RainbowStarry

Newbie
Dec 20, 2024
40
43
also on a previous guide i stated that using the Fire magic on Slime's gun does a lot of damage
I FOUND OUT WHY!!!! I put two and two together and realized:
What I was doing was reflecting the projectiles back at her (even though I was behind her!!)
 

Observer702

Newbie
Jan 26, 2024
22
2
Can level cap be increased to 10?

I know thisis a skill issue, but Oni feels way too punishing even with parries with a lv cap of 5. esp since you can't just run past her anymore like old versions(If there's a way to leave boss arena's before they die, I haven't found it, Tried every button when at the other side)
 
Jul 14, 2017
145
111
Can level cap be increased to 10?

I know thisis a skill issue, but Oni feels way too punishing even with parries with a lv cap of 5. esp since you can't just run past her anymore like old versions(If there's a way to leave boss arena's before they die, I haven't found it, Tried every button when at the other side)
In this version (0.34pt1a) you can't up level more than 5 without save editing, and you can't run away from boss room, cuz maybe someone said that boss always push them out of room (if it read someone, who said that - don't be a pussy, don't hide in the corners , stay always on center of room, no matter what).
And if dev see that - if you want make game harder, then create difficulty, or add level limit what increases after defeating boss (no negative, but bosses really kill me after 3 hits).
 
Last edited:
May 12, 2022
353
341
(if it read someone, who said that - don't be a pussy, don't hide in the corners , stay always on center of room, no matter what).
As someone who personally thought locking the door sides was necessary, there are two reasons. One, because for bosses like the Slime Queen and Oni, it was easy to accidentally dash out of the room when trying to dodge. And whrn you've just about beat the boss and you accidentally jump out to try and dodge or follow them, that stings a lot. (This was also before my suggestion to give a few frames of input forgiveness for the dash was added, so misinputs were likely a bit more common. I know they were for me.) I also think it should be there because...I mean, they're boss fights. It doesn't make much sense for there to be no punishment for starting a fight then walking out on it for finishing the job, so "locking the doors" once you've committed to the fight makes the most sense without adding some weird punishment for leaving. "Don't start a fight you can't finish" and all that jazz, y'know?
 
May 12, 2022
353
341
Can level cap be increased to 10?

I know thisis a skill issue, but Oni feels way too punishing even with parries with a lv cap of 5. esp since you can't just run past her anymore like old versions(If there's a way to leave boss arena's before they die, I haven't found it, Tried every button when at the other side)
What weapon are you using? Part of your issue may be using a weapon that's not good against her. And there are a few weapons that are FAR more effective for parries than others.
 

Observer702

Newbie
Jan 26, 2024
22
2
As someone who personally thought locking the door sides was necessary, there are two reasons. One, because for bosses like the Slime Queen and Oni, it was easy to accidentally dash out of the room when trying to dodge. And whrn you've just about beat the boss and you accidentally jump out to try and dodge or follow them, that stings a lot. (This was also before my suggestion to give a few frames of input forgiveness for the dash was added, so misinputs were likely a bit more common. I know they were for me.) I also think it should be there because...I mean, they're boss fights. It doesn't make much sense for there to be no punishment for starting a fight then walking out on it for finishing the job, so "locking the doors" once you've committed to the fight makes the most sense without adding some weird punishment for leaving. "Don't start a fight you can't finish" and all that jazz, y'know?
The only problem with this mentality for Oni specifically is that the area behind her arena is the ONLy place that the trapper enemies spawn. which means with the new update, you CANNOT get to them without killing her now.
 
May 12, 2022
353
341
The only problem with this mentality for Oni specifically is that the area behind her arena is the ONLy place that the trapper enemies spawn. which means with the new update, you CANNOT get to them without killing her now.
That's not entirely true, though I guess the bugginess with dashing past her makes it considerably more difficult. The doors only "lock" once you've attacked. Even if you get caught by an attack, you can still leave as long as you don't retaliate I believe.
 
May 12, 2022
353
341
Slime sword with 5 int, missing a parry is really punishing on the hp bar.
That's by far the best one for her, so I unfortunately do have to agree with you, that's a MASSIVE skill issue. The timing is a bit awkward given that the startup for the swing is slow, but the hitbox for said swing is huge, so it should be relatively easy for you to parry her lunge and counter once you figure out the timing. Ding may still choose to up the cap, and I obviously don't think it's gonna stay at 5 forever regardless, but I do feel like deliberately adding another way to brute force the hard parts rather than encourage the player to practice and get better on their own as they play is a bit disingenuous. It is still a game after all, H-game or not.
 

Observer702

Newbie
Jan 26, 2024
22
2
That's by far the best one for her, so I unfortunately do have to agree with you, that's a MASSIVE skill issue. The timing is a bit awkward given that the startup for the swing is slow, but the hitbox for said swing is huge, so it should be relatively easy for you to parry her lunge and counter once you figure out the timing. Ding may still choose to up the cap, and I obviously don't think it's gonna stay at 5 forever regardless, but I do feel like deliberately adding another way to brute force the hard parts rather than encourage the player to practice and get better on their own as they play is a bit disingenuous. It is still a game after all, H-game or not.
I don't mind a bit of a challenge, even in h games, but I just wish it was a teensy bit more lenient on a fumble, especially for someone who isn't much of a pc gamer(grew up on consoles)
 
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Axis3123

Active Member
Apr 1, 2020
803
664
Now that I'm going over this game, we've seen (in terms of H content): vore (regular and penicular), paizuri, regular seggs, body modification, futa, and persuation/charm. Kinda scattershot selection, so I'm left curious as to what else they got planned. Possession? Body swapping? Threesomes? Voyeurism? I'm intrigued.
 

Cyansky1

Member
Feb 28, 2023
108
192
Now that I'm going over this game, we've seen (in terms of H content): vore (regular and penicular), paizuri, regular seggs, body modification, futa, and persuation/charm. Kinda scattershot selection, so I'm left curious as to what else they got planned. Possession? Body swapping? Threesomes? Voyeurism? I'm intrigued.
Personally hoping for more boob expansion and for ass expansion to be a thing.
 
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