review based on 0.9 version.
played in russian lang.
PRO :
- cg amount.
- cg quality. i mean better than ~50% other games, but not better than other ~50%
NEUTRAL:
- originaly game writen in russian lang and that mean- hard to read code w/o understanding russian.
- some story present, but in that case that kind of "story" not a plus for game
CONS:
- many blabla in text about noninternatioan things like ancient russian writers etc.
- time system in this game- real madnes. using array like ["morning", "noon", "evening", "night"] and cyclicaly rotating it - its real madnes... mych more easy use simple variable like "time_of_day"...
- game complete near ~30% and version named "0.9" mean normaly ~90% (not real flaw, but its unfair trick)
- content deadend not marked.
- code work not perfect- i mean "w8 week/*7 days*/ for jerry" work like "w8 next calendar week".
not bad game in future, but in current state- only 2/5
played in russian lang.
PRO :
- cg amount.
- cg quality. i mean better than ~50% other games, but not better than other ~50%
NEUTRAL:
- originaly game writen in russian lang and that mean- hard to read code w/o understanding russian.
- some story present, but in that case that kind of "story" not a plus for game
CONS:
- many blabla in text about noninternatioan things like ancient russian writers etc.
- time system in this game- real madnes. using array like ["morning", "noon", "evening", "night"] and cyclicaly rotating it - its real madnes... mych more easy use simple variable like "time_of_day"...
- game complete near ~30% and version named "0.9" mean normaly ~90% (not real flaw, but its unfair trick)
- content deadend not marked.
- code work not perfect- i mean "w8 week/*7 days*/ for jerry" work like "w8 next calendar week".
not bad game in future, but in current state- only 2/5