Review of Version 1.08.
A rouge-like card game. Meaning you have only one life and losing meaning you have to start all over again. The problem is not the rogue-like system, its the heavy burden of being a victim of luck. RNG is king in this game. And being dependant on RNG in a rogue-like was a very bad experience for me.
Cons
-RNG. Wanting to play a specific build in the beginning is impossible. So don't think about playing the game your style. You have to take what you get and pray that you get through or get lucky. And that the best option of BUILDING A DECK is to choose cycling is beyond dumb. So many card games showed that cycling to get the best cards is just boring.
-The sex animations. I was dissapointed. Being nice I can call it only ok. So this motivation was killed fast.
-The earning of points. After reaching certain thresholds in you playthrough you will earn points. You can spend them at a new playthrough to finally try to make your wished build. But since you have to invest new points everytime, this limits you again. For these points you get "random" buffs, debuffs or cards, but you can reroll everytime without raising the costs. So why not let me choose? Why do I need to waste time rerolling until I get something to work with?
(-The Story. Very personel point. This game tries very hard to force a overcomplicated story. This is no Dark souls or Metroid. I dont care for anything happening in this SEX GAME if I have to use my brain to decipher it. Thats just not my reason for playing those games)
-Music is not bad but gets really repetitive after some time.
Pros:
+The card game itself is good. Easy to get into, but can lead to very interesting builds.
+The art style was good. Really transported you into this void of a world.
+Transformations. You can alter your protagonist a bit. I did not expect that to be honest.
+No crashes. No lag, no nothing. Well developed.
The gameplay forces you to play specific working decks, since everything else gets you obliterated. And from my experience there arent a lot of working builds.
A rouge-like card game. Meaning you have only one life and losing meaning you have to start all over again. The problem is not the rogue-like system, its the heavy burden of being a victim of luck. RNG is king in this game. And being dependant on RNG in a rogue-like was a very bad experience for me.
Cons
-RNG. Wanting to play a specific build in the beginning is impossible. So don't think about playing the game your style. You have to take what you get and pray that you get through or get lucky. And that the best option of BUILDING A DECK is to choose cycling is beyond dumb. So many card games showed that cycling to get the best cards is just boring.
-The sex animations. I was dissapointed. Being nice I can call it only ok. So this motivation was killed fast.
-The earning of points. After reaching certain thresholds in you playthrough you will earn points. You can spend them at a new playthrough to finally try to make your wished build. But since you have to invest new points everytime, this limits you again. For these points you get "random" buffs, debuffs or cards, but you can reroll everytime without raising the costs. So why not let me choose? Why do I need to waste time rerolling until I get something to work with?
(-The Story. Very personel point. This game tries very hard to force a overcomplicated story. This is no Dark souls or Metroid. I dont care for anything happening in this SEX GAME if I have to use my brain to decipher it. Thats just not my reason for playing those games)
-Music is not bad but gets really repetitive after some time.
Pros:
+The card game itself is good. Easy to get into, but can lead to very interesting builds.
+The art style was good. Really transported you into this void of a world.
+Transformations. You can alter your protagonist a bit. I did not expect that to be honest.
+No crashes. No lag, no nothing. Well developed.
The gameplay forces you to play specific working decks, since everything else gets you obliterated. And from my experience there arent a lot of working builds.