Unity Love Among Monsters [v0.0.1] [Ashen]

Akalah

New Member
Game Developer
Mar 9, 2025
8
5
good jokes are flying here, I laughed xd fact those breasts came out a little big, and now it's not just the eye that is the hallmark.

Decent start, just don't abandon it like Redamz' "Monster Girl Island."

Also, let us disable Chromatic Aberration - it is fucking awful and even worse when in 21:9.
yeah, sorry for the trouble it should be to turn it off, or better to say that it is already there in next update, a lot of it is just testing so it can pinch the eyes and thanks for the kind words were nice, it certainly does not look like it, but I put work into it even at this stage.

It is known that everyone learns at his own pace, after all, they say the hardest thing to do is to get started, it's still nothing compared to the complaints I get from myself about the quality of this game xd
 

Akalah

New Member
Game Developer
Mar 9, 2025
8
5
I like the idea, but it looks extremely bare-bones currently.
oh to me it also looks bare-bones af enough that the first character should be a skeleton girl xd, believe me I fought with myself a lot to allow myself to release it, in the end I decided that it doesn't change anything for me

in the + may be that there will be people who will observe this game and in the - its reception and reviews it has even more disadvantages, but in fact the game will happen to be better before it will be more widely known somewhere, the biggest advantage of releasing this is that people have caught some things that I have not been able to catch in many tests as it has already happened, you know, why not already collect criticism and improve faster it was a question I asked myself
 
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Akalah

New Member
Game Developer
Mar 9, 2025
8
5
i thought giant cyclop girl , but nope :p
here we agree a little, honestly I also associate cyclops rather with the titans, large, bald, muscular with a horn like in old games, Vanya is only a head taller than the hero because I decided that I have some ideas for larger characters.

Now that i think about it more i have 3 or 4 types in my head so maybe not that many but i haven't tested such large characters like titans yet in terms of textures and other things so for first character maybe it was better to start more quietly even though i say so i got in trouble with the next character, I should have added vampire xd
 

Akalah

New Member
Game Developer
Mar 9, 2025
8
5
Love Among Monster 0.0.1



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Akalah

New Member
Game Developer
Mar 9, 2025
8
5
game crash at the very first scene just see a wall and nothing else. rip
but it crashes the game that it shuts it down or that you can't do anything click, move the camera, etc.?
I got information once or twice that at some points the camera does not return to the right place, which I think may be mostly due to the calculations in unity and the number of frames per second in the game although I'm not sure because in a few hundred attempts to play the game on my pc I have not once had this type of error, I'm working on it, I think sometimes it happens that unity skips part of the code, if the game is slower as if the code goes on but does not execute perfectly everything, in the logs and when i play it shows that everything happens perfectly, I also got information often that running on medium or low settings should not have such problems.

The problem is also in the game that the medium settings don't look that great and the high settings have everything possible emphasized to the maximum which is already changed in the game and in the next update there will be more graphic options to choose from so that players can better customize the game for themselves. I just started the program for 50 minutes as it is on my PC but it will be ready soon so I will immediately look at what could be wrong there
Of course there shouldn't be such problems in the game so forgive me for them, I'll work on it and try to make a system that will keep a better eye on this so that the game doesn't have errors that prevent you from playing it and thanks for this information because each one of them is important.

if you have more such information that would allow me to reproduce this error more closely I would be grateful, because I'm curious if there were dialogues and the camera hovered so that you see the wall although in this case it should be the ceiling, or if after clicking new game it just showed you the wall and nothing else was in the game, and if you have a moment I would ask you to try on the lowest settings in the menu to fire it up and let me know if it repeats itself that way I will know more where the problem could be.
At this point I've been in the process of clicking new game and going through the first scene non-stop for over 3 hours now, and this error hasn't occurred on my side, I'll have to check it on another pcas soon as I get the opportunity to do so
 
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Memman971

New Member
Aug 1, 2017
11
43
but it crashes the game that it shuts it down or that you can't do anything click, move the camera, etc.?
I had the same problem while in high-quality settings. With medium and low settings, it didn't have that issue.
When you enter the house, you see the wall instead of the scene, but dialogue still reproduces. You can click to skip it but you can't move the camera.
If you wait a while after the dialogue ends, you spawn in heaven instead of the village :ROFLMAO:
There you can only move the camera
 

Akalah

New Member
Game Developer
Mar 9, 2025
8
5
If you wait a while after the dialogue ends, you spawn in heaven instead of the village :ROFLMAO:
images (1).jpg
your avatar is an appropriate response to this “quality” of gameplay, the player dies and is reborn in heaven I'll write it down and leave it as a feature with a hidden storyline, but jokes aside, thank you for this information I'll be right there to properly comb through this game and all this code, after your screenshot I realized that you do not mean the first scene as a scene in the game but the scene with Vanya , good it means that either some cosmic force protects you so that you do not have to watch my tragic animations, or cyclops kills the player so fast that after that only sky.


The problem here is neither optimization nor hardware, because these are fractions of a second, the problem is how unity handles the loading of objects, the order of components, etc. between scenes. I'm already sitting for 14 hours with a slight break for lunch and I'm slightly reworking the system of position camera and teleportation of the player to eliminate these problems completely and other problems that were out there somewhere, the problem would not be if I gave more delay in the actions between all this, to make it easier to direct unity what to do after what and give it time to load some things, but I tried to make as little as possible interruptions in the game even those 0.2 second because it's a dozen of seconds in total, probably from the whole gameplay,but if it is necessary we will do it anyway, we'll see what i can do with all this so maybe we'll eliminate more problems that are hiding somewhere.

A lot of things to do for the next update and here problems, but well this is a big part of making these games, anyway the fault is on my side but we'll figure it out, I will, as always, keep you updated on what's going on, for now forgive me for the problems