inthef95zone
Active Member
- Sep 21, 2017
- 547
- 2,754
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Oh really? sorry it just seemed like it did with the heavy tint of yellow on most of the backgrounds, its fine if it is ai as the background isnt too important and a lot of other artists do it, i was just curious as the characters dont seem to have that same tint to themNo, everything is hand drawn by me from the UI to the characters there’s no ai involved in the art.
OCHAKOoooooooooo!!!!!View attachment 5281551
When you order Uraraka Ochako from Wish
When you ask ChatGPT to generate a picture of Uraraka Ochako
When you draw Uraraka Ochako from memory
Nice name btw! I'm sure if we come back in a few years, assuming the game is still around, we'll probably say the same thing. It really seems that most developers put in all their best effort early in the game and as time goes it gets worse and worse, longer between updates and so on.Good start. There's obviously not a lot of content yet, but this could turn out to be a pretty good game!
I totally agree. Calling someone by their first name is very rude and not intimate at all. Calling them mom or sister is better.needs some time to cook but def has a ton of potential, one thing i don't like is how awkward some of the family conversations are. like you wouldn't call your sister "sister" but you would call your mother "mom" and conversely you wouldn't call your mother by her name but you would with your sister. just a slight nitpick.
View attachment 5315943
also if he's not fuckable in the future i riot, look at his blush he clearly wants it
That's right by all accounts but the creator forgot to mention his last name's Foster.Foster family???
fast updatehere is a fix for it. place in LustInSuburbs-0.4-win\game\rpy
tho i stopped playing 30 sec in, because the incest is ass.
mc will call them mom sister aunt, but mom will call her sister aunt, and everytime mom talks about mc's sister she will call her sister. so the incest makes zero sense. also your family dont call you by name or title witch makes it a one way thing they are your mom sister aunt but your are not son brother or nephew.
could have done this with 0x52in any game. like i say makes no sense the incest tag means nothing.
dev should add names and titles to eachother fx.
$ landlady_name = "Lena"
$ landlady_title = "Mom"
$ landlady_toplayer = "Son"
$ landlady_tolina = "Daughter"
$ landlady_tovictoria = "Sister"
but i understand you would have to rewrit the hole story, but without it the incest makes zero sense. im not a dev and i dont know how to code, but even i know this basic shit.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/rpy/script.rpy", line 331, in script call
File "game/rpy/quvesst.rpy", line 251, in script call
File "game/rpy/script.rpy", line 260, in script
File "game/rpy/screens_navigation.rpy", line 537, in execute
File "game/rpy/screens_navigation.rpy", line 537, in execute
File "game/rpy/screens_navigation.rpy", line 554, in execute
File "game/rpy/screens_navigation.rpy", line 554, in <module>
KeyError: 'money_button_visible'
-- Full Traceback ------------------------------------------------------------
Traceback (most recent call last):
File "game/rpy/script.rpy", line 331, in script call
File "game/rpy/quvesst.rpy", line 251, in script call
File "game/rpy/script.rpy", line 260, in script
File "renpy/ast.py", line 2231, in execute
self.call("execute")
~~~~~~~~~^^^^^^^^^^^
File "renpy/ast.py", line 2195, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/statements.py", line 379, in call
return method(parsed, *args, **kwargs)
~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/common/000statements.rpy", line 695, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/exports/statementexports.py", line 348, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/ui.py", line 304, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/core.py", line 2219, in interact
repeat, rv = self.interact_core(
~~~~~~~~~~~~~~~~~~^
preloads=preloads,
^^^^^^^^^^^^^^^^^^
...<4 lines>...
**kwargs,
^^^^^^^^^
) # type: ignore
^
File "renpy/display/core.py", line 2757, in interact_core
root_widget.visit_all(lambda d: d.per_interact())
~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/displayable.py", line 432, in visit_all
d.visit_all(callback, seen)
~~~~~~~~~~~^^^^^^^^^^^^^^^^
File "renpy/display/displayable.py", line 432, in visit_all
d.visit_all(callback, seen)
~~~~~~~~~~~^^^^^^^^^^^^^^^^
File "renpy/display/displayable.py", line 432, in visit_all
d.visit_all(callback, seen)
~~~~~~~~~~~^^^^^^^^^^^^^^^^
File "renpy/display/screen.py", line 503, in visit_all
callback(self)
~~~~~~~~^^^^^^
File "renpy/display/core.py", line 2757, in <lambda>
root_widget.visit_all(lambda d: d.per_interact())
~~~~~~~~~~~~~~^^
File "renpy/display/screen.py", line 514, in per_interact
self.update()
~~~~~~~~~~~^^
File "renpy/display/screen.py", line 715, in update
self.screen.function(**self.scope)
~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
File "game/rpy/screens_navigation.rpy", line 537, in execute
File "game/rpy/screens_navigation.rpy", line 537, in execute
File "game/rpy/screens_navigation.rpy", line 554, in execute
File "renpy/python.py", line 1292, in py_eval
return py_eval_bytecode(code, globals, locals)
~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/python.py", line 1285, in py_eval_bytecode
return eval(bytecode, globals, locals)
~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "game/rpy/screens_navigation.rpy", line 554, in <module>
KeyError: 'money_button_visible'
Same get a bugi got bug
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/rpy/script.rpy", line 331, in script call File "game/rpy/quvesst.rpy", line 251, in script call File "game/rpy/script.rpy", line 260, in script File "game/rpy/screens_navigation.rpy", line 537, in execute File "game/rpy/screens_navigation.rpy", line 537, in execute File "game/rpy/screens_navigation.rpy", line 554, in execute File "game/rpy/screens_navigation.rpy", line 554, in <module> KeyError: 'money_button_visible' -- Full Traceback ------------------------------------------------------------ Traceback (most recent call last): File "game/rpy/script.rpy", line 331, in script call File "game/rpy/quvesst.rpy", line 251, in script call File "game/rpy/script.rpy", line 260, in script File "renpy/ast.py", line 2231, in execute self.call("execute") ~~~~~~~~~^^^^^^^^^^^ File "renpy/ast.py", line 2195, in call return renpy.statements.call(method, parsed, *args, **kwargs) ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/statements.py", line 379, in call return method(parsed, *args, **kwargs) ~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/common/000statements.rpy", line 695, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/exports/statementexports.py", line 348, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/ui.py", line 304, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/display/core.py", line 2219, in interact repeat, rv = self.interact_core( ~~~~~~~~~~~~~~~~~~^ preloads=preloads, ^^^^^^^^^^^^^^^^^^ ...<4 lines>... **kwargs, ^^^^^^^^^ ) # type: ignore ^ File "renpy/display/core.py", line 2757, in interact_core root_widget.visit_all(lambda d: d.per_interact()) ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/display/displayable.py", line 432, in visit_all d.visit_all(callback, seen) ~~~~~~~~~~~^^^^^^^^^^^^^^^^ File "renpy/display/displayable.py", line 432, in visit_all d.visit_all(callback, seen) ~~~~~~~~~~~^^^^^^^^^^^^^^^^ File "renpy/display/displayable.py", line 432, in visit_all d.visit_all(callback, seen) ~~~~~~~~~~~^^^^^^^^^^^^^^^^ File "renpy/display/screen.py", line 503, in visit_all callback(self) ~~~~~~~~^^^^^^ File "renpy/display/core.py", line 2757, in <lambda> root_widget.visit_all(lambda d: d.per_interact()) ~~~~~~~~~~~~~~^^ File "renpy/display/screen.py", line 514, in per_interact self.update() ~~~~~~~~~~~^^ File "renpy/display/screen.py", line 715, in update self.screen.function(**self.scope) ~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^ File "game/rpy/screens_navigation.rpy", line 537, in execute File "game/rpy/screens_navigation.rpy", line 537, in execute File "game/rpy/screens_navigation.rpy", line 554, in execute File "renpy/python.py", line 1292, in py_eval return py_eval_bytecode(code, globals, locals) ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/python.py", line 1285, in py_eval_bytecode return eval(bytecode, globals, locals) ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "game/rpy/screens_navigation.rpy", line 554, in <module> KeyError: 'money_button_visible'