- Jul 26, 2022
- 13
- 339
Do you find choices that have little to no impact on the events of the story beneficial to the play experience? For example, would a game with a few impactful choices and many choices that may only result in maybe one different line of dialogue feel more immersive/engaging than the same game with only the impactful choices?
My intuition tells me these extra choices improve the game, but I'm wondering if people find them tedious or disappointing when they realize the choice was irrelevant.
My intuition tells me these extra choices improve the game, but I'm wondering if people find them tedious or disappointing when they realize the choice was irrelevant.