[Error :esreverreverse69_MI_cheats] 2025-07-22 20:36:37.761 ERROR [Thread:1] [ItemDataService]: Error adding item to inventory
Exception: Exception has been thrown by the target of an invocation.
StackTrace: at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <e40e5a8f982c4b618a930d29f9bd091c>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <e40e5a8f982c4b618a930d29f9bd091c>:0
at esreverreverse69_cheats.Services.ItemDataService.AddItemToInventory (System.String itemName, System.Int32 quantity) [0x0019e] in <e920347253514708aa28920cfe9a7202>:0
Exception: Exception has been thrown by the target of an invocation.
StackTrace: at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <e40e5a8f982c4b618a930d29f9bd091c>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <e40e5a8f982c4b618a930d29f9bd091c>:0
at esreverreverse69_cheats.Services.ItemDataService.AddItemToInventory (System.String itemName, System.Int32 quantity) [0x0019e] in <e920347253514708aa28920cfe9a7202>:0
Just press initialize. The warning should disappear. And I think that some of the cheats depends on it to work properly.Warning: Debug Tool Bridge not initialized (Attempt 13 of 20). Cheats seem to work, but I'm not sure what the message is for.
I encounter this problem, anyway to fix it?Please look into https://f95zone.to/threads/mad-isla...in-depth-cheat-mod-v0-47.247181/post-16666938
You have to do it manually to make it work.
You have to start the game once so BepInEx folder is getting populated.
Thy for the report! The Invincible is the natives game scene Invincible.. Il properly going to implement a separate one extra for the cheat plugin, mutliple peops already told me they have problems with it :/
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Thy for the Report! thanks for the feedback and testing, i need them alot cause its really hard to play the game really after knowing the whole code behind it haha
Il did some magic and hope its enoughIf not please tell! <3
huh which command did crash your game? I cant reproduce it :c
Please send me a Privat msg of your logsLogOutput.log
Oh thats.. well its more like a booster then 100% impreg after looking the code again there are some "rules" to generate the chances to impreg i could just give out 100% tho it would count for everything males and so on aswell.. I will look into it more. It will properly be in update 0.49 fixed. EDIT:Updated it
Please send me a Privat msg of your logsLogOutput.log
Did you installed it correctly please check the installation.
Ohaha it happens haha have fun! ^^
Its fixed at the latest version 53 ^^I can't open the cheat menu, when the game is paused, only while time is running
Huh i sadly coudnt reproduce the problem, please try 53 there where changes made that maybe fixed it in special occasionsThe teleport cheat don't work for me anymore idk why. Do you need to type something more than just the number shown on the map?
invincible doesnt work for me somehow
invincible is the ingames scene invincible i didnt bother to implement a sperate one but many people reported that it is too janky okay in the next update I create another invincible that is constant.Same here, haven't really tested the rest so far, but did notice hp dropping. Have also noticed setting the HP number or lives isn't changing anything either, however items, and weight seem to work fine, as well as attack #, and xp #.
Can't find the "esreverreverse69_cheats.dll " file. Help please?
always ^^ and uuh yes, I think I will add an indicator in the next updates to show that event characters could be affected. Creating a hardcoded safety workaround isn't ideal, as after some development updates, the character may become functional, which would require me to update the plugin once more to fix that workaroundThank you for the mod
Just wanted to report a bug I experienced. If you have the 100% pregnancy cheat on and have sex with the mermaid you get her "pregnant" and can no longer have sex with her.
I guess since the mermaid hasn't been programmed to get pregnant yet?
thy for the report and ohaha I feel ya... I'm not that different xDCode:[Error :esreverreverse69_MI_cheats] 2025-07-22 20:36:37.761 ERROR [Thread:1] [ItemDataService]: Error adding item to inventory Exception: Exception has been thrown by the target of an invocation. StackTrace: at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <e40e5a8f982c4b618a930d29f9bd091c>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <e40e5a8f982c4b618a930d29f9bd091c>:0 at esreverreverse69_cheats.Services.ItemDataService.AddItemToInventory (System.String itemName, System.Int32 quantity) [0x0019e] in <e920347253514708aa28920cfe9a7202>:0 Exception: Exception has been thrown by the target of an invocation. StackTrace: at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <e40e5a8f982c4b618a930d29f9bd091c>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <e40e5a8f982c4b618a930d29f9bd091c>:0 at esreverreverse69_cheats.Services.ItemDataService.AddItemToInventory (System.String itemName, System.Int32 quantity) [0x0019e] in <e920347253514708aa28920cfe9a7202>:0
This happened when i tried to add an item when paused (Esc key) and sometimes when i tried to load another save.
I think the add item browser got bricked by the pseudo-pause function of the game or something. Probably Unity event is being crappy again.
Edit: Not the pause function; loading another save game bricked the thing.
Edit2: Funny. My parents spent 40 grand on me so that I could get a degree in Game Dev. Now I'm unemployed and using what little knowledge is left in my brain to debug R18 game plugins.
If you can share the source through github, it would be most generous. I am very interested in having a look at the code. Thanks.
Had the same thought really, the dev commands are the commands that the dev of the game created in just a UIwhat exactly do I need to input to spawn fainted NPC for example. The dev command makes absolutely no sense.
You need to be ingame to init the Debug bridgeI encounter this problem, anyway to fix it?
View attachment 5126902
it works good for me i sadly coudnt reproduce it, maybe in the new version it got fixed what you had? the 53I just want to inform you that after using the NPC Spawner cheat once it doesn't work again for the rest of the game.