this files have Virus so dont download this ;D
Bro, every time there's an update, you say something's wrong, and then it turns out there are problems with the software, drivers, etc. You also reported things that are specific to the game, such as transitions between scenes, etc., as errors, so I don't know, on the one hand, you say you're probably downloading this game, and on the other hand, you bother to come here and make up problems.
You often write simply, “It doesn't work, the game is broken,” etc., without any information, I know you asked me not to write too much because you don't like to read and prefer two-word answers, but such information simply misleads people.
Of course, it's not perfect, and updates may contain bugs that I regularly fix.
As for “viruses,” even though thousands of developers have already explained this topic on this forum, I'll gladly explain why, despite scanning the game multiple times, you and others may still see such a message.
Unity compiles code and assets into formats like .exe, .dll, and compressed resource files, some antivirus programs scan for patterns in executable code and compressed data. These patterns can looks similar to those used by malware, even though they are harmless.
Unity often uses techniques like dynamic loading of assets, code obfuscation, and data compression (e.g., LZ4). While these are normal and safe for games, some antivirus engines interpret them as “suspicious behavior.”
Games like mine and other indie games usually don’t have an expensive code-signing certificate, so the antivirus cannot verify the publisher’s identity this often triggers additional warnings.
Also heuristic scanning (behavior-based detection) can mark completely safe files simply because they behave like other programs that load data dynamically.
In addition, as many developers have already written, very small executable files or libraries (e.g., a few to several kilobytes) are often marked as suspicious because antivirus software skip them and does not scan them thoroughly enough and prefers to mark them as potential threats just in case.
Antivirus programs often apply the principle of “if it looks unusual, it's better to block it.” In Unity, this situation is normal, as many built-in libraries are tiny because they contain only one component or API.
It's really very easy to verify all this information in 2 minutes. No offence brother you hardly ever post here on the forum, but when updates come out, you come here saying that the game is buggy and broken, and then suddenly, “Oh, it's my fault because I didn't update the drivers.” Just say that the game sucks and we'll spare ourselves this charade.
I assure you and others that I check the game files many times before sending them and they do not contain any malicious software.