TheOGTommy
Member
- May 9, 2020
- 206
- 174
doc has been updated and all platforms will be up in hour or two
You need to keep Sasha's Kp under 25 to get all scenes with Scott up to the threesome.anyone knows how to talk with Sasha about scottie ? i try to do wait for her on sunday but when it changes to monday the quest marks an X and i dont know how to trigger the talk
I'll say again; it is bugged.I'll ask again.
Version 23.9.0d. Emma is not working, she does not appear after looking for her in the 4 places I should and going to the bakery at the specified hours, with Sam being +60 hearts. Is Emma bugged for you guys or is it just me?
(1) Fastest ending: I don't know. I would say Bree, others said Sasha.any one know what is the fastest ending you can get ??? i want to grind for all skills)
also does NG+ save from old to new version ???
and does luck save in NG+ ??
thank :>
edit again : one more question does becoming the CEO make my salary change much ? ( currently i am max and get 234 dollar / hard work )
You said it was bugged in verion b. I'm playing version d. In any case, I'll assume you were speaking about version d this time.I'll say again; it is bugged.
thx a lot :> for (3) yea i mention about lucky skill or trait from the skill picking in start of the game(1) Fastest ending: I don't know. I would say Bree, others said Sasha.
(2) So far, I could start NG+ on every new version.
(3) What do you mean by "luck save in NG+"? The "lucky" trait is kept, any gifts you received to increase luck (lucky panties) are not.
(4) Haven't really paid attention because at the time I became CEO money was a non issue but I do not think it significantly changes.
It depends on the day you start in. Bree's second love event (the one needed to expand her heart points further than 20) can only be done on saturdays. If you start on a monday, for example, Sasha will be much easier to complete.(1) Fastest ending: I don't know. I would say Bree, others said Sasha.
(2) So far, I could start NG+ on every new version.
(3) What do you mean by "luck save in NG+"? The "lucky" trait is kept, any gifts you received to increase luck (lucky panties) are not.
(4) Haven't really paid attention because at the time I became CEO money was a non issue but I do not think it significantly changes.
It's bugged in all versions from 23.9.0 to 23.9.0dYou said it was bugged in verion b. I'm playing version d. In any case, I'll assume you were speaking about version d this time.
And were do I get it? The download links are all for 23.9.0d, right?It's bugged in all versions from 23.9.0 to 23.9.0d
It got fixed in 23.9.0e
Bree has wait periods later on and after 40 lp one needs to do the events to progress by 5 or 10. Sasha gets to 30, then 70, then needs two dates and you are set. One can probably marry her within the first month.It depends on the day you start in. Bree's second love event (the one needed to expand her heart points further than 20) can only be done on saturdays. If you start on a monday, for example, Sasha will be much easier to complete.
True. I was able to marry Sasha after 2 weeks... Damn, this makes her look like she's so easy.Bree has wait periods later on and after 40 lp one needs to do the events to progress by 5 or 10. Sasha gets to 30, then 70, then needs two dates and you are set. One can probably marry her within the first month.
Pretty sure NG+ follow what build you did last ending aka (get a latest marriage end) i got all skills beside shooting and lucky traits so i pick either two of them during choice. (guitar and martial art can be learnt.) I didn't learn Hypnosis tho.(1) Fastest ending: I don't know. I would say Bree, others said Sasha.
(2) So far, I could start NG+ on every new version.
(3) What do you mean by "luck save in NG+"? The "lucky" trait is kept, any gifts you received to increase luck (lucky panties) are not.
(4) Haven't really paid attention because at the time I became CEO money was a non issue but I do not think it significantly changes.
Oh, there're still a few left... ^^
Attached my files (because the amount I found was reasonable...)
Included are the following fixes:
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game.pass_time(2)
. So that means that if I start the date at 20:00, it should be 22:00 when the event is finished, so I don't know how it suddenly becomes 0:00.