0.71 Season 1
Pros
+ excellent UI, very easy to navigate and easy to find what you're looking for
+ excellent in-game hint system. No walkthrough needed
+ visually the game looks good
+ Good models
+ Gallery contains like 99% of all available H-scenes, so there's almost never a need to make saves to revisit scenes
+ developer is active in the forums and seems to take feedback seriously
+ animated H-scenes with audio. In my opinion, there should have been more H-scenes. Many of the potential love interests lack H-scenes entirely (e.g. Adele, Victoria, Sabrina, Samantha, Vanessa, Molly)
+ If you like Harry Potter, this game is a parody of sorts
Cons
- Story driven game with really bad writing. The plot has no depth and tends to be predictable. Characters are underdeveloped and the important ones tend to make stupid choices. You're playing a character who's inexplicably chosen without doing anything to earn it
- Combat system remains basic the whole way through and never really progresses anywhere. You can only cast 1 spell per turn and 3 of the 4 spells you can cast, can only be used every other turn. All the damaging spells do roughly the same base damage. Practicing a spell in class only adds 1.5 damage to that spell per lesson. It's so bad that the only spell worth leveling is the most basic spell (combat bolt) because you can spam it every turn. So practising that tends to be the best way to do more damage.
- Dueling lacks progression. You duel basically clones of the same opponent. You never get access to higher level opponents
- Money feels worthless. There's just nothing you can really buy that progresses the game, or gives you an advantage
- Thin on content. I expected a lot more content and character progression, but part 1 has finished and there's not much compared to other story driven H-games
- The gameplay loop is very basic and lacks variety
- The H-scene animations often look mechanical
Suggestions
- Hire a writer or take the time to get better at writing before doing season 2
- H-scenes could be faster and more intense. It would be nice if the H-scenes did a better job of building arrousal as they progress (and I don't mean more foreplay). The dialogue for the H-scenes could also be better
- Rework the combat. Add more spells, a passive skill tree, gear, maybe team compositions, and don't limit which spells the player can use. There's a lot of ways to add depth to combat, the minimum is to copy the combat system from another turn based strategy game
Conclusion
I've held back from rating this game until now, because I expected there to be a lot more content for it. Since the game has abruptly finished part 1, I feel like the time is right. There's a lot of potential for this game (still is) but the execution continues to be disappointing. It's thin on content, the story lacks depth, and it tends to be predictable. Characters are unintelligently written, and they make dumb choices. If the H-scenes and gameplay were good, you can still salvage this, but those are mediocre as well. This game is like a movie with fancy special effects but lacks substance