dunno i never installed it.Oh I see. So it's aesthetic, they've not got different attack or skill abilities, correct?
dunno i never installed it.Oh I see. So it's aesthetic, they've not got different attack or skill abilities, correct?
i remember it is from ur hands' workbench if i am correct. You can assume it as an extension of slots in workbench if u want to put more resources to it but not enough space...then u can put this beside the workbenchi have no idea what item is that, made a new save and still can't find it on mc craft list, regular workbench and metal one.
trader npc has one near wooden boxes. It is basic craft, should be somewhere around wooden workbench in the crafting menui have no idea what item is that, made a new save and still can't find it on mc craft list, regular workbench and metal one.
You need to drop their white bar with stun attacks. Mostly club-type weapons.Is there some sort of starter guide? I don't get how I'm supposed to get a companion. I knock out an NPC, bring her home, and then I don't know what to do next. I can put her in a cageb ut that doesn't seem to really help me "tame" her.
Yeah that's what I did. I just don't know what to do with them next. How do I turn the now captured girl in my inventory into a companion?You need to drop their white bar with stun attacks. Mostly club-type weapons.
If you knock them down with any other weapon type (red HP bar), they are dead, not knocked out.
Male protagonist also has grapple (R key) for female enemies. Female protagonist can't grapple for any reason besides game mechanics, as far as I can tell. lol
throw them in cage, not fence, fence are for animals. Put about 20 berries inside with one and they will eat them to gain loyalty and able to come out as ally with right-click after getting he/she out with max loyaltyYeah that's what I did. I just don't know what to do with them next. How do I turn the now captured girl in my inventory into a companion?
Ahhh thank you, I had no idea food goes in the cagethrow them in cage, not fence, fence are for animals. Put about 20 berries inside with one and they will eat them to gain loyalty and able to come out as ally with right-click after getting he/she out with max loyalty
aight, i will add ur guide below mine if u wantFirst thank you for the gide you made! Great work!
I was looking for guide of how do build an economy but I didn't find any, so I did some testing and would like if you could share what I found at your guide:
PLANING YOUR ECONOMY:
*The NPC don't use much water, unless you you have like a lot at same place the rain collectors will work fine, no need for the well.
*I notice that the work stations, like the mine or harvest box, can have 3 people working at the same time.
*If you keep like 5 people around the working spot they can cycle between them and work non stop but you can get 6 and fill 2 work station.
* 2 or 3 of each working stations probably will produce you enough resources
*The pig farm and the other live stock work very sllow, so built a few of them. Some people recomended traps but I didn't try them yet.
*The crop farms requires a constant work, when the crop turns into seeds the NPC seems to stop working on them and the farm halts, so for each large farm keep 6 or more NPCs around to constantly work on them.
*The NPC need a bit of food so the food box can deplete very fast depending on the amount of NPCs.
*The NPC carry food a bit slowly so keep a few around to top the food boxes.
*Cooked food has a bigger nutrition, but there's no way to automate cooking right now. You will need to keep cooking food manually. You can use raw crops but you would need a few farms. I need to experiment a bit more to find how many farms you need to feed an x amount of people.
PLANING YOUR BASE:
*As the game is right now I don't recommend putting many workstations together to save space, more on it bellow.
*Don't put NPCs at range of more than 1 house/tent, they will go to same one and keep standing there even if they can reach empty beds on another house/tent near by, this will drop their morale.
*Don't crowd a house/tent with beds, the NPC can get stuck or fall from the edges of the structure.
*I recommend leaf beds, they are smaller and the others have an weird collision, for NPC housing
*My suggestion are compact resource modules. 1 workstation, 1 leaf tent, 3 leaf beds,3 NPCs, 1 food box and 1 rain collector/well. You can position them however you like and even try to share the food box or the well but don't put more than 1 house at the reach of the NPCs
Those are my suggestions for now. I'll start a new save soon and try some base designs to see if I can find a nice way organize the base.
yea i did mention that before...well main quest doesn't work with editing progress..it will broke ur saveI feel like John or somebody had someposts on editing saves maybe, but I'm fooling around in my save files trying to move ALL my dynasties of characters into one save and here's some stuff i've found
The data for Yona and Man is contained between <Playersave></Playersave> you can ignore that stuff if you're trying to copy over just characters
Natives, named chars, etc are listed between brackets <charasave></charasave> you can find the person you want then just copy what's between those brackets and then paste it into the world you want them to be in.
I'll test how this works out when I load a save. Fingers crossed
It seems editing no Main Story related quests like the Giant, the Mermaid, Shino, etc, doesn't matter much but anything related to main characters like Reika, Keigo, Takumi, Sally, etc and the bosses/stones (and other collectibles) can fuck up progress and result in doubled up NPCs.yea i did mention that before...well main quest doesn't work with editing progress..it will broke ur save
Turns out this does NOT work. Don't play with your saves if you don't have back ups lol (I do but be careful!)I feel like John or somebody had someposts on editing saves maybe, but I'm fooling around in my save files trying to move ALL my dynasties of characters into one save and here's some stuff i've found
The data for Yona and Man is contained between <Playersave></Playersave> you can ignore that stuff if you're trying to copy over just characters
Natives, named chars, etc are listed between brackets <charasave></charasave> you can find the person you want then just copy what's between those brackets and then paste it into the world you want them to be in.
I'll test how this works out when I load a save. Fingers crossed