Unity - Completed - Lost in the World of Succubi [v1.0.4] [Shimofumi-ya]

  1. 5.00 star(s)

    Thuryspochen

    This is an excellent game, and it does have details that some may not wish to have ~~*SPOILED*~~.

    I have only one gripe with this game, and that is that there isn't more. The gameplay is good once you get the hang of it, the sex scenes are decent if a bit limited.

    If the dev doesn't decide along the same lines, we may have to content ourselves in the mere knowledge that the MC will be fucking Kuro every which way for the foreseeable future, but having some more of that in-game, especially in the True Ending would've been nice.
  2. 5.00 star(s)

    PervyGoddess

    Its just a flat out FUN game! The sex is cute, and its definitely different (for me) playing a male or shota, but this game is adorable! The animations are wonderful, the variety is amazing, and surprisingly, the gameplay is just fun!

    Seriously, this is such a good game by itself, that the sex only adds gold to diamonds. All of it fits, its not annoying, controls nicely, and stands out compared to other games.

    Highly Recommend!!
  3. 5.00 star(s)

    brad thundercock

    easy 5 star rating among all the fucking trash.
    i like the animations, you actually get to fight the monster girls instead of running or dodging them. there isnt much of a story, but thankfully i got the true ending without really trying. the levels are well designed, you can teleport quite easily... i do reccomend hard difficulty for everyone playing though
    it was just a fun game. with monster girls slapped on it. high reccomend
  4. 5.00 star(s)

    ApocCharging

    Played version 1.0.2

    Good
    1. The gallery is just a separate room you can warp to from any save point. It’s ‘in-game’ feeling.
    2. Lots of illusory walls and floors that hide treasure. They are easy to find due to their tilemaps not blending in to the rest of the environment fully. This is a good thing.
    3. When a new action is introduced (e.g. “open map”), the name of my controller’s button is used in the explanatory text. E.g. “Share” button for opening the map while using a DualSense.
    4. The currency which upgrades you maximum health can be stored in a brazier to instead increase the amount of coins dropped by enemies. Good risk vs reward.
    5. Coins dropped by enemies automatically zoom to you and get picked up after a second or two
    6. Option to turn on a map marker showing you your next objective
    7. Layered Metroidvania-style abilities to unlock new areas. Boomerang to hit inaccessible switches, fire to destroy trees and light torches, bombs to destroy rocks.
    8. Ability to warp from the menu, from anywhere
    9. The warp menu pins to the top three areas you commonly want to go to: the shop, your hideout, and the gallery
    10. The Gallery has a lever to unlock everything in it
    11. There’s an equipment which points to unclaimed treasures
    12. If an enemy drops coins on one screen and you move to another screen, the dropped coins in the previous screen still zoom towards you, they’re not lost

    Issues
    1. The character pixel art and animation resolution is on the lower end of what can still be enjoyable to watch. Any lower and it wouldn’t be appealing.
    2. The jump feels quite slow to rise in air
    3. Most enemies die in 2 hits, which you can perform quickly and stun lock them before they attack you. This makes combat very easy. This problem is made worse by a quickly reusable ranged boomerang that also stun locks.
    4. Can’t dodge roll in the air
  5. 4.00 star(s)

    STEALTHWEEABOO

    If I could give 4 and a half I would, but I gotta take a point off sadly.

    The game itself is pretty much solid. Controls well, doesn't try to push you to insanity, very pleasant metroidvania experience. The story is rather simple, but straightforward and kinda what you'd expect out of these kinds of games.

    The pixel h-animations are quite nice, and the dialogue if you're into it is good for it, but I've got a few gripes. One is the two demo animations feel superior to the ones we ended up with, and there is no third hideout animation for the cat as a counterpart to the boss. There's also a rather sad lack of nipples, outside of the two beta animations. Artist probably felt that they couldn't make any of them look nice, which is understandable.

    Overall, a solid experience, took me two and a half hours to get the true ending, and there's only one chest that as far as I know felt impossible to get, but probably wasn't really important anyways.
  6. 5.00 star(s)

    ShinZou

    It's very good. Strings together all the typical H-side-scroller mechanics into a well polished, fun game, that it's too grindy or difficult and that balances gameplay with intuitive map traversal.

    The story is fun and the characters are interesting, I personally prefer girl protags but this one is good enough that it's not really an issue for me. Esp since I like pixel art.

    If you like side-scrollers than this is more than worth the try.
  7. 5.00 star(s)

    Beaman

    I enjoyed this game a lot, I've played a lot of games similar to this one and what made if stand out was the item system. Some of the items can be upgraded and they are used for puzzles too. you can probably finish it in 1-3 hours depending on if you go for the true ending and explore the map. The games map is split into zones, each zone unlocks a new item. the game is definitely focused more on gameplay but the scenes are still good. It's main flaw would probably be the usage of items as due to each zone focusing on a single item, after leaving the item can be outclassed and generally become less useful.
  8. 5.00 star(s)

    Das Ras

    Very very good game. Pixel animations are detailed enough and the gameplay is actually very solid. It's mostly H on defeat, but whenever you lose, you respawn in the same room you lost in, setting you back a measly 10 seconds at most.
    It's one of very few metroidvanias that did not break my brain, and was just difficult enough and had enough fun little secrets or puzzles to not have me fall asleep.
    Highly recommend playing.