2.80 star(s) 10 Votes

pearllurk

Newbie
Dec 25, 2018
25
155
Ah... another one of those weird fantasies of playing as a goblin. Why?
Its an interesting question. Why does everyone wait to be reincarnated into a goblin to become a prolific rapist? Is it really racially or socially motivated? Do humans inherently tend not to rape, while Goblins usually need to rape? Does Goblin society simply pressure innocent, romantic Gobbos into raping due to peer pressure? Why do Goblins get to live a "warrior's life", while humans, despite having warriors, do not?

At least the game resolves the question of the afterlife and reincarnation.
 

SilentRunning

Member
Feb 19, 2021
289
745
Probably has to do with degrading women. Bringing them down to the level of fucking (and eventually willingly wanting to fuck) a universally understood to be weak and disgusting bottom tier monster. Kink gonna kink.
I have enjoyed a few Goblin MC games, in spite of playing as a goblin. This theory of yours makes sense, though I wonder if it is true. Almost all porn games are degrading to women with either borderline rape/molestation or straight up rape/slave scenarios. I always wonder if some of these elements are happening for real psychological reasons or just as copy-cat. A lot of games have zero new ideas. They just pick and choose from the ideas others had.

Anyway, just a thought, and now I will go back to the regular programing of mindless titillation.
 

A Great Oni

Newbie
Nov 4, 2018
25
24
Could use rollback & the saves should be accessible in the menu. You can't hide text as well but that one isnt to bad, would just be preferable. Liking it so far
 

monk_56

Active Member
Apr 26, 2021
677
2,812
Probably has to do with degrading women. Bringing them down to the level of fucking (and eventually willingly wanting to fuck) a universally understood to be weak and disgusting bottom tier monster. Kink gonna kink.
I think it is an acceptance thing. Some men feel tiny, disgusting, unwanted, and monstrous and can relate to the zeitgeist of playing as a goblin. If the ladies can fall for these nasty little goblins in such games they'd fall for whatever :p.

Same sorts of reasons you get tons and tons of games with Shota / Tiny-yet-adult men.
Ugly bastard smut is an offshoot of the same concept.

There are far, far more games where you play as a goblin than where you play as a powerful monster. I think they are just baseline more relatable to the bulk of porn-game consumers.

Cool for ppl who like playing as a goblin I guess. Not too interesting to me unless the goblin can evolve into something stronger.
 
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zarqupang

Forum Fanatic
Nov 2, 2017
5,954
1,678
will i think i removed the game from my computer because you always die to fast lol
 

NeonSelf

Member
Dec 3, 2019
276
447
A few annoying things about this game:

- There is background sound, but no volume control. I had to mute it from windows soud mixer.
- And there is always an annoying dev logo in topright corner. Why?
- meat value is not rouded, once it showed 2.666666666666....
 

Valronn

Well-Known Member
Apr 13, 2018
1,010
325
Looks pretty nice from the pics and will give this one a go if and when i find an android port.
Is there going to be some kind corruption maybe addiction based in the future? Always liked this in gobbo or fmc games iv played.
 
Apr 7, 2017
130
115
Its an interesting question. Why does everyone wait to be reincarnated into a goblin to become a prolific rapist? Is it really racially or socially motivated? Do humans inherently tend not to rape, while Goblins usually need to rape? Does Goblin society simply pressure innocent, romantic Gobbos into raping due to peer pressure? Why do Goblins get to live a "warrior's life", while humans, despite having warriors, do not?

At least the game resolves the question of the afterlife and reincarnation.
It adds a layer of separation and absurdity that makes jerking off to full on rape not feel bad.
 
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DarkXDaemon

Member
May 14, 2018
177
86
I dont know what to do or if i finished the game so far as i used the love potion from the goblin in Throne Room and when I go and talk to him he keeps saying "So did you use it".
 

lurker55555

Member
Dec 5, 2019
267
118
So first thoughts

Nice art and animations
Decent story
Interesting luck mechanic
Card game mechanics

On the other hand

Grindy
Annoying endless clicking i.e carpal tunnel creating combat system
Extremely rng based sometimes which makes repeating certain things alot which ties in to the Grindy
Logo that doesnt need to be where the map is
Weird bug where you need to rollback the game when switching companions
Faces of the girls to a degree all seem the same

Overall its a pretty decent game that has a card combat system like in slay the spire but is extremely annoying after a while with the plethora of text that appears after using it which makes your hand hurt after but an hour of gameplay.
Has decent art but the females all having effectively the *same* faces doesnt really make it all that nice plus the scenes are definitely quite short, so i would like to see an improvement in that too, as it could use something like Nekopara had, doesnt need to be too long but satisfying as it makes the characters more.. alive rather than just cum dumps and could tie in a bit of stories too
You will end up dying a shitton of time and almost always bottoming out on the luck value as the cleric in fights can invalidate about 3 turns worth of actions and is extremely RNG based which means if youre in a fight against them you might very well die 2 times wasting 4 luck and it doesnt help that the only healer which you have sometimes does straight up nothing and makes doing the Survived at little hp after a hard battle, which makes it extremely inconsistent to get this.
The grind for leather and sometimes quests is annoying as it takes a long time to gather the rats or other such gather quests that require a certain enemy to appear.

Possible solutions

For the combat system i would try to put in like in slay the spire, a hotkey system that allows you to quickly choose what to attack, could work like

You press 1 it selects topmost card and press 1 again it selects the leftmost/rightmost enemy, press 2 and 2 again it selects the center enemy and so on and so forth, though it gets kind of pointless if there are more than 3 enemies but then you would just need to add more numbers to serve as hotkeys.
Whilst if theres only one enemy it instantly attacks them after youve chosen a card as theres no other target other than them
The text in the fights also contribute to a looooooooooooot of clicking which is annoying after a while and would be quite nice to have a skip function or opt out of this text ooor simplify it by saying how much damage was done, if it missed or succeded

For the art a certain improvement to the faces could give more of a character and less sort of *copy and paste* feel, together with all the standing animations, which dont really need to be that good but its still there so a criticize where it needs to be done, could see a improvement
Maybe could make a system like in some visual novels where the characters are sitting behind a desk reading a book and theres the small animation of them turning the pages could also bring out life in the game as a whole and add some depth to the characters themselves

Some of the high RNG mechanics need to be curbed as it can become a very big waste of time especially in boss fights where i had to redo the hobgoblin fight around 10 times as i kept getting rekt even when i had everything upgraded
Could add in some special constants that make certain actions more likely in such fights, for example the healing, or add in goblin ai fighters as soak sponges, its kinda weird that youre confronting him but no one is around to help you whatsoever.

For the grind and especially fetch quests grind that require certai nenemy to appear having a constant whilst the quest is active to increase their likelyhood of spawning or straight up make them appear after the 1st battle that is without them would cut down on time spent doing effectively nothing on progressing and therefore also enjoying the game.
Dunno if the loot is also RNG based as i did fight 2 wolfs but got only 1 leather
Could use some skills that could be learned from some quests or maybe the girls themselves that would allow for higher efficiency of gathering items for upgrades i.e leather and the weird black ingot or what its called, would cut down on grind heavily especially in the earlier games or having companions that have this skill but it would be better to actually have it on the MC.

Thats all folks, i really enjoyed the game its fun but annoyingly grindy and makes your hand hurt more than after a 4 hour session, the scenes are also quite short, so short in fact it makes me feel that those premature ejaculators can last for quite the long while.
To the dev team good luck and i hope the game gets better and more *alive*
 

The void club

Member
Game Developer
Nov 21, 2018
397
155
So first thoughts
...
Thanks for the constructive critic, it's really appreciated, there's a lot of thing we wish to improve and getting nice feedback gives us a good idea of where we could put the energy. For now we plan to release a part 2 and 3 to continue the story and introduce the basic mechanics, we'll also gather all the comments and points to improve and then start working on that.

Some things will only improve with trainings and time (programming and animations, it's mainly hobbies, so we're learning as we go haha) but I see a lot of points you brought that can be done easily (keyboard play, teammate support, etc.), so we'll try to work on that!

Thanks again.
 
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2.80 star(s) 10 Votes