UPDATE v0.2 Beta
■ Additions
-4 new animal NPCs
-Chaos Cave
-Added functionality for NPCs to harvest items generated from beehives, fish traps, mushroom cultivation, and herb planters
-About 20 new items
-Added a heavy attack option to bows
■ Fixes and Adjustments
-Fixed a bug where enemies defeated at the raid spawn point could not be collected by the Flesh Collector
-Changed the crafting location for the Chaos Axe
-Fixed a bug where the swamp's slow effect applied even when on platforms or in the air
-Fixed the issue where expelling an allied NPC inside the house did not unlink the house from the NPC
-Weather conditions will no longer be processed until the game finishes loading
-Fixed a bug where the position of arrows stuck in enemies would shift when the enemies moved
-Fixed an issue where the time of day display wouldn't switch while inside a stage
-Fixed a bug in the event where you give Takumi food, which caused the player's inventory to become Takumi's inventory if the player's bag was open when the next event started
-Modified the performance of the Heart Wand
-Fixed a bug where quest icons on the map might not display correctly after loading