(I only read book 1, so the review applies to that content. I'm feeling "burnout" and need a break before the rest, assuming I get to it.)
Let me address the writing immediately, cause that seems like the greatest point of contention. Love of magic has better narrative and grammar, than other highly rated titles here. Not only that, but you can tell that whoever wrote this, is aware of at least some of the rules to create good fiction.
The problem is the focus on delivering one-liners and quotes. It makes for some nice entertainment, but there's no subtext, no personal delivery of experience, and no real gain from my perspective as a reader (why do you read, if not to accumulate knowledge/experiences from others?). Basically I'd say the writer(s) are on the right track, but need to cut some of this exuberance and flair, for more detailed notions, on what they actually want to transmit with their work. Form over function is not a good thing, unless you were explicitly aiming for that.
Moving on with the good:
- The writing shows attention to detail, and a desire to go beyond, what you see on "Patreon Vn's". Good English, not a lot of the usual pitfalls, and cohesion in the storytelling.
- The visuals - I'm guessing some characters are inspired by real people (that "lady of the lake" has to be the actress whose name just escaped to the deepest recesses of my brain), and that works for me. I also like the animations/motions, and the backgrounds. Overall very pleasing aesthetics, and Molly "did the trick" for me, regarding the adult tag. It's important.
- Arthurian legend, Brythonic/Celtic/Scottish/Gaelic mythology. I came to know it a bit better in the early 2000's after reading Fate/stay night (SMT* also helped), and its pretty interesting. Love of magic uses mythology as its core. There's also a bit of Norse gods and sagas in the mix, and references to other pantheons exist but not as in-depth. It works for me, even if I'm more of a fan of Greek/Roman stuff.
- All the Scott girls - I guess it's a personal preference, but I'm still counting it as a positive. Katie and (especially) Bella, have the right looks and temperament, even if I have never been anywhere close to Scotland, or any of its inhabitants. You know how preconceptions go.
- Epic story - It's been working since Gilgamesh (not the blonde one with the crazy amount of swords, mind you), and it will continue to work, as long as humanity is a thing. It's always nice to have a story about the hero/good guys gathering up to fight against gods and creatures threatening their very existence. It's a sure thing, and an inspiring feeling.
Neutral or "I'm really torn about this".
- The princess - It's difficult to explain, and I feel like I'm being too casual by doing so in a handful of lines. I can't seem to get on board with the princess. I don't know if it's the "only wife in a harem thing"; Her constant rebutal of anything the protagonist says; The never ending "my hearts and my knights"; Or the nagging feeling that 1 year down the line she divorces him, on account of him not changing who he is, to better suit her (yeah, i was already familiar with said quote).
I don't know, maybe (Japanese) visual novels, have corrupted my mind to a point where unconditional love, clinginess, and submission, are the only way I can accept someone's feelings in fiction? I'm not gonna waste time deconstructing this, I'd do it for something exceptional like White Album 2 ** not for this (see what I did there...). Something feels off (wrong) about the princess.
The bad:
- Combat - Lord why? It's terrible! Luckily you can avoid it, there's no need to go around grinding to get stronger, but I still don't understand what possess the developer(s) to let something like this in their game. Preposterous doesn't begin to cover it.
- World exploration - There's lots of stuff that can be missed (I presume, looking at the gallery), I couldn't find the fairy after the charisma check for instance. If the idea is to read a guide... I don't want to. If the idea is to check every location, on each time slot... I don't want to. If the idea is to replay the game... I don't want to. Put exclamation marks on locations that have a relevant event or adult scene, and let me see as much content as possible, assuming you want me to buy your game and support you.
Id' say this an 8/10 and my attention was grabbed for long periods of time. If you ask me, the work ends up suffering from "beautiful package syndrome", meaning that shallow aspects and trivialities fill up your initial impressions, but it soon becomes apparent that there's no worthwhile present (a story or notions that stay with you) inside. It's still good entertainment and a nice time.
* (Shin Megami Tensei).
** (Setsuna for life. Find the nearest bridge, if you don't agree).