Thanks so much for the thoughtful feedback! You're totally right to point out how that early choice leans hard into NTS/NTR dynamics without offering a clear Loyal path. That was definitely a design oversight on my part.This was cute, I liked it. Writing is pretty good, banter between everyone was fun, and the AI images are nicely done. Even enjoyed the music.
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Besides that, it seems like an alright start. Still interested to see where this goes. Best of luck with this and thanks.![]()
i mean it is an NTR game. or at least thats one of the paths.I already don’t trust Leon. Any older brother who “unexpectedly enters the picture” on a tropical island is either about to ruin everyone’s vacation or steal someone’s girl. Maybe both![]()
Hey, thanks so much for the feedback! Really glad you’re enjoying the writing so far.My2cents
I like the writing.
But the progression is way to quick into NTR. As the gf discovers instantly at which point the MC is so much excited by the WC's moment, and she forces the sexual play about this. Even as NTR, it should'nt be so quick, not in the car I mean.
I find the URO's twist thing is a bit refreshing. It reinforces "the it was an ACCIDENT" and "its DIRTY but it's WILD" which are good tropes for NTR and NTS.
I would prefer that the cpl had less of sex from the get go. Too much lust in the cpl reduces the needs of third party. So it seems lacking of a "sex is not as good at it should be, maybe we'll need something else to keep the flame ".
I think it only feels a bit fast because she is introduced as a opposite to the outgoing, open, crazy girl. If she would be introduced to be more self aware, confident and a little naughty it would make more sense that she adapts so fast. Also she has to adapt fast cause they are at the vacation for a week so she can't take a long route otherwise nothing will happen in this week.Hey, thanks so much for the feedback! Really glad you’re enjoying the writing so far.
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Totally hear you on the couple being a bit too lusty from the get-go. That’s a really fair point. I’m still working on finding the right balance—it’s tricky sometimes, since some games get ripped apart for taking too long to get to the spicy stuff, while others move too fast and lose the slow-burn appeal. So I’m trying to strike that middle ground where the story builds naturally, but still offers a little heat early on to keep the tension simmering. Definitely tweaking a few early scenes to better reflect that balance.
Appreciate the thoughtful comment—it genuinely helps shape where this is going
Thanks for the message and kind words! After some great feedback, I’ve actually decided to include the loyal path right from the start now. The next update (dropping later today!) will reflect that, with clearer branching so players can choose their preferred experience early on. I really appreciate the support — it means a lot and helps shape the direction of the game!So, if I understand correctly, as a developer, you're first finishing the NT and NTR paths and then making a loyal path selectable at some point? If that's the case, I'd put the game on hold until that happens anyway... unless you're not planning on having a loyal path... then I'd ignore it completely... Either way, I wish you much success and fun working on and for your game.
That’s actually a really great point, thank you! Yumi is definitely meant to come across as sweet and a bit innocent to the world—but, she does have that more playful, wild side that comes out with Kai. I’ll definitely be working on portraying that duality a little better going forward, so her quick shift feels more natural and earned. And yeah, since the trip is only a week long, pacing’s always tricky—but I’m refining that too.I think it only feels a bit fast because she is introduced as a opposite to the outgoing, open, crazy girl. If she would be introduced to be more self aware, confident and a little naughty it would make more sense that she adapts so fast. Also she has to adapt fast cause they are at the vacation for a week so she can't take a long route otherwise nothing will happen in this week.
Lastly in my opinion you dont need the animation. They are always tiresome and time consuming to make and often don't have a lot of value for the games. So maybe consider skipping on them for the time beeing and come back to it later when the base game is finished.
It is in the future tags, but it is only a demo so NTR is probably a certainty to get tagged by the initial release.Not sure why it's not tagged netorare when the elements are already from the get-go, but whatever.
Seems interesting, and the FMC is both cute and sexy as hell. I will be following this one.
I agree with the '' feels a bit fast '' , because its contradict her personality , I think you can fix it like saying at the introductionThanks for the message and kind words! After some great feedback, I’ve actually decided to include the loyal path right from the start now. The next update (dropping later today!) will reflect that, with clearer branching so players can choose their preferred experience early on. I really appreciate the support — it means a lot and helps shape the direction of the game!
That’s actually a really great point, thank you! Yumi is definitely meant to come across as sweet and a bit innocent to the world—but, she does have that more playful, wild side that comes out with Kai. I’ll definitely be working on portraying that duality a little better going forward, so her quick shift feels more natural and earned. And yeah, since the trip is only a week long, pacing’s always tricky—but I’m refining that too.
Also appreciate the animation thoughts! They’re time-consuming for sure, so it’s good to know some players are cool with a focus on story and characters first. I'll keep it in mind.
Thank you so much for the detailed feedback — I love the idea of subtly introducing that she's trying to be more playful for Kai — like it’s something new she’s exploring because she loves him and wants to spice things up. That’s definitely something I can highlight more in the intro and the bedroom scene to give the car moment better emotional build-up.I agree with the '' feels a bit fast '' , because its contradict her personality , I think you can fix it like saying at the introduction
'' She was always shy/innocent/sweet but lately she's trying to be more playful with our sex life ( either Kai helps her or she just does it bc she loves her bf want him to appreciate her '' etc and making that bedroom scene a little bit longer , so she gets more aroused for car scene ( deeper the story/character makes game better and interesting )
About time ( 7 days ) it' about your writing/stroy telling skills and how many scenes you wanna do . You can do many thing a day - go beach - sauna - walk around , hiking - historical places - go local town - tours - massage - diving - play games - with people ofc. etc. They at hotel there are many activities you can fit between Breakfast-Lunch-Dinner , and they talk about/try fetishes at these activities
And you can simply make game days longer by
- Find a summer job there stay longer
- live with your brother for a time ( thats good for ntr/nts )
- go home and continue doing your fetishes at there ( neighborhood , friends , family )
( am not saying you should do things I write , just giving some ideas , this is your game your rules )
Thanks for the message and kind words! After some great feedback, I’ve actually decided to include the loyal path right from the start now. The next update (dropping later today!) will reflect that, with clearer branching so players can choose their preferred experience early on. I really appreciate the support — it means a lot and helps shape the direction of the game
Oh thats great, then i will definitiv give it a try
if you’re on the NTS path, you're choosing to explore the themes that come with it. That means, yeah, you're gonna see those "sharing" tropes play out. But it's important to remember: sharing works both ways.When she is in the car after giving her boyfriend a hand job she says "your all mine and I am all yours I don't share"
Then he says "I know you don't share anything"
To me this seems like another generic game where the MC get barely see's any action while his girlfriend fucks anything with a pulse and of course the obligatory and original guy with a big dick at least the MC doesn't have a micro dick, the only hope I have that this is not the usual stereotypical game is when she says "you know me to well, huh?" the "huh" being maybe you don't know me that well maybe I don't mind sharing you.
Cool I like NTS and love paths it's just in a lot of these games the MC very often ends up just as an observer or having very little to do as games focus primarily on wives/girlfriends.if you’re on the NTS path, you're choosing to explore the themes that come with it. That means, yeah, you're gonna see those "sharing" tropes play out. But it's important to remember: sharing works both ways.
Kai may be opening the door to sharing Yumi, but that doesn’t mean he’s just sitting on the sidelines. Yumi will be sharing Kai too. That’s part of the dynamic on this path—it's mutual, whether it’s playful, emotional, or something more.
That said, if that’s not your vibe, the Love Path exists for a reason. No sharing, no surprises—just a focused, emotional story built on connection and loyalty.
At the end of the day, you decide the kind of story you want to experience.