Version Player: 0.16.1 Public
Short Answer: A flawed beauty, shows a lot of promise, and I'm eager to see where it goes from here, and how the game improves. I am also biased, not as many games have futa/trans content, and I'm a sucker for it. It's also optional if it's not your jam, and I think there's enough of it if it is, while still having enough content if you skip past it all.
Characters: Good well rounded cast. Perhaps not exceptional, but they're believable enough. There are few bits, like most of Megs storyline, that feel like things progress tio quickly - and that there should be more content to get to where they end up. That said, the actual content they have is itself good.
Renders: Pretty good for the most part, I don't recall any glaring areas I thought where bad, and I can think of a few specific ones I thought were great.
Story and Writing: Story has some good ideas, but it feels a little directionless and lackluster. The mind reading thing trails off with no fanfare - it would be nice if some of the current content was fleshed out more, alongside progressing the story with new content in some updates soon.
The Sex: Downside first - It would be nice if more scenes were repeatable, in a more organic way. You can visit Claire for example at will, and repeat a few scenes - yet trying to visit Amy (at home), Meg, or Serena in the same way doesn't yield anything. There's either "I have no reason to vist them right now", or you can't even actually visit them.
While having a gallery is great - especially for one time story scenes, being able to go out in the world and see them does have a different feel to it, which contributes just a little bit more into feeling like your character is actually connecting to the other characters. And being able to visit Amy at the Gym, but not her house after seeing her there does add to that disconnect.
As for the upside - scenes are certainly erotic enough, I've enjoyed the interactions with every character, I think. Would personally have preferred more bottoming option for yourself with the girls on the cruise, but hey, it was still good. I haven't played with the I patch yet - I think after another update or two I'm going to replay from the start with it on - I believe there may be a Meg scene that's not in the gallery I didn't get a save for
Mechanics and Gameplay: I know some people hate having to wait for specific times or days to do things, but it's one of the things I enjoy about sandbox games like these - it helps give a small sense the world is actually alive. I think the navigation is functional, but it would be nice if movement was a bit more unified between the world map and the house. Having more locations like that in other places would be good, as it progresses. The photo shoots grew on me a lot as it went on, although as before - I feel some characters should be less eager and up for it. Keep the content, just push it further back in the story so it feels more natural when they get round to it. Serena's is natural with her character, as is Emily's. Amber's feels like it should be a little more drawn out, and Meg feels like she should have more initial resistance, and take longer to get round to it - but be as eager as Serena (as she basically is) once she does get there.
I think the shop could be improved by removing things from the screen after being bought, rather than just greying them out - perhaps moving them to a second screen inside named "Purchased".
And one of the times I had to go the car to get a specific prompt to go to a place, I did not pick up on - some sort of reminder that you have to visit the car to open a new place would be nice - perhaps modifying it's picture in the nav bar, the same way Katies room changes would be great.
Closing Notes and Thoughts: It's a good game I want more of, the characters and sex are engaging, and the story is a bit shakier towards the end, but it feels like we're still somewhat early into it, so there's room to improve as well as progress it. I think there are a few small things here and there that would help propel it forwards.
I've debated between a 4 and a 5 star rating - I've picked 4 because there are a few things holding it back, but I really want to change this to a 5, and I look forward to when 17 goes public. Once I'm back in a position to start subbing on Patreon again, PTGames is in my shortlist to support.
Short Answer: A flawed beauty, shows a lot of promise, and I'm eager to see where it goes from here, and how the game improves. I am also biased, not as many games have futa/trans content, and I'm a sucker for it. It's also optional if it's not your jam, and I think there's enough of it if it is, while still having enough content if you skip past it all.
Characters: Good well rounded cast. Perhaps not exceptional, but they're believable enough. There are few bits, like most of Megs storyline, that feel like things progress tio quickly - and that there should be more content to get to where they end up. That said, the actual content they have is itself good.
Renders: Pretty good for the most part, I don't recall any glaring areas I thought where bad, and I can think of a few specific ones I thought were great.
Story and Writing: Story has some good ideas, but it feels a little directionless and lackluster. The mind reading thing trails off with no fanfare - it would be nice if some of the current content was fleshed out more, alongside progressing the story with new content in some updates soon.
The Sex: Downside first - It would be nice if more scenes were repeatable, in a more organic way. You can visit Claire for example at will, and repeat a few scenes - yet trying to visit Amy (at home), Meg, or Serena in the same way doesn't yield anything. There's either "I have no reason to vist them right now", or you can't even actually visit them.
While having a gallery is great - especially for one time story scenes, being able to go out in the world and see them does have a different feel to it, which contributes just a little bit more into feeling like your character is actually connecting to the other characters. And being able to visit Amy at the Gym, but not her house after seeing her there does add to that disconnect.
As for the upside - scenes are certainly erotic enough, I've enjoyed the interactions with every character, I think. Would personally have preferred more bottoming option for yourself with the girls on the cruise, but hey, it was still good. I haven't played with the I patch yet - I think after another update or two I'm going to replay from the start with it on - I believe there may be a Meg scene that's not in the gallery I didn't get a save for
Mechanics and Gameplay: I know some people hate having to wait for specific times or days to do things, but it's one of the things I enjoy about sandbox games like these - it helps give a small sense the world is actually alive. I think the navigation is functional, but it would be nice if movement was a bit more unified between the world map and the house. Having more locations like that in other places would be good, as it progresses. The photo shoots grew on me a lot as it went on, although as before - I feel some characters should be less eager and up for it. Keep the content, just push it further back in the story so it feels more natural when they get round to it. Serena's is natural with her character, as is Emily's. Amber's feels like it should be a little more drawn out, and Meg feels like she should have more initial resistance, and take longer to get round to it - but be as eager as Serena (as she basically is) once she does get there.
I think the shop could be improved by removing things from the screen after being bought, rather than just greying them out - perhaps moving them to a second screen inside named "Purchased".
And one of the times I had to go the car to get a specific prompt to go to a place, I did not pick up on - some sort of reminder that you have to visit the car to open a new place would be nice - perhaps modifying it's picture in the nav bar, the same way Katies room changes would be great.
Closing Notes and Thoughts: It's a good game I want more of, the characters and sex are engaging, and the story is a bit shakier towards the end, but it feels like we're still somewhat early into it, so there's room to improve as well as progress it. I think there are a few small things here and there that would help propel it forwards.
I've debated between a 4 and a 5 star rating - I've picked 4 because there are a few things holding it back, but I really want to change this to a 5, and I look forward to when 17 goes public. Once I'm back in a position to start subbing on Patreon again, PTGames is in my shortlist to support.