I'm willing to put up with amateurish art and technical jank, but when I start up a popular game, a VN no less, and the writing is dry and riddled with typos, I really have to wonder about peoples' taste.
Amateurish art can honestly add flavor.
SovL, if you will. I don't mind a typo here or there either, I know how hard it is to re-read a wall of text for errors, when you have only one pair of eyes at it. But when you make a VISUAL NOVEL which is meant to sell on the basis of writing - what are you
doing when the writing is just poor? Devs need to take a step back and ask themselves if their games actually contribute something, other than noise.
why dont you just try to make a game yourself... see how "low effort" it actually is
Way ahead of you, albeit it's not smut and I'd sooner die under torture than let my game be associated with gooning enthusiasts such as myself. Sorry, but I'm not going to pretend some DAZ renders are "high effort". I don't have a high bar, I just want to see more than Illusion game screenshots or ugly 3D goblins.
And I'm going to leave one more controversial point, one that may quite potentially cause a stir but I mean it 100% honestly:
Are you really going to let your financial security hinge on money of strangers for a pornographic game, really?
Games are meant to be art. Art is not meant to be profitable, in principle. Now, I'm not going to say I want to bukkake the video game equivalent of Mona Lisa, but
surely there's more to creating something than chasing rapidly depreciating and ultimately worthless paper with some ink on it, right?
I believe that in their chase for money, a lot of people forgot what
generates money to begin with: labor of love and effort. This is a smut game free love forum, let's not pretend that most people here will
pay for games. But what's more likely to generate money: A game with a dev that tries to wrestle you and apply various little patreon bullshit armlocks to try and goad you into paying for the
pr
em
iu
m version, or a dev that just fucking works, slaving away at his game, and when it's finished, everyone can just agree "man, that was a fuckin' good game"?
Porn game development never was, and never will be a lucrative business, unless you're in the 3rd world where $100 is a life-changing sum. I genuinely believe people are more likely to reward a dev with their hard-earned McDonald's money for a game that is simply good and not engineered to squeeze that money out of them, rather than a development gacha/slot machine, that proceeds at a snail's pace despite earning $1k a month on patreon for what essentially is just a renpy VN with mediocre art, powered by the tasteless masses.
Good way to grind? Yeah. Yeah, it is. Imagine you have 4-5 of "projects" like that under your wing, under different dev names. All proceeding at an engineered snail's pace. Easy money, at a low, low cost of flooding the internet with
yet another one.
I'm not going to point fingers or name any game. You know who you are. The moment I point you out, your rabid fans will come to rip me apart, so I'll spare myself.