involves you going to tesla gates, and just waiting until one of the enemies touches the gate, from there it's rinse and repeat. The second boss isn't too much better, at first he may seem very challenging, but once you figure it out, it is WAY too easy to beat him. Go to the top right cannon, aim at him, then just stand back, crouch, aaaand that is it! You're untouchable! You may have to reactivate the cannon every once in a while, but that is it.

    Lastly, a big gripe I have with this game, is it's combat. I feel like the lack of ability to hit or attack enemies early on, heavily takes away from the game. This is why the wall jump boss or the slime boss, or the ice boss are so weird to fight against. The player lacks any fighting power, and since overload is an optional ability to get, it forces the game dev to just make the bosses either passive to fight, or include some sort of "on site" weapon.

    Now I know I have said a lot of bad things about this game, but not all of it is bad. For starters, the gallery is fully unlocked from the start, so you can just download the game for the sake of the content if you're into that. The animations are actually really well done, and the art is also really good. Enemy designs as well, are really nice, and there are a good amount of enemy types in this game. There's also futa content for those who like it, and just overall the visual aspect of the game is very pleasing. Not to mention the decent amount of customization options for your character too.

    (TL;DR)
    In conclusion, the game has it's issues. From level design, to weird mechanics, or less interesting bosses, along with some other weird design choices. However, it's not all bad. I do think the game is enjoyable so long you do not go in with big expectations, and the visual parts of the game are really well designed, and are fun to look at. Gallery is of course unlocked from the start for those who want it, and there's a nice amount of customization for your character. All in all, I think a 3/5 fits this game the most.
    Likes: jttth
  2. 1.00 star(s)

    Mike17723

    What the hell are these good ratings thus far??? Have you lost your mind??? From the start the gallery is unlocked, the platforming is very tedious and this is coming from a fan of platformer games. This is not some random dev, no no, these are devs who have released fantastic H-games before, and yet, duing platforming you cannot fight at all, you just gotta avoid enemies and regen your shield... not to mention tedious and messed up level design making you get lost repetitively. It's feels like the devs though "Hey guys, apologies for the bad platforming and level design, the full gallery is now unlocked from the start of the game, have fun, and please do not unsubscribe from our patreon, or we can't afford food, bye <3", absolutely pathetic.

    Sure, the H-scenes are well made animated and voiced, but that will not convince you to play this game, at all.
  3. 5.00 star(s)

    InKoGniTo)

    I think this game is very good because it has good animation and varied gameplay (in terms of bosses, locations and H-content, hehe :)). I will hope that it will not be abandoned and the author will live happily ever after, and I will also light a candle for the sequel when it is finished, I will hope and support the community and side-scrollers.
  4. 5.00 star(s)

    makelokgreatagain

    Freaking sweet game, octopussy as usual provides us with an enjoyable game.
    Platforming feels a bit weird, but other than that the game is great, shame only most of the cosmetics are behind a paywall.
  5. 5.00 star(s)

    HardcoreCuddler

    This game is all you could want from a porn platformer, honestly.
    It can be challenging but I honestly couldn't give less than a quarter fucks about that, so what matters to me is the absolute QUALITY of the scenes and world.

    You can literaly go around fucking the entire time, and the game fully lets you do it.

    For those that want to play relaxed and just get Lorain raped by everything OR have Lorain rape everything, just go in and out of her overchange thing once you get it. Before then, just go jumping around, the game is easy at every point besides the slime boss (the first boss) if you do this...Nevermind that you can get upgrades, which I got 0 of lol.

    On top of all that, the game runs like an absolute charm. I've encountered one single bug where I started fucking inside the walls and it put me back into the level select menu.

    Also, you've got vaginal, anal, oral, tentacles, machines, more tentacles and even slimes. It's honestly amazing.

    PLAY IT, IT'S GREAT

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  6. 5.00 star(s)

    ohsnapdragon

    Pretty good game! I enjoy the puzzles and platforming, and the game itself is quite fun (even if you don't focus on the H-stuff, the platforming is worth a go).

    Some of the earlier reviews seem to have been written back when the game was in more of a demo state, but it's perfectly playable (and fun) now. Give it a try.

    By the way, if you explore the frost level more thoroughly, you can get some extra unlocks that makes the journey easier (an alter-ego that can attack, as well as unlocking the ability to wall-slide). That, combined with the midair dash you unlock after beating the first level, makes the platforming much less repetitive.

    And yes, the H is pretty good too. All around a solid game.
  7. 4.00 star(s)

    KofiCatto

    In my opinion, if the dev added combat, it will be better cause repetetive jumping can be a bit boring

    +
    Decent h animation
    Fun to play
    Easy to get scenes
    Various enemies and map

    -
    The camera sucks
    The jumping itself is weird
    Too much platforming

    (y)(y)(y)(y)
  8. 1.00 star(s)

    dudibudi

    This is a 0.71 version? I cant believe what I just sat through.

    Cons:
    -Bad controls, you float like a piece of paper everything but precise.
    -The developer knew that his controls are shit so he implemented ledge graping because without it this game would not be playable!
    -The level design is terrbile, you cant outright see what is background and what is an obstacle or a platform. And its very boring to look at.
    -The collision on almost everything is bad. Hitboxes are shit
    -Sex animations are also bad. Even the previous games like Tower had better animations.
    -Music is boring to hear and seems to be very short.
    -Sound (when present) is bad.
    -When in a sex scene there is no zoom mechanic and the default is so far away I can't see anything. For example I could not see if the slime is penetrating her or rubbing her.

    Pros:
    +It is in development, so MAYBE it gets better but with this being the 0.7 version I highly doubt it.
  9. 5.00 star(s)

    generaltzo

    fun concept! I enjoyed it a lot! maybe have some different random cutscenes based on which enemy pulls off the shield! Keep up the great work! Definitely less spikes, please! maybe add a toggleable a face zoom or body zoom preview portrait to show her reaction to stuff and more nakedness! (see Blade Kitten).
  10. 5.00 star(s)

    Deleted member 37956

    Love this game and can't wait to see more of it! The best thing about the game gotta be the animations which are extremely well done, and the cg's also look great. Gameplay wise it's not that difficult since the only things that could kill you are the traps in the level. Enemies themselves pose no threat whatsoever. And there's little punishment in dying either since the game does not reset the puzzles you solve. Finding your way around a level can be difficult though. Overall really love this game and it's worth trying for the cute protag and animations alone, highly recommend!
  11. 3.00 star(s)

    zensei

    3 stars for now. I think that's really fair

    Game has a lot of potential. In it's current state, I can't even call it a game, more of a tech demo really. I'd describe this game as a hentai classic prince of persia. The mechanics are similar.

    Octopussy keeps surprising me with better drawn/animated animations every game he makes. This game is no exception. Updates are slow, but that's to be expected because Octopussy works on more projects at once.

    What you can find in the current demo:

    - 4 incredibly hot sex animations (One was seemingly removed for some reason)
    - Broken gameplay (really broken gameplay, I wouldn't even call it functional)
    - Floaty jumping
    - Hot protag

    I'm excited to see this game progress, and my rating go up (If Lorain improves)