Lots of typos and weird grammar throughout the game. (I would advise going through all the text in the game with a grammar checker like grammarly and then double checking by hand.)
I couldn't find a way to change volume or other settings mid-game, is slightly frustrating to have to restart a game and listen to a sound/voice line then shut it down to restart again to change the volume, repeat the process. I understand you want to lock out save/load shenanigans but don't lock out the volume area.
Having some affirmatives be on top and some be on bottom in choices can be confusing. Also using similar words on the choices, like I think I have had 2 inappropriate choices, one was for saying something was inappropriate while the other was to make a lewd joke. So differentiating things a bit more would be nice.
The UI is so heavy and makes things slow or something else is, even having a decent system with lots of power seems to not matter and everything feels so weighted and slow to click or hover.
The travel screens feel a bit silly on having to go out of your way to get to where you want, like having to go to the living room to go upstairs to take a shower.
Errors happened after asking Sasha to go steady in the pub, she accepts and then kiss.
While running game code:
File "game/ac/kiss.rpy", line 39, in <module>
File "game/cl/class_person.rpy", line 579, in __getattr__
AttributeError: 'NoneType' object has no attribute 'set_flag'
After 2 Ignores then
While running game code:
File "game/ac/kiss.rpy", line 41, in <module>
File "game/cl/class_person.rpy", line 579, in __getattr__
AttributeError: 'NoneType' object has no attribute 'id'