Unity Macabre Hall 2 [v2.1 Full] [TheDuceDev]

1.00 star(s) 3 Votes

Alextombsalor

Active Member
Nov 5, 2019
522
566
Enemies, difficulty, mini-guide and where they start to appear.

1-50 doors.

Stalker is a ninja girl. The difficulty is very easy.

You will hear footsteps behind you, just look back or when the door is opened. She moves much faster than the player, but runs away if you notice her.

The ghost is A Nymphomaniac. Difficulty is easy to medium (depends on the room).

It appears in the middle of the room and begins to chase the player, as all enemies fly through the textures. It is dangerous in narrow corridors and not dangerous in open ones. Slower than the player by about two times. Disappears after 3-4 rooms. The only enemy that pursues.

The patrol is a police officer (judging by the uniform). Difficulty is easy to difficult (depends on the room).

The room abruptly becomes dark, and you also begin to hear disturbing music, in order to escape you need to hide (under the bed, for example). You just have to avoid getting in her way and that's it (it can pass through you when you're under the bed, but nothing will happen).

51-100 doors.

Loudi - tsundere. The difficulty is very easy to difficult.

They appear right in front of the player's nose. You need to ignore it or not look at it (you can walk through it). Disappears after ignoring it for a long time. It may not be pleasant if the room is a dead end.

Is Lurki a dark girl? Difficulty?

I didn't know what she was doing.

Cat Girl (Ninja Girl v2). The difficulty is very difficult.

It appears somewhere in the room, the player needs to find it and look at it, then it will disappear.

These are all the enemies in this game.

The game is cool, but the author is a greedy and lazy developer (he has already abandoned the second project).
The sex scenes are one-sided (that is, the same).

Gameplay simplification items.
A flashlight is a useless object
A match is a useless object
Adrenaline is a situational item that makes the player about twice as fast for 10 seconds.
Lusty shelf - can be useful, makes it possible to remove enemies from the current room
Swiss key is a very useful item, it allows you to ignore 8 locks (you can not use it to save the use)
 
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theducedev

Newbie
Game Developer
Jan 12, 2024
61
84
Enemies, difficulty, mini-guide and where they start to appear.

1-50 doors.

Stalker is a ninja girl. The difficulty is very easy.

You will hear footsteps behind you, just look back or when the door is opened. She moves much faster than the player, but runs away if you notice her.

The ghost is A Nymphomaniac. Difficulty is easy to medium (depends on the room).

It appears in the middle of the room and begins to chase the player, as all enemies fly through the textures. It is dangerous in narrow corridors and not dangerous in open ones. Slower than the player by about two times. Disappears after 3-4 rooms. The only enemy that pursues.

The patrol is a police officer (judging by the uniform). Difficulty is easy to difficult (depends on the room).

The room abruptly becomes dark, and you also begin to hear disturbing music, in order to escape you need to hide (under the bed, for example). You just have to avoid getting in her way and that's it (it can pass through you when you're under the bed, but nothing will happen).

51-100 doors.

Loudi - tsundere. The difficulty is very easy to difficult.

They appear right in front of the player's nose. You need to ignore it or not look at it (you can walk through it). Disappears after ignoring it for a long time. It may not be pleasant if the room is a dead end.

Is Lurki a dark girl? Difficulty?

I didn't know what she was doing.

Cat Girl (Ninja Girl v2). The difficulty is very difficult.

It appears somewhere in the room, the player needs to find it and look at it, then it will disappear.

These are all the enemies in this game.

The game is cool, but the author is a greedy and lazy developer (he has already abandoned the second project).
The sex scenes are one-sided (that is, the same).

Gameplay simplification items.
A flashlight is a useless object
A match is a useless object
Adrenaline is a situational item that makes the player about twice as fast for 10 seconds.
Lusty shelf - can be useful, makes it possible to remove enemies from the current room
Swiss key is a very useful item, it allows you to ignore 8 locks (you can not use it to save the use)
Thanks for review. I agree, that I need to get more disciplined towards game development and rid off pay walls. I guess I have to take gamedev lessons to make the game more engaging for players and general adult game community.
 
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theducedev

Newbie
Game Developer
Jan 12, 2024
61
84
This game has a leaderboard, so I'm pretty sure it's there to prohibit cheating.

I tried to unlock the gallery because i'm lazy, but turns out that
1. The game's save data... is located in the user registry? To the dev: It's advised NOT to use PlayerPrefs in Unity to store game save data since your players can't do stuff like have cloud saves or more importantly send saves directly over to you for bug testing and such.
2. I have no clue how to change the ones that matter.
View attachment 4447331
Seemingly, the way to enable a character gallery is to put (their name)+_h+(a random mess of numbers). I don't know that random mess, so can't enable them.


You're in luck, the full version is here now. Doubt it's by the dev though.
The save data is called like that, because of my tactical predictions, that some one would want to hack the game and the leaderboard. Only me knows what do these files means. About saving not to PlayerPrefs - I'm too lazy to save the game files in other way, I just got used to Player Prefs. :)))
 

Rat-attack

Active Member
Aug 18, 2020
777
806
theducedev how difficult would it be to seperate the multiplayer and singleplayer save data so those that do want to unlock gallery and don't care about the multiplayer and it's leaderboards can do so along with whatever else singleplayer cheating they wish to do?
 

theducedev

Newbie
Game Developer
Jan 12, 2024
61
84
theducedev how difficult would it be to seperate the multiplayer and singleplayer save data so those that do want to unlock gallery and don't care about the multiplayer and it's leaderboards can do so along with whatever else singleplayer cheating they wish to do?
I didn't understand your question. There is no multiplayer in the game, only online leaderboard which is impossible to hack (if someone hacks it, I'm gonna send my femboy nudes here).
 

theducedev

Newbie
Game Developer
Jan 12, 2024
61
84
Pretty much just doors/pressure (the roblox games, shocking i know) with spirry being the only semi-unique addition.
Patrol shows up a bit too fast after the cue and leaves the room too dark to see anything. (the other two are fairly easily avoidable if you can just react to spirry and have your volume high for stalky)
If you want better gameplay just play doors/pressure, thanks.
I know that I'm not so creative as for 14 years old game developer, but I guess I needed to polish it better, I agree.
 

Malik177

Active Member
Jul 23, 2022
594
193
I know that I'm not so creative as for 14 years old game developer, but I guess I needed to polish it better, I agree.
hi duce I think you should make the hiding under the bed action to not have a time limit. I find it really frustrating that I keep getting caught by patrol too much all the time do the fact I automaticly exit the bed in 3 seconds causing myself to get caught. Lastly could you see if you can reduce the speed of the ghost girl? I get caught by her a lot since I've been very unlucky with her spawns since a lot of the rooms are clustered and hard to escape her.
 

big_doink

Newbie
Apr 20, 2017
76
394
Thanks for review. I agree, that I need to get more disciplined towards game development and rid off pay walls. I guess I have to take gamedev lessons to make the game more engaging for players and general adult game community.
It's good to hear you may get rid of paywalls. The adult game scene is a bit saturated, especially with shit quality games, but I think the animations you have are solid and your games have good potential. As long as you keep up the quality and continue improving gameplay over time, your Patreon will grow.
The hole a lot of devs seem to fall into is lack of consistent updates. People are more likely to subscribe to a Patreon that is consistent, but like you said, that requires discipline. I look forward to seeing more updates from your games.
 
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theducedev

Newbie
Game Developer
Jan 12, 2024
61
84
It's good to hear you may get rid of paywalls. The adult game scene is a bit saturated, especially with shit quality games, but I think the animations you have are solid and your games have good potential. As long as you keep up the quality and continue improving gameplay over time, your Patreon will grow.
The hole a lot of devs seem to fall into is lack of consistent updates. People are more likely to subscribe to a Patreon that is consistent, but like you said, that requires discipline. I look forward to seeing more updates from your games.
Thank you, but I won't do gamedev for a long time, because I almost failed my 8th grade and my mom took my PC until I study much better
 
1.00 star(s) 3 Votes