This is a role-playing game in a medieval fantasy world. You start in a town, and there's wilderness areas around. You get quests, some progression quests and some optional side-quests. There's equipment to wear for bonuses, crafting and the usual bundle of features in an RPG. Most notably you also have character customization so you can choose what gender the MC will be, and also what genders you'd like to encounter.
Combat is done through a card game, where you play with a deck you can improve over time. If you win combats, you typically get a sex scene with whatever you fought. Graphics are pretty decent and there's lots of nice little animations, so this sounds like a dream come true.. Sadly, that is not the case. The game got some design issues and some implementation issues.
First to the design issue. In a visual novel, the author can write a novel where most players get to see most the content he create, which is nice in these type of games having a limited crew of devs and designers behind them. Often just a single person.
In this game, with the MC being one of 4 gender types, and opponent being one of 4? (Or 3?), there are 16 variations of encounters in between them. Also splitting between dom/sub (top/bottom) type content, that's 32 variations. There's around 10 positions for each of top/bottom, meaning there's 320 variations of an animation to create just for a single encounter. As a consequence, for instance cum shots never involve both parties, to try and reduce variations needed. I love to be able to select what kink fits me, but that leaves a lot of effort from the dev that I'm not seeing. As a consequence, I feel the sex scenes are lacking.
It would be nice if the sex scenes could use multiple of the positions, and with cumshots also featuring both parties. Some kinky dialogue during the scenes would be nice too..
Also, while I'm happy in a normal RPG to be a good hero slaying various monsters, I don't fantasize about having sex with most of those monsters. Many of the creatures in the game are far from humanoid, and might not be everyones taste, further reducing the amount of content you find that is sexy for you.
On the technical implementation side, when you walk around with simplistic 2D graphics on a map, you'd think that is the simple part compared to the 3D graphics, but even on my up to date gaming computer, walking around the map is sluggish. The areas on the map are very small before you need to walk into a signpost which recenters your view and allows you into the next small area. I'm pondering whether the massive amount of signposts is in an attempt to reduce the resource consumption, but that is not the right solution. Something is eating away resources for nothing there..
The game is far from bad or unplayable, and I don't think it deserves the current ranking of 1.5 stars. There is a paywall for patreon members. I've played with a mod to get around that, so I'm not sure about the details of limitations without, but I've not used the patreon cheat of getting very good starting equipment, and I've not cheated through the grind by forcing patreon unlocks, as I feel the "grind" is the usual RPG part, and haven't been very annoying. Though recently, I discovered a lot of the positions I thought wasn't implemented yet is actually locked out for non-patrons, so while the game is playable without, it's hiding much of the good animations behind the paywall.
All in all, this game has lots of potential, but especially the 2D travel issues drags it down, and all the options are limiting the amount of content to view, leaving the sex scenes a bit lackluster.