Unity - Completed - Lost in the World of Succubi [v1.0.2] [Shimofumi-ya]

  1. 4.00 star(s)

    StealthWeeaboo

    If I could give 4 and a half I would, but I gotta take a point off sadly.

    The game itself is pretty much solid. Controls well, doesn't try to push you to insanity, very pleasant metroidvania experience. The story is rather simple, but straightforward and kinda what you'd expect out of these kinds of games.

    The pixel h-animations are quite nice, and the dialogue if you're into it is good for it, but I've got a few gripes. One is the two demo animations feel superior to the ones we ended up with, and there is no third hideout animation for the cat as a counterpart to the boss. There's also a rather sad lack of nipples, outside of the two beta animations. Artist probably felt that they couldn't make any of them look nice, which is understandable.

    Overall, a solid experience, took me two and a half hours to get the true ending, and there's only one chest that as far as I know felt impossible to get, but probably wasn't really important anyways.
  2. 5.00 star(s)

    ShinZou

    It's very good. Strings together all the typical H-side-scroller mechanics into a well polished, fun game, that it's too grindy or difficult and that balances gameplay with intuitive map traversal.

    The story is fun and the characters are interesting, I personally prefer girl protags but this one is good enough that it's not really an issue for me. Esp since I like pixel art.

    If you like side-scrollers than this is more than worth the try.
  3. 5.00 star(s)

    Beaman

    I enjoyed this game a lot, I've played a lot of games similar to this one and what made if stand out was the item system. Some of the items can be upgraded and they are used for puzzles too. you can probably finish it in 1-3 hours depending on if you go for the true ending and explore the map. The games map is split into zones, each zone unlocks a new item. the game is definitely focused more on gameplay but the scenes are still good. It's main flaw would probably be the usage of items as due to each zone focusing on a single item, after leaving the item can be outclassed and generally become less useful.
  4. 5.00 star(s)

    Das Ras

    Very very good game. Pixel animations are detailed enough and the gameplay is actually very solid. It's mostly H on defeat, but whenever you lose, you respawn in the same room you lost in, setting you back a measly 10 seconds at most.
    It's one of very few metroidvanias that did not break my brain, and was just difficult enough and had enough fun little secrets or puzzles to not have me fall asleep.
    Highly recommend playing.