Anyone? Please we really wanted the link.Can anyone share Lost treasure discord again please? It's always expired when I want to rejoined
Anyone? Please we really wanted the link.Can anyone share Lost treasure discord again please? It's always expired when I want to rejoined
yep, free friendly solution to test your game... cuz i see the word "purchase" on the pdf you've linked... i don't have money...I suck at programming... and it's REALLY unfinished because I didn't have much time. oops~
DISCLAIMER: You will need to purchase XAI credits because Elon has a very easy to jailbreak LLM (Grok 3) :3
Just follow the instructions in README.pdf and it "SHOULD" work... pls tell me if it doesn't.
If you peak inside the backend folder, you'll find a BUNCH of .txt files. ONLY touch the Grok_sys_prompt.txt file. This one you can change to make a "better Cecilia"... as you may notice I can't write system prompts for jack because I don't write for a living :|
ANYWAYS... if you have SUGGESTIONs PLEASE LET ME KNOW!
For example... conversation support (calling), background imgs, BG music, general sfx, memory (to remember sessions).
ok at this point I feel like I'm roasting myself for not implementing some of these... hehe
Did this change? The version I just played gives you a max of 5. I keep losing to Alice every single time.Basically, whoever hits 60 first wins. You can add 6 at a time with a minimum of 1, therefore, if you ever have 53, you're in a losing position, since if you add 1, your opponent will have 54 and can win by adding 6 on their next turn, since we know that whoever has 53 on their turn loses, we can also extrapolate that whoever has 46 on their turn loses, since they can then be forced into having 53. We can continue this trend downwards by removing seven each time, meaning the losing numbers are: 53, 46, 39, 32, 25, 18, 11, 4. Now, if I remember correctly you don't have the first turn, but it doesn't matter as your opponent doesn't play perfectly at the start of the game. All you need to do is at the first opportunity, pick a number that will add to one of the numbers in that list, after that, she will be forced to pick a number that will allow you to pick a number that will be in the list, at which point you can simply keep picking numbers to get to one in the list, which will end with her being forced into having 53, and you have a guaranteed win.
It's been a while since I've played so if I may have gotten the amount it takes to win or the amount you can add each turn wrong.
Just keep the number dividable by 6Alice is so frustrating in the duel. How do you change the variable so that you can give Alice 54. Because somehow she always has the upper hand and I always end up getting put at 54 and losing.
Did this change? The version I just played gives you a max of 5. I keep losing to Alice every single time.
If it's true and you can only add 5 at a time then the numbers you'd need to add to in order to win would be 54, 48, 42 , 36, 30, 24, 18, 12, 6Alice is so frustrating in the duel. How do you change the variable so that you can give Alice 54. Because somehow she always has the upper hand and I always end up getting put at 54 and losing.
How overpowered?Can a hero bless me with an overpowered save file pls
that slippery slope slipped you up X )i played first level and died to level 1 slime then rage quit.![]()
nice ! sadly link did not workSome of the CG's for the next update
The rest of the characters can be found hereYou must be registered to see the links
Idk how this was obtained since it wasn't left in the current update unless I missed something
View attachment 4988556 View attachment 4988557
such art coming to being ~Don't really know what would cause that, I'd bet it has something to do with Node.js though, because it's always causing problems.
Also came here to post another thing I found in the files, turns out the animations for the skunks spraying attacks are basically complete, they're at the very end of the troops database, probably as they were being tested out before the release.
View attachment 5004934
double troubleBy messing around with the game in RPGmaker I got this unreleased move working in game
Google Drive View attachment 4980365
ok DATS coolLong time no see. About two and a half years ago, I hit a wall while working on LT. Burnout set in, and alongside that, I was struggling with ADHD. Life outside of development became chaotic, and my free time was constantly getting fragmented. I often opened the editor, wanting to create, but nothing would come out. The longer I stayed away, the more I lost momentum—and with that, the confidence to face you all.
I want to take a moment to sincerely apologize for going silent for so long.
I know many of you were frustrated, disappointed, or even angry. You supported LT and this community, and I disappeared without explanation. That wasn’t fair to you. I should have said something—anything—instead of just vanishing. At the time, I felt ashamed of my creative block, and it made me afraid to speak up. But I now realize that silence only made things worse. You deserved honesty and communication, and I failed at that.
I’m truly sorry to everyone who felt let down. That was never my intention, and I regret not being more transparent when things got tough.
About six months ago, I lost my job. It was a difficult period, but one silver lining was that I suddenly had more time—and slowly, I returned to LT. Bit by bit, I started to find joy in creating again.
Earlier this year, Lantern, Moray, and Orange visited me. We had a great time, and we talked a lot about LT. They gave me lots of inspiration and also an incredible gift I want to share with you.
A figure of Lavender!!!!! She’s an absolute masterpiece, and having her on my desk has helped keep the inspiration alive.
So, here’s what’s next: I’m planning to unfreeze my Patreon in June and release LT v0.20 (EN/CH) around mid-June. And there’s more content coming after that.
Thank you for sticking around, even if silently. I don’t take your support for granted, and I hope I can rebuild the trust I lost.
step a side lavender ill take the "blow" for youHaven't been around here in a while, so I figure I'll post some updates about what I've been up to:
I've been (semi-regularly) posting LT-related works using my new AI models on my Pixiv:You must be registered to see the links
I'll also attach an example below.
The image generator in my discord server (not the main discord) is also back up, with access to my newest models for LT characters. Quality is obviously far off from my Pixiv posts and LT itself, but it's good as far as txt2img goes. You can join here:
You must be registered to see the links
I'm working on a discord based-chatbot which allows (Unrestricted and NSFW) RP with LT characters and other fart-related scenarios. This one isn't working yet, but will be available in my discord server above when it is.
Lastly, I'm working on a short LT fangame (roughly the length of a demo update) in which you play as the skunk sisters from the upcoming LT updates. There's still a fair bit of work to be done here, but I might occasionally post teasers on my discord. I'll also attach a teaser for this one below. View attachment 4670850 View attachment 4670848
Yay lavender !Hello guys I recently joined to the F95zone community. I have been following this game from patreon for years and never knew there is an open forum that talks about this game Btw my favourite character is Lavender hehe
Could you post the uncensored version ofYou must be registered to see the links
I opened a channel to save LT scenes. I think I will have to upload the rest of the videos gradually due to the upload restrictions. Please help to raise awareness of this channel.