Long time no see. About two and a half years ago, I hit a wall while working on LT. Burnout set in, and alongside that, I was struggling with ADHD. Life outside of development became chaotic, and my free time was constantly getting fragmented. I often opened the editor, wanting to create, but nothing would come out. The longer I stayed away, the more I lost momentum—and with that, the confidence to face you all.
I want to take a moment to sincerely apologize for going silent for so long.
I know many of you were frustrated, disappointed, or even angry. You supported LT and this community, and I disappeared without explanation. That wasn’t fair to you. I should have said something—anything—instead of just vanishing. At the time, I felt ashamed of my creative block, and it made me afraid to speak up. But I now realize that silence only made things worse. You deserved honesty and communication, and I failed at that.
I’m truly sorry to everyone who felt let down. That was never my intention, and I regret not being more transparent when things got tough.
About six months ago, I lost my job. It was a difficult period, but one silver lining was that I suddenly had more time—and slowly, I returned to LT. Bit by bit, I started to find joy in creating again.
Earlier this year, Lantern, Moray, and Orange visited me. We had a great time, and we talked a lot about LT. They gave me lots of inspiration and also an incredible gift I want to share with you.
A figure of Lavender!!!!! She’s an absolute masterpiece, and having her on my desk has helped keep the inspiration alive.
So, here’s what’s next: I’m planning to unfreeze my Patreon in June and release LT v0.20 (EN/CH) around mid-June. And there’s more content coming after that.
Thank you for sticking around, even if silently. I don’t take your support for granted, and I hope I can rebuild the trust I lost.
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AERODYNAMICS IS BACK WAKE THE FUCK UP